Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

[EX Q]: Well, Heidi, this was another successful science fair. Although, some might say we've tampered in God's domain.
[EX A]: This was like Project Funway.

[EX Q]: Vince, this is my ex-husband, John. He's a miserable failure.
[EX A]: This is Johnny? Oh, Betsy, he's not what I pictured. You couldn't do better than this loser?

[EX Q]: Mr. Mouse, put down that lighter and aerosol can right now. I've got a taser.
[EX A]:
I've almost finished my work here anyway. Wreck-it Ralph is all burned up.

