information-driven interaction between *inanimate* complex systems must ultimately be life-generated or -designed, requiring at some stage goal-directed actions by a living system. Examples are the physical effects that a beaver dam has on water flow; mechanical effects on the environment of a tool used by a corvid; flight path control by an autopilot, etc. As a more explicit example, consider an electromagnetic or sound wave emitted by a meteorological lightening discharge, which does not represent any information-driven interaction: it is generated and propagates through physical processes in which information plays no role. But waves emitted by an electric discharge in the laboratory may be part of an overall artificial information-driven interaction mechanism if they are part of a device created by a human mind with the intention of having the discharge cause a desired change somewhere else, such as a record on a tape or a mental event in an observer.

Information and Classical Physics
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All information-driven interactions, whether purely biological or in a human-controlled scientific experiment, affect the “normal” non-biological course of physical and chemical events. Information-driven interactions all involve complex systems in the classical domain, with time-sequences which fulfill the dictates of causality, locality, special relativity and 