{"repository":{"stargazers":435,"owner":"MovingBlocks","pushed_at":"2013-02-08T21:48:11-08:00","integrate_branch":"integrate","master_branch":"develop","forks":176,"open_issues":106,"homepage":"http://blog.movingblocks.net","created_at":"2011-03-03T19:49:19-08:00","description":"Download now from GitHub - https://github.com/MovingBlocks/Terasology/downloads - Hello Gronkh users and internet at large! - Terasology is an open source project started by Benjamin \"begla\" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft.  After proving itself as a solid tech demo begla was joined at first by Anton \"small-jeeper\" Kireev and Rasmus \"Cervator\" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.","has_issues":true,"has_downloads":true,"fork":false,"size":3060,"language":"Java","watchers":435,"private":false,"organization":"MovingBlocks","has_wiki":true},"actor_attributes":{"email":"da39a3ee5e6b4b0d3255bfef95601890afd80709","type":"User","name":"mbrotz"},"url":"https://github.com/MovingBlocks/Terasology/pull/437"}