{"repository":{"owner":"libgdx","has_downloads":true,"created_at":"2012-11-18T06:29:01-08:00","open_issues":0,"has_issues":true,"has_wiki":true,"pushed_at":"2013-01-02T23:52:38-08:00","description":"Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.","watchers":3,"forks":0,"fork":false,"size":23140,"organization":"libgdx","stargazers":3,"private":false,"language":"C++"},"actor_attributes":{"company":"The Grey Studios","blog":"http://www.thegreystudios.com","type":"User","name":"Stefan Bachmann","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/libgdx/fbx-conv/compare/8a8500ed64...5fe44d5eb2"}