{"repository":{"description":"This tool will convert any MovieClip containing Other MovieClips, Sprites or Graphics into a starling Texture Atlas, all in runtime. By using it, you won't have to statically create your spritesheets. Just take a regular MovieClip containing all the display objects you wish to put into your Atlas, and convert everything from vectors to bitmap textures. This extension could save you a lot of time specially if you'll be coding mobile apps with the starling framework. For more info, please refer to the README.md File","homepage":"http://www.emibap.com","watchers":124,"stargazers":124,"forks":18,"fork":true,"size":136,"owner":"emibap","private":false,"open_issues":0,"has_issues":false,"has_downloads":true,"has_wiki":true,"language":"ActionScript","created_at":"2011-09-26T14:00:43-07:00","pushed_at":"2012-08-24T06:24:25-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Kristijan","blog":"http://xpepermint.blogspot.com","email":"0e65f0cece3c372ad333a6c007fb450c949faaca@gmail.com"},"url":"https://github.com/emibap/Dynamic-Texture-Atlas-Generator"}