Given the Question and Answer pair, detect whether the answer is acceptable or not. Denote acceptable answer as "yes", otherwise denote as "no". An acceptable answer is consistent with the context in question, detailed, long, and uses general knowledge of English. Answers that are not definite and suggest a variety of options are not acceptable answers.

Ex Input:
Question: I have been using the term ofcourse ever since kindergarten. However, I recently stumbled upon a site that claims of course is how the term is correctly used and not ofcourse. I would like to seek the community's opinion about which is the correct usage of that term. 
Answer: I just checked Merriam-Webster dictionary and it has ofcourse defined as a 'matter of course', i.e. a natural flow of events.

Ex Output:
no


Ex Input:
Question: What's the difference between everytime and every time? I'm a little confused about them, they both seem to have same meaning. Excluding their spelling, are there any other differences between them? 
Answer: The difference is that "everytime" is not a word, and "every time" means all occurrences: "Every time I go to the beach, I get a sunburn." You may be thinking of the difference between "everyday" and "every day." The former is an adjective that can mean either daily or ordinary and common, and the latter is an adverb meaning each day: "I don't have any fancy clothes. I wear everyday clothes every day.".

Ex Output:
yes


Ex Input:
Question: The Law of Demeter ("talk only to your friends") is a good place to start, but think about it this way: you can play with your toys, with toys that you make, and with toys that someone gives you. You don't ever, ever play with your toy's toys. Source: The Thoughtworks Anthology What could the last sentence mean? Could a toy have a toy? Assuming a toy means "A toy is an item that is used in play", a toy can never have a toy, so one cannot play with a toy's toys (it's physically not possible). The context is object oriented programming. 
Answer: As other people have said, it's a badly worded analogy, around the fact that you shouldn't directly interact with items you don't directly own (or have been given permission to interact with). A better analogy would be: you have a sandwich, and your partner has a sandwich. You can eat your sandwich if you want, but you shouldn't eat your partner's sandwich without their permission. Otherwise, there may be trouble when they get and try to eat it...

Ex Output:

no


