Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Ex Input:
I'm just going to tap on this cup a couple times and then you can go.

Ex Output:
Am I in a cup? Why am I in a cup?


Ex Input:
Hold on Jared and Joseph, you've disrupted this science fair and Linda's presenting her experiment and OK, yeah, I guess in order to show that the experiment works, we can take two students and put them in here and see what happens.

Ex Output:
Well, Heidi, it's a classic fold by Mrs. White. She almost took control of the situation as an adult supervising science fair, but then she let herself be bowled over by 2 kids.


Ex Input:
Mr. Chanderseon, I think I've spotted the water thief. I'm going to approach him, confront him, ask him to return the water, and leave the park.

Ex Output:

I don't mean to jump into your phone call, but he also needs to get my dog out of the dog that ate my dog. Can you get him to do that? He won't do nothing I ask.


