{"repository":{"description":"GLSL To AGAL compiler -- Use this to compile GLSL shaders so they can be used in your flash application.","homepage":"http://gaming.adobe.com","watchers":101,"stargazers":101,"forks":10,"fork":true,"size":27724,"owner":"adobe","private":false,"open_issues":10,"has_issues":true,"has_downloads":false,"has_wiki":false,"language":"C++","created_at":"2012-04-19T19:53:41-07:00","pushed_at":"2013-02-14T10:59:21-08:00","master_branch":"master","organization":"adobe"},"actor_attributes":{"type":"User","name":"Shang Ma","company":"University of Colorado, Boulder","blog":"www.shangmaaa.com","location":"Boulder","email":"b72a9e1d30dc38082103bf892d0b85f47a6ccf03@gmail.com"},"url":"https://github.com/shangma/glsl2agal"}