You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.
Example: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Example solution: What vibes are you getting from each of them?
Example explanation: The message fits the context as it asks for the vibes of 2 of them which refers to 2 countries: Austria and Russia in the second last message. Thus it is a positive example.

Problem: ['Hey Russia, would you be open to not moving an army north? I’m not interested in taking StP', 'Austria is pushing Italy to not do a lepanto but to go west. That might mean that Turkey is going north with Austria.', 'Thanks for the info! I trust that you  don’t want to take StP, an army north could help me put you into Norway though', 'I’ll be ok in Norway without your army in StP. I view A Mos - StP in spring 1901 as a strong anti-England move and building F StP(nc) as equally anti-England', 'Are we still good up north? I’m not interested in fighting you right now, and would prefer to just use a fleet to capture Nrwy.\n\nCan you promise to not send Mos northward this turn?']

Solution: Of course, I wasn't trying to be  sneaky with my suggestion. I understand your concern and will not move StP North.