Inkscape
{'<entity_0>': 'Scalable Vector Graphics', '<entity_1>': 'vector graphics editor', '<entity_2>': 'free and open-source software', '<entity_3>': 'Bryce Harrington', '<entity_4>': 'Nathan Hurst', '<entity_5>': 'fork', '<entity_6>': 'MenTaLguY', '<entity_7>': 'Ted Gould', '<entity_8>': 'Sodipodi', '<entity_9>': 'Inkscape', '<entity_10>': 'Microsoft Windows', '<entity_11>': 'gtkmm', '<entity_12>': 'Linux', '<entity_13>': 'macOS', '<entity_14>': '2003', '<entity_15>': 'C++', '<entity_16>': 'GTK', '<entity_17>': 'ink', '<entity_18>': 'C'}
[['Inkscape', 'founded by', 'MenTaLguY'], ['Inkscape', 'founded by', 'Ted Gould'], ['Inkscape', 'readable file format', 'Scalable Vector Graphics'], ['Inkscape', 'instance of', 'free and open-source software'], ['Inkscape', 'operating system', 'Linux'], ['Inkscape', 'operating system', 'macOS'], ['Inkscape', 'founded by', 'Bryce Harrington'], ['Inkscape', 'programming language', 'C'], ['Inkscape', 'operating system', 'Microsoft Windows'], ['Inkscape', 'GUI toolkit or framework', 'GTK'], ['Inkscape', 'writable file format', 'Scalable Vector Graphics'], ['Inkscape', 'programming language', 'C++'], ['Inkscape', 'based on', 'Sodipodi'], ['Inkscape', 'founded by', 'Nathan Hurst'], ['Inkscape', 'publication date', '2003'], ['Inkscape', 'named after', 'ink'], ['Inkscape', 'instance of', 'vector graphics editor'], ['Inkscape', 'significant event', 'fork'], ['fork', 'of', 'Sodipodi'], ['fork', 'point in time', '2003'], ['Inkscape', 'description', 'vector graphics editor'], ['Inkscape', 'GUI toolkit or framework', 'gtkmm']]
<entity_9> is a <entity_2> <entity_1> used to create vector images, primarily in <entity_0> (SVG) format. <entity_9> began in <entity_14> as a <entity_5> of the <entity_8> project. <entity_9> FAQ interprets the word <entity_9> as a compound of <entity_17> and -scape. Four former <entity_8> developers (<entity_7>, <entity_3>, <entity_4>, and <entity_6>) led the <entity_5>, citing differences over project objectives, openness to third-party contributions, and technical disagreements. They said that <entity_9> would focus development on implementing the complete SVG standard, whereas <entity_8> development emphasized developing a general-purpose <entity_1>, possibly at the expense of SVG. Following the <entity_5>, <entity_9>'s developers changed the programming language from <entity_18> to <entity_15>; adopted the <entity_16> (formerly GIMP Toolkit) toolkit <entity_15> bindings (<entity_11>); redesigned its user interface, and added a number of new features. <entity_9>'s primary format is <entity_0>, meaning that it can create and edit with the abilities and within the constraints of this format. The latest version of <entity_9> is available for <entity_12>, <entity_10>, and <entity_13> platforms. <entity_9> is packaged by all major <entity_12> distributions (including Debian, Ubuntu, Fedora, OpenSUSE) with <entity_16>+ 2.20+.
['free and open-source software', 'free software', 'vector graphics editor']