{"repository":{"description":"GZDoom adds an OpenGL renderer to the ZDoom source port.","homepage":"http://www.osnanet.de/c.oelckers/gzdoom/","watchers":17,"stargazers":17,"forks":7,"fork":true,"size":17565,"owner":"coelckers","private":false,"open_issues":0,"has_issues":false,"has_downloads":true,"has_wiki":false,"language":"C++","created_at":"2013-06-22T23:38:12-07:00","pushed_at":"2013-10-11T03:58:12-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Jonathan Bastnagel","blog":"http://soundcloud.com/inkadnb","location":"Lubbock, Texas, USA","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/inkadnb/gzdoom"}