{"repository":{"description":"A 3D engine for virtual globes (think Google Earth or NASA World Wind) designed to illustrate the engine design and rendering techniques described in our book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). See the web site linked below for more information","homepage":"http://www.virtualglobebook.com","watchers":32,"stargazers":32,"forks":7,"fork":false,"size":932,"owner":"virtualglobebook","private":false,"open_issues":2,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"C#","created_at":"2011-11-04T05:24:59-07:00","pushed_at":"2012-05-07T06:57:29-07:00","master_branch":"master","organization":"virtualglobebook"},"actor_attributes":{"type":"User","name":"thdtjsdn","company":"U3CNC","location":"South Korea, Republic of Korea","email":"67fe58998ab1c2609701c065672f3eec2f64d675@gmail.com"},"url":"https://github.com/thdtjsdn/OpenGlobe"}