{"repository":{"description":"A high performance, large scale, deformable terrain example for Chipmunk Pro.","homepage":"chipmunk-physics.net","watchers":55,"stargazers":55,"forks":17,"fork":false,"size":196,"owner":"slembcke","private":false,"open_issues":1,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"Objective-C","created_at":"2012-06-06T09:17:59-07:00","pushed_at":"2013-04-02T15:08:19-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Jon Bardin","blog":"http://risingcode.com","location":"San Francisco","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/slembcke/SpacePatrol"}