{"repository":{"description":"HoneyCube is a simple game engine build using the XNA Framework 4.0. It is more a playground for technologies than a serious attempt to create the next high-end engine out there.","homepage":"","watchers":0,"stargazers":0,"forks":0,"fork":false,"size":2396,"owner":"danielweidner","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":false,"language":"C#","created_at":"2012-09-17T10:03:15-07:00","pushed_at":"2013-03-14T02:22:14-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Daniel Weidner","blog":"http://danielweidner.de","location":"Germany","email":"fd4cef7a4e607f1fcc920ad6329a6df2df99a4e8@danielweidner.de"},"url":"https://github.com/danielweidner/honeycube/compare/adac340be6...b47e52b322"}