{"repository":{"integrate_branch":"integrate","owner":"MovingBlocks","has_issues":true,"has_downloads":true,"created_at":"2011-03-03T19:49:19-08:00","homepage":"http://blog.movingblocks.net","open_issues":111,"pushed_at":"2013-01-03T10:54:55-08:00","master_branch":"develop","description":"Download now from GitHub - https://github.com/MovingBlocks/Terasology/downloads - Hello Gronkh users and internet at large! - Terasology is an open source project started by Benjamin \"begla\" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft.  After proving itself as a solid tech demo begla was joined at first by Anton \"small-jeeper\" Kireev and Rasmus \"Cervator\" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.","watchers":416,"forks":167,"fork":false,"size":37819,"has_wiki":true,"organization":"MovingBlocks","stargazers":416,"private":false,"language":"Java"},"actor_attributes":{"location":"Frankfurt","email":"fbddf02530ea310dbd62f525cdc8d9f339fea9d6@me.com","type":"User","name":"Benjamin Glatzel","company":"Moving Blocks!","blog":"http://blog.movingblocks.net"},"url":"https://github.com/MovingBlocks/Terasology/issues/401#issuecomment-11856626"}