Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Example Input: I'm such a fool.  I don't even know the difference between the name Pierre and the water brand Perrier.
Example Output: Warren, it's okay!  Don't be so hard on yourself!  They sound very similar, and don't think that kid's didn't make that connection when I was a child growing up in school.  

Example Input: You're going to take the human bones. You're going to doink people on the had and then you're going to bring their trinkets and treasure back here.
Example Output: Then you'll take us back to see our parents?

Example Input: Sorry, I've got to go to Elevator Music Lounge A.  I don't know if you heard that announcement.
Example Output:
No, I did.  I did.  My ears are pretty good, considering that I listen to people screaming in pain all day long.  Listen, you do what you've got to do.  I've got to find that pearl.

