" The Escapist" editor Susan Arendt echoed this view by stating it "doesn't tinker with the established formula very much, but we didn't really want it to," while GameTrailers commented that "there's something tremendous for just about everyone and games that we can truly recommend to almost everyone are rare." Ryan Scott at GameSpy regards it a much better game than the first "Super Mario Galaxy", stating "for a series that's explored every conceivable angle of its genre, the Mario games keep coming up with ways to challenge our notions of what a platformer can and should do." Giant Bomb's Ryan Davis particularly praised the improved level designs, commenting that the designers were "bolder" and "more willing to take some weird risks with the planetoids and abstract platforming that set the tone in the original Galaxy," while Chris Kohler from "Wired" commented that the level concepts alone "could be made into full games on their own." Additionally 1UP.com's Justin Haywald noted the expanded soundtrack as "sweeping." GamesRadar praised the graphics, saying that despite the Wii's technical limitations, "Galaxy 2" "understands how to get the most out of aging technology that nearly all graphical flaws are smoothed over or covered up, leaving you with Wii's best-looking title to date." "X-Play" editor Andrew Pfister awarded "Super Mario Galaxy 2" a 5/5, calling it "the culmination of 20 years of Mario gaming into one fantastically-designed and creative platformer." Despite this praise, some critics raised complaints over increased difficulty and the game's similarity to the original "Super Mario Galaxy".
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