Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Example Input: Dr., if you'll forgive me, I'm not familiar with you. I'm not from here. I'm just taking my children to the seaside, so they can look at the ocean and get back in the car.
Example Output: Yes, do not let them in the water. The sea has claimed many children.

Example Input: I went to Build-a-Bear and you weren't there. They said that you muttered to yourself and walked out in this direction. I followed you.
Example Output: Don't you understand? They were asking me to put hearts inside bears rather than bears around hearts.

Example Input: When you go to your uncle's house, it will be like you're in the land of make-believe.
Example Output:
Oh, that sounds lovely. How will that make me harden up though?

