The mouse is red. Rough people are round. All red people are rough.
The mouse is red.
("mouse" "is" "red" "+")
Rough people are round.
((("someone" "is" "rough" "+")) -> ("someone" "is" "round" "+"))
All red people are rough.
((("someone" "is" "red" "+")) -> ("someone" "is" "rough" "+"))
The mouse is red.
True
1
proof
[(triple1)]
("mouse" "is" "red" "+")
triple1
The mouse is not red.
False
1
inv-proof
[(triple1)]
("mouse" "is" "red" "-")
triple1
The mouse is rough.
True
2
proof
[(((triple1) -> rule2))]
("mouse" "is" "rough" "+")
((triple1) -> (rule2 % int1))
The mouse is rough.
("mouse" "is" "rough" "+")
int1
The mouse is not rough.
False
2
inv-proof
[(((triple1) -> rule2))]
("mouse" "is" "rough" "-")
((triple1) -> (rule2 % int1))
The mouse is rough.
("mouse" "is" "rough" "+")
int1
The mouse is round.
True
3
proof
[(((((triple1) -> rule2)) -> rule1))]
("mouse" "is" "round" "+")
((((triple1) -> (rule2 % int2))) -> (rule1 % int1))
The mouse is round.
("mouse" "is" "round" "+")
int1
The mouse is rough.
("mouse" "is" "rough" "+")
int2
The mouse is not round.
False
3
inv-proof
[(((((triple1) -> rule2)) -> rule1))]
("mouse" "is" "round" "-")
((((triple1) -> (rule2 % int2))) -> (rule1 % int1))
The mouse is round.
("mouse" "is" "round" "+")
int1
The mouse is rough.
("mouse" "is" "rough" "+")
int2
The mouse does not chase the mouse.
Unknown
inv-random
[@0: The mouse chases the mouse.[CWA. Example of deepest failure = (FAIL)]]
("mouse" "chases" "mouse" "-")
The mouse needs the mouse.
Unknown
random
[@0: The mouse needs the mouse.[CWA. Example of deepest failure = (FAIL)]]
("mouse" "needs" "mouse" "+")
The mouse is not kind.
Unknown
inv-random
[@0: The mouse is kind.[CWA. Example of deepest failure = (FAIL)]]
("mouse" "is" "kind" "-")
The mouse likes the mouse.
Unknown
random
[@0: The mouse likes the mouse.[CWA. Example of deepest failure = (FAIL)]]
("mouse" "likes" "mouse" "+")
@0: The mouse is red.[(triple1)] @1: The mouse is rough.[(((triple1) -> rule2))] @2: The mouse is round.[(((((triple1) -> rule2)) -> rule1))]
The mouse is red.
("mouse" "is" "red" "+")
triple1
The mouse is rough.
("mouse" "is" "rough" "+")
((triple1) -> (rule2 % int1))
The mouse is rough.
("mouse" "is" "rough" "+")
int1
The mouse is round.
("mouse" "is" "round" "+")
((((triple1) -> (rule2 % int2))) -> (rule1 % int1))
The mouse is round.
("mouse" "is" "round" "+")
int1
The mouse is rough.
("mouse" "is" "rough" "+")
int2