{"repository":{"description":"A slippy map implementation written in C# for Unity3D","watchers":33,"stargazers":33,"forks":18,"fork":false,"size":51145,"owner":"jderrough","private":false,"open_issues":1,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"C#","created_at":"2012-07-23T01:46:47-07:00","pushed_at":"2013-11-11T07:52:42-08:00","master_branch":"master"},"actor_attributes":{"type":"User","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/jderrough/UnitySlippyMap/issues/6"}