{"repository":{"description":"Simple physical engine written in C++ handling movement & collisions of different simple shapes like circles, rectangles & points.","watchers":0,"stargazers":0,"forks":0,"fork":false,"size":436,"owner":"ZebediahKillgrave","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"C++","created_at":"2013-12-09T05:26:50-08:00","pushed_at":"2013-12-14T03:41:36-08:00","master_branch":"master"},"actor_attributes":{"type":"User","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/ZebediahKillgrave/physic2d/compare/ab1e049533...d2aa425d63"}