{"repository":{"description":"Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.","watchers":9,"stargazers":9,"forks":5,"fork":false,"size":224,"owner":"libgdx","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"C++","created_at":"2012-11-18T06:29:01-08:00","pushed_at":"2013-04-06T14:11:59-07:00","master_branch":"master","organization":"libgdx"},"actor_attributes":{"type":"User","name":"Luke Sun","blog":"","location":"Taiwan","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/libgdx/fbx-conv"}