{"repository":{"description":"Workaround GLSL function for using 3D textures in WebGL","watchers":0,"stargazers":0,"forks":0,"fork":false,"size":112,"owner":"hughsk","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":true,"created_at":"2013-02-15T20:54:51-08:00","pushed_at":"2013-02-15T20:55:23-08:00","master_branch":"master"},"actor_attributes":{"name":"Hugh Kennedy","blog":"http://twitter.com/hughskennedy","location":"Sydney, Australia","type":"User","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/hughsk/webgl-texture3d/compare/master"}