{"repository":{"has_issues":true,"owner":"MovingBlocks","has_downloads":true,"watchers":434,"stargazers":434,"open_issues":109,"homepage":"http://blog.movingblocks.net","has_wiki":true,"fork":false,"size":2796,"created_at":"2011-03-03T19:49:19-08:00","integrate_branch":"integrate","description":"Download now from GitHub - https://github.com/MovingBlocks/Terasology/downloads - Hello Gronkh users and internet at large! - Terasology is an open source project started by Benjamin \"begla\" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft.  After proving itself as a solid tech demo begla was joined at first by Anton \"small-jeeper\" Kireev and Rasmus \"Cervator\" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.","private":false,"pushed_at":"2013-01-24T22:26:37-08:00","forks":173,"language":"Java","master_branch":"develop","organization":"MovingBlocks"},"actor_attributes":{"location":"Vladivostok","name":"Anthony Kireev","email":"aa74881df43ee0ad7e5064adf25551df636ed783@gmail.com","type":"User"},"url":"https://github.com/MovingBlocks/Terasology/issues/427#issuecomment-12751965"}