{"repository":{"description":"An Objective-C wrapper for using Audio Units (including custom render callbacks) at the Cocoa level","watchers":0,"stargazers":0,"forks":0,"fork":false,"size":128,"owner":"saldavonschwartz","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":true,"created_at":"2013-10-06T21:21:13-07:00","pushed_at":"2013-10-06T21:41:36-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Federico Saldarini","company":"Grockit Inc.","blog":"","location":"San Francisco, CA","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/saldavonschwartz/UDAudioNode/compare/9d0a2f3aba...b1c66a481e"}