{"repository":{"description":"sockjs client implementation for unity3D using xhr polling (so this works with unity free license)","watchers":1,"stargazers":1,"forks":0,"fork":false,"size":64,"owner":"Extrawurst","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"C#","created_at":"2013-08-07T08:53:50-07:00","pushed_at":"2013-08-07T09:10:08-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Kai Wegner","blog":"http://www.kwnetzwelt.net","location":"Berlin/Germany","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/Extrawurst/sockjs-unity3d-xhr"}