Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Example Input: Here ma'am, have a sip out of my flask. This is "kid juice."
Example Output: Oh, that seems a little odd, but since you're with the park, I guess it's alright.

Example Input: I'm afraid it's not up to me who dies, dear. I don't get to decide.
Example Output: It should be me. I decided to put my television on the side wall instead of over the fireplace like the obvious choice.

Example Input: Alright, let's just do a shoot from the top. Greg, how are you feeling?
Example Output:
I feel good. Basically, my action is that I sort of bounce up and down. I'm skipping along on the moon's surface.

