In this task, your goal is to judge a correct answer to a given question based on an associated paragraph and decide if it is a good correct answer or not. A good correct answer is one that correctly and completely answers the question. A bad correct answer addresses the question only partially or incorrectly. If you think the given correct answer is good, indicate it by responding "Yes". Otherwise, respond "No". There are only two types of responses possible: "Yes" and "No".

Paragraph- Sent 1: The film starts with a shot of a spaceship flying through space .
Sent 2: El , a crew member , walks through the corridors of the ship when he discovers the eponymous magic portal , a rectangular arch flashing with various colors .
Sent 3: Entering the portal , he is transported into a world of passageways .
Sent 4: Some LEGO creatures appear and build a small car for him to drive through the world of passages .
Sent 5: He then has a close encounter with a two-headed monster who chases him through the various paths of the mysterious world .
Sent 6: After El 's car has a bump from a crossing train , the car falls apart .
Sent 7: El finds another portal , and nearly gets eaten by the monster , who ends up in the real world while chasing a leftover tyre from the devoured car and attacks Lindsay Fleay .
Sent 8: El reports his experiences to Captain Paranoia , but neither him nor his shipmate Pee believes him .
Sent 9: However , Captain Paranoia finds another Portal , which takes him to a `` white expanse '' world , where a plasticine creature messes around with him , making him very annoyed and then flushs him out of the white colored world .
Sent 10: The plasticine creature then goes back through the portal Captain Paranoia came through .
Sent 11: The Captain then finds his way back to the ship , and tells El and Pee about what happened in the Portal .
Sent 12: El , Pee , Captain Paranoia and the Plasticine creature , go through the Portal , and find themselves in the real world , and get chased by liquid paper daleks .
Sent 13: The four escape the liquid paper daleks , which are scared off by the two-headed monster that El had an encounter with earlier , in a shoe car . 
Question: What world does Captain Paranoia come back from when he tells El and Pee what happened to him? 
Correct Answer: white expanse  world.
Yes.

Paragraph- Sent 1: T. P , one of the head counselors at a camp , is telling a scary story around a campfire to the campers and other counselors , which consist of Betsy , Ellie , Dave , Stacy , Bill , and Max the 40-year-old head counselor .
Sent 2: After T.P. finishes his story , Max begins to tell of a man named Madman Marz , who killed his whole family with an axe , and was convicted , hit in the face with an axe , and hung for his crimes , only to break free of the noose and disappear into the woods .
Sent 3: Max continues by saying that anyone who says his name above a whisper will awaken him and cause him to come back and kill that person .
Sent 4: At that , Richie , a cocky teenager , stands up and screams Madman Marz , throwing a rock into his old house , smashing a window .
Sent 5: Max , annoyed at Richie , ends the campfire , sending everyone to their cabins for the night , while he goes into town to retrieve supplies to help tear down the camp , since it was to end the next day .
Sent 6: While they go back to the cabins , Richie sees Madman Marz up in a tree , and goes to see if it 's really him .
Sent 7: Everyone else gets back to camp , and Max and Dave try to retrieve the axe they had used to cut wood out of a log , but it is stuck .
Sent 8: The cook , Dippy , comes out , and wishes them all a good night , before Marz comes in and rips his throat out , and rips the axe out of the log .
Sent 9: T.P. tries to get Betsy to go out with him , but she refuses , causing a scene .
Sent 10: After the kids have gone to sleep , the rest of the counselors see Max off and go into the rec room to relax . 
Question: How many stories have been discussed on the campfire night? 
Correct Answer: Two.
Yes.

Paragraph- Sent 1: Amateur tennis star Guy Haines wants to divorce his vulgar and unfaithful wife Miriam , so he can marry the elegant and beautiful Anne Morton , daughter of a senator .
Sent 2: While on a train to meet Miriam , Haines meets Bruno Anthony , a forward stranger who recognizes Guy from gossip items in the newspapers that detail his marital problems .
Sent 3: During lunch in Bruno 's compartment , Bruno tells Guy about his idea for the perfect `` Criss-cross '' murder : he will kill Miriam and in exchange , Guy will kill Bruno 's father .
Sent 4: Since both are strangers , otherwise unconnected , there is no identifiable motive for the crimes , Bruno contends , hence no suspicion .
Sent 5: Guy hurriedly leaves the compartment but leaves Bruno thinking he has agreed to the deal .
Sent 6: Guy accidentally leaves his cigarette lighter behind , a gift from Anne to Guy , which Bruno pockets .
Sent 7: Bruno heads to Guy 's hometown of Metcalf and follows Miriam and her two beaux to an amusement park , where he briefly illuminates her face with Guy 's lighter , then strangles her to death .
Sent 8: Guy 's problems begin when his alibi an inebriated college professor on the same train as Guy can not remember their meeting .
Sent 9: But they increase exponentially when Bruno makes repeated appearances into Guy 's life as he seeks to remind Guy that he is now obliged to kill Bruno 's father , according to the bargain he thinks they struck on the train .
Sent 10: Bruno sends Guy the keys to his house , a map to his father 's room , and a pistol .
Sent 11: Soon after , Bruno appears at a party at Senator Morton 's house and hobnobs with the guests , much to Guy 's apprehension and Anne 's increasing suspicion . 
Question: What are the things given by Bruno to kill his father? 
Correct Answer: map to fathers room.

Yes.

