The mouse is green. Rough, green things are big. Cold things are big. If the mouse is green then the mouse is rough. Big things are green. If something is cold and not nice then it is green. All rough, big things are cold.
The mouse is green.
("mouse" "is" "green" "+")
Rough, green things are big.
((("something" "is" "rough" "+") ("something" "is" "green" "+")) -> ("something" "is" "big" "+"))
Cold things are big.
((("something" "is" "cold" "+")) -> ("something" "is" "big" "+"))
If the mouse is green then the mouse is rough.
((("mouse" "is" "green" "+")) -> ("mouse" "is" "rough" "+"))
Big things are green.
((("something" "is" "big" "+")) -> ("something" "is" "green" "+"))
If something is cold and not nice then it is green.
((("something" "is" "cold" "+") ("something" "is" "nice" "~")) -> ("something" "is" "green" "+"))
All rough, big things are cold.
((("something" "is" "rough" "+") ("something" "is" "big" "+")) -> ("something" "is" "cold" "+"))
The mouse is green.
True
1
proof
[(triple1)]
("mouse" "is" "green" "+")
triple1
The mouse is not green.
False
1
inv-proof
[(triple1)]
("mouse" "is" "green" "-")
triple1
The mouse is rough.
True
2
proof
[(((triple1) -> rule3))]
("mouse" "is" "rough" "+")
((triple1) -> (rule3 % int1))
The mouse is rough.
("mouse" "is" "rough" "+")
int1
The mouse is not rough.
False
2
inv-proof
[(((triple1) -> rule3))]
("mouse" "is" "rough" "-")
((triple1) -> (rule3 % int1))
The mouse is rough.
("mouse" "is" "rough" "+")
int1
The mouse is big.
True
4
proof
[(((((triple1) -> rule3) triple1) -> rule1))]
("mouse" "is" "big" "+")
((((triple1) -> (rule3 % int2)) triple1) -> (rule1 % int1))
The mouse is big.
("mouse" "is" "big" "+")
int1
The mouse is rough.
("mouse" "is" "rough" "+")
int2
The mouse is not big.
False
4
inv-proof
[(((((triple1) -> rule3) triple1) -> rule1))]
("mouse" "is" "big" "-")
((((triple1) -> (rule3 % int2)) triple1) -> (rule1 % int1))
The mouse is big.
("mouse" "is" "big" "+")
int1
The mouse is rough.
("mouse" "is" "rough" "+")
int2
The mouse is not nice.
Unknown
inv-random
[@0: The mouse is nice.[CWA. Example of deepest failure = (FAIL)]]
("mouse" "is" "nice" "-")
The mouse needs the mouse.
Unknown
random
[@0: The mouse needs the mouse.[CWA. Example of deepest failure = (FAIL)]]
("mouse" "needs" "mouse" "+")
The mouse does not chase the mouse.
Unknown
inv-random
[@0: The mouse chases the mouse.[CWA. Example of deepest failure = (FAIL)]]
("mouse" "chases" "mouse" "-")
The mouse eats the mouse.
Unknown
random
[@0: The mouse eats the mouse.[CWA. Example of deepest failure = (FAIL)]]
("mouse" "eats" "mouse" "+")
@0: The mouse is green.[(triple1)] @1: The mouse is rough.[(((triple1) -> rule3))] @2: The mouse is big.[(((((triple1) -> rule3) triple1) -> rule1))] @3: The mouse is cold.[(((((triple1) -> rule3) ((((triple1) -> rule3) triple1) -> rule1)) -> rule6))]
The mouse is green.
("mouse" "is" "green" "+")
triple1
The mouse is rough.
("mouse" "is" "rough" "+")
((triple1) -> (rule3 % int1))
The mouse is rough.
("mouse" "is" "rough" "+")
int1
The mouse is big.
("mouse" "is" "big" "+")
((((triple1) -> (rule3 % int2)) triple1) -> (rule1 % int1))
The mouse is big.
("mouse" "is" "big" "+")
int1
The mouse is rough.
("mouse" "is" "rough" "+")
int2
The mouse is cold.
("mouse" "is" "cold" "+")
((((triple1) -> (rule3 % int3)) ((((triple1) -> (rule3 % int3)) triple1) -> (rule1 % int2))) -> (rule6 % int1))
The mouse is cold.
("mouse" "is" "cold" "+")
int1
The mouse is big.
("mouse" "is" "big" "+")
int2
The mouse is rough.
("mouse" "is" "rough" "+")
int3