Given a premise, an initial context, an original ending, and a counterfactual context, the task is to generate a new story ending aligned with the counterfactual context and as close to the original ending as possible. Each instance consists of a five-sentence story. The premise is the first sentence of a story, and the second sentence, which is the initial context, provides more information about the story's context and the story's general plot. The original ending is the last three sentences of the story. Also, a counterfactual context is a slight modification to the initial context. You should write a new story ending that edits the original story ending as little as possible to regain coherence with the counterfactual context. To sum up, you should write the last three sentences of a story based on the premise(first sentence) and the counterfactual context(second sentence) of the story.

Example Input: Premise: Sam always felt really sick and uncomfortable. 
 Initial Context: He decided to read about how he could fix it. 
 Original Ending: He learned that he didn't drink nearly enough water. He began drinking more water each day. Soon he felt much better. 
 Counterfactual Context: He got worse and had to be hospitalized.
Example Output: He learned that he didn't drink nearly enough water. He began drinking more water each day. Soon he felt much better. 

Example Input: Premise: John and Mike were complete strangers. 
 Initial Context: They just moved into a new apartment together. 
 Original Ending: The new roommates both moved in music gear. They were so excited about the musical connection they had. The new roommates decided to start working on an album together. 
 Counterfactual Context: They had been set up on a date through a mutual friend.
Example Output: On their date they talked about music. They were so excited about the musical connection they had. They decided to start working on an album together. 

Example Input: Premise: Sam got the video game World of Warcraft for his birthday. 
 Initial Context: He played the game everyday from morning till night. 
 Original Ending: He eventually became addicted to the game. Sam would not leave his computer for hours at a time. Sam's parents made him go to rehab for video game addiction. 
 Counterfactual Context: But he had already played it many times before.
Example Output:
He still eventually became addicted to the game. Sam would not leave his computer for hours at a time. Sam's parents made him go to rehab for video game addiction. 

