In this task, you're given a question, along with a context passage. The passage will not have a direct answer to the question, but can include some information and a clue for the answer. Assuming you can only obtain information about one entity in the passage, your job is to determine whether information from the passage can be used to answer the question. Indicate your choice as `a` for Yes or `b` for No.

Q: Question: What is the tallest mountain in the range where Sears Point is located? Passage:Sonoma Raceway, formerly Sears Point Raceway and Infineon Raceway, is a road course and drag strip located on the landform known as Sears Point in the southern Sonoma Mountains in Sonoma, California, USA. The road course features 12 turns on a hilly course with of total elevation change. It is host to one of only two NASCAR Sprint Cup Series races each year that are run on road courses (the other being Watkins Glen International in Watkins Glen, New York), and one of six national series road course races (Xfinity Series racing at Watkins Glen, Mid-Ohio Sports Car Course and Road America; and the Camping World Truck Series at Canadian Tire Motorsport Park). It is also host to the Verizon IndyCar Series and several other auto races and motorcycle races such as the American Federation of Motorcyclists series. Sonoma Raceway continues to host amateur, or club racing events which may or may not be open to the general public. The largest such car club is the Sports Car Club of America.


A: b
****
Q: Question: Does the town where Abernethy was was born have a larger current population than the nearby port town his family moved to when he was a child? Passage:Thomas Abernethy was born in 1803 at Longside in northeast Scotland. While he was a child, his family moved to Peterhead, a nearby port. His parents were James Abernethy, a stonemason, and Isabella Robertson. Thomas had an elder sister, Ann, who was born in 1801, and twin brothers, James and William, who were both born in 1816. Thomas went to sea at the age of ten and when he was about twelve he was apprenticed as a merchant seaman on the sloop Friends. He travelled to the West Indies and twice to Newfoundland. In 1819, he became a greenhand on the maiden voyage of the Peterhead whaling ship Hannibal, which hunted bowhead whales around the eastern coast of Greenland, and in its third season sailed into the Davis Strait on the western coast, where ice conditions can be much heavier. In 1829, Abernethy married Barbara Fiddes, the daughter of a ship's carpenter, and they lived at Deptford, southeast London, near the Royal Naval docks. They had no children.


A: b
****
Q: Question: How long had the 64DD been in development when Miyamoto said Mother 3 might be one of the launch titles for the peripheral? Passage:Mother 3 was originally developed for the Super Famicom (Super Nintendo Entertainment System) beginning in 1994. Shigeru Miyamoto, head of Nintendo Entertainment Analysis & Development and Mother 3 producer, said that Mother 3 was "a commercial decision", since Mother 2 (EarthBound outside Japan) had sold well. By this point, Mother series creator Shigesato Itoi had worked on the series' earlier games and Itoi Shigesato no Bass Tsuri No. 1 and was experienced at pitching video games, so Miyamoto provided a team willingly. The Mother 2 development team carried over to the new game's development, though several people left and the team grew in size. They forewent the usual prototyping phase and went straight into development expecting to create something unprecedented. Itoi said he wanted to make the game like a Hollywood film. In September 1994, he predicted that Mother 3 development would end around 1996 with a release on Nintendo's then-upcoming console. The team was inspired by Super Mario 64 and felt that they too could creatively flourish by making a 3D world without restrictions. Their early technical specifications exceeded the capabilities and memory limits of the platform. About halfway through development, the team attempted to scale back its large scope and changed its development platform to the 64DD, a Nintendo 64 expansion peripheral. At E3 in June 1997, Miyamoto speculated that Mother 3 would be one of the four titles for the then-expected 1998 launch of the Japan-only peripheral, but the game was instead converted to a Nintendo 64 cartridge-only format upon the commercial failure of the repeatedly delayed 64DD.


A:
b
****
