Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

[Q]: No need for the introduction Dr. Neidermeyer, your reputation proceeds you.
[A]: You got one of those things out in front of your office, where you can put your head through and you look like a big tooth.


[Q]: I'm never going to say the word horse as long as I live.
[A]: Well, why would you promise that? We're at a stable. You can say horse.


[Q]: You're never going to be able to sell that.
[A]:
You never believed in me.  You know what?  This is the last straw, Bobby.  I'm done with you.  I deserve better.  If you two like each other so much, you could keep each other.  I'm going to be rich!  Do you hear me?  Rich!  Not only from my bean bag chair full of nacho chips, but also trademarking the silhouette from my very beautiful and very unique hairdo.  Goodbye forever, Bobby.  You're a loser, and you always will be!  Samantha, it was nice to see you.


