{"repository":{"description":"A project which uses Perlin noise to procedurally generate terrain.","watchers":0,"stargazers":0,"forks":0,"fork":false,"size":4212,"owner":"beamery","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"C","created_at":"2013-02-12T21:25:03-08:00","pushed_at":"2013-02-12T22:27:30-08:00","master_branch":"master"},"actor_attributes":{"name":"Brian Murray","blog":"murraybrian.com","location":"Madison, WI","email":"760e7dab2836853c63805033e514668301fa9c47@murraybrian.com","type":"User"},"url":"https://github.com/beamery/Noisy-Terrain/compare/afb5eb96b0...b873f3b010"}