Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Q: You have 11 hours and 30 minutes to learn how to swallow swords.

A: I gotta take a class. Do they have a sword swallowing class down at the strip mall?
****
Q: Well, you never took any interest in my interests did you? You know I had a weekly  video game playing group and you never even showed up once.

A: Because that was your thing and I wanted my own thing. I think it's OK that we had separate things.
****
Q: So, Caroline and Claptrap. Did you know that right outside the panic room I have just the most wonderful, Hi-Fi stereo and mint vinyl records of just anything you could imagine?

A:
It's literally vintage. I saw it on the way in. Pearled exterior. You have to see it.
****
