{"repository":{"master_branch":"develop","homepage":"http://blog.movingblocks.net","owner":"MovingBlocks","open_issues":109,"watchers":428,"has_issues":true,"has_downloads":true,"description":"Download now from GitHub - https://github.com/MovingBlocks/Terasology/downloads - Hello Gronkh users and internet at large! - Terasology is an open source project started by Benjamin \"begla\" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft.  After proving itself as a solid tech demo begla was joined at first by Anton \"small-jeeper\" Kireev and Rasmus \"Cervator\" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.","stargazers":428,"language":"Java","pushed_at":"2013-01-16T17:42:13-08:00","forks":169,"has_wiki":true,"organization":"MovingBlocks","fork":false,"size":2748,"integrate_branch":"integrate","private":false,"created_at":"2011-03-03T19:49:19-08:00"},"actor_attributes":{"type":"User","name":"ConnorVG","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/ConnorVG/Terasology"}