Junior Game Designer
Junior Game Designer responsibilities include:Creating, documenting and communicating all aspects of the overall game concepts and mechanics;Define all elements of gameplay, story, characters and level design;Collaborate with the design, art and technical teams to implement and iterate on game mechanics;Mock ups and visual presentations of game concepts and mechanics using sketches, illustrations, visual designs;Game balancing and adjust game variables: coherence, difficult curve, progression, etc;Define userflow and interactions with mobile/web considerations;Work closely with the technology and art leads to bet game requirements and dependencies;Design strong social mechanics for the core gameplay and improve user experience for existing ones to boost virality and social retention;Research competition and internal products to create benchmark and best practice;Analyze the evolution of the metrics you defined to spot both viral bottlenecks and facilitators, then report suggestions for the game design or strategy accordingly;Understanding and interest for the mobile Freemium game market;
Title: Junior Game Designer
Salary: None
Description: Junior Game Designer responsibilities include:Creating, documenting and communicating all aspects of the overall game concepts and mechanics;Define all elements of gameplay, story, characters and level design;Collaborate with the design, art and technical teams to implement and iterate on game mechanics;Mock ups and visual presentations of game concepts and mechanics using sketches, illustrations, visual designs;Game balancing and adjust game variables: coherence, difficult curve, progression, etc;Define userflow and interactions with mobile/web considerations;Work closely with the technology and art leads to bet game requirements and dependencies;Design strong social mechanics for the core gameplay and improve user experience for existing ones to boost virality and social retention;Research competition and internal products to create benchmark and best practice;Analyze the evolution of the metrics you defined to spot both viral bottlenecks and facilitators, then report suggestions for the game design or strategy accordingly;Understanding and interest for the mobile Freemium game market;
Requirements: Entry level experience, None education
Fraudulent: No