{"repository":{"description":"A simple Unity3d finite state machine (FSM).  Designed with an emphasis on usability. ","homepage":"","watchers":12,"stargazers":12,"forks":2,"fork":false,"size":140,"owner":"thefuntastic","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"C#","created_at":"2012-04-02T11:24:42-07:00","pushed_at":"2013-03-06T22:49:18-08:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Seiji Toyama","blog":"http://blog.seiji.me","email":"fb2bd760292ed52e7e541c4b8a1f8a2b7419f176@me.com"},"url":"https://github.com/thefuntastic/Unity3d-Finite-State-Machine"}