Написал для контроля такую программку на Си. Сейчас буду всё проверять.## Код:
```
#include <stdio.h>
#include <SDL2/SDL.h>

int main() {
  printf("SDL_KeyboardEvent = %d\n", sizeof(SDL_KeyboardEvent));
  printf("SDL_WindowEvent = %d\n", sizeof(SDL_WindowEvent));
  printf("SDL_Event = %d\n", sizeof(SDL_Event));
  printf("SDL_MouseMotionEvent = %d\n", sizeof(SDL_MouseMotionEvent));
  printf("SDL_MouseButtonEvent = %d\n", sizeof(SDL_MouseButtonEvent));
  printf("SDL_MouseWheelEvent = %d\n", sizeof(SDL_MouseWheelEvent));
  printf("SDL_TextEditingEvent = %d\n", sizeof(SDL_TextEditingEvent));
  printf("SDL_TextInputEvent = %d\n", sizeof(SDL_TextInputEvent));
  printf("SDL_PixelFormat = %d\n", sizeof(SDL_PixelFormat));
  printf("SDL_Keysym = %d\n", sizeof(SDL_Keysym));
  printf("SDL_DisplayMode = %d\n", sizeof(SDL_DisplayMode));
  printf("SDL_Palette = %d\n", sizeof(SDL_Palette));
  printf("SDL_Rect = %d\n", sizeof(SDL_Rect));
  printf("SDL_Surface = %d\n", sizeof(SDL_Surface));
  return 0;
}
/* Compile: gcc -lSDL2 a.c */
```

Вывод:## Код:
```
SDL_KeyboardEvent = 32
SDL_WindowEvent = 24
SDL_Event = 56
SDL_MouseMotionEvent = 36
SDL_MouseButtonEvent = 28
SDL_MouseWheelEvent = 24
SDL_TextEditingEvent = 52
SDL_TextInputEvent = 44
SDL_PixelFormat = 44
SDL_Keysym = 16
SDL_DisplayMode = 20
SDL_Palette = 16
SDL_Rect = 16
SDL_Surface = 60
```
