Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

[Q]: Yes. Welcome to DM Sliders. We're a family owned bike shop.
[A]: OK, never mind. I'm just going to go. I'm having problems with my family, so when I hear the word "family" it kind of makes me not want to spend my money here.


[Q]: You're charging us with magic, and magic doesn't exist. So we don't believe you.
[A]: Do you believe you're going to jail? Because you're going to jail.


[Q]: The hospital actually burned down, while Mary was in there. She was the last person that was operated on in that hospital. 
[A]:
Oh, my God. That's awful. How could a fire have even started? Those places are built so they can't be burned down.


