The mouse is green. Green, red things are cold. Green things are cold. If something is green and rough then it is red. All cold things are not red. Cold things are not red. All green, cold things are not rough.
The mouse is green.
("mouse" "is" "green" "+")
Green, red things are cold.
((("something" "is" "green" "+") ("something" "is" "red" "+")) -> ("something" "is" "cold" "+"))
Green things are cold.
((("something" "is" "green" "+")) -> ("something" "is" "cold" "+"))
If something is green and rough then it is red.
((("something" "is" "green" "+") ("something" "is" "rough" "+")) -> ("something" "is" "red" "+"))
All cold things are not red.
((("something" "is" "cold" "+")) -> ("something" "is" "red" "-"))
Cold things are not red.
((("something" "is" "cold" "+")) -> ("something" "is" "red" "-"))
All green, cold things are not rough.
((("something" "is" "green" "+") ("something" "is" "cold" "+")) -> ("something" "is" "rough" "-"))
The mouse is green.
True
1
proof
[(triple1)]
("mouse" "is" "green" "+")
triple1
The mouse is not green.
False
1
inv-proof
[(triple1)]
("mouse" "is" "green" "-")
triple1
The mouse is cold.
True
2
proof
[(((triple1) -> rule2))]
("mouse" "is" "cold" "+")
((triple1) -> (rule2 % int1))
The mouse is cold.
("mouse" "is" "cold" "+")
int1
The mouse is not cold.
False
2
inv-proof
[(((triple1) -> rule2))]
("mouse" "is" "cold" "-")
((triple1) -> (rule2 % int1))
The mouse is cold.
("mouse" "is" "cold" "+")
int1
The mouse is not rough.
True
4
proof
[(((triple1 ((triple1) -> rule2)) -> rule6))]
("mouse" "is" "rough" "-")
((triple1 ((triple1) -> (rule2 % int2))) -> (rule6 % int1))
The mouse is not rough.
("mouse" "is" "rough" "-")
int1
The mouse is cold.
("mouse" "is" "cold" "+")
int2
The mouse is red.
False
3
inv-proof
[(((((triple1) -> rule2)) -> rule4) OR ((((triple1) -> rule2)) -> rule5))]
("mouse" "is" "red" "+")
((((triple1) -> (rule2 % int2))) -> (rule4 % int1))
The mouse is not red.
("mouse" "is" "red" "-")
int1
The mouse is cold.
("mouse" "is" "cold" "+")
int2
((((triple1) -> (rule2 % int2))) -> (rule5 % int1))
The mouse is not red.
("mouse" "is" "red" "-")
int1
The mouse is cold.
("mouse" "is" "cold" "+")
int2
The mouse is not kind.
Unknown
inv-random
[@0: The mouse is kind.[CWA. Example of deepest failure = (FAIL)]]
("mouse" "is" "kind" "-")
The mouse chases the mouse.
Unknown
random
[@0: The mouse chases the mouse.[CWA. Example of deepest failure = (FAIL)]]
("mouse" "chases" "mouse" "+")
The mouse does not eat the mouse.
Unknown
inv-random
[@0: The mouse eats the mouse.[CWA. Example of deepest failure = (FAIL)]]
("mouse" "eats" "mouse" "-")
The mouse likes the mouse.
Unknown
random
[@0: The mouse likes the mouse.[CWA. Example of deepest failure = (FAIL)]]
("mouse" "likes" "mouse" "+")
@0: The mouse is green.[(triple1)] @1: The mouse is cold.[(((triple1) -> rule2))] @2: The mouse is not red.[(((((triple1) -> rule2)) -> rule4) OR ((((triple1) -> rule2)) -> rule5))] The mouse is not rough.[(((triple1 ((triple1) -> rule2)) -> rule6))]
The mouse is green.
("mouse" "is" "green" "+")
triple1
The mouse is cold.
("mouse" "is" "cold" "+")
((triple1) -> (rule2 % int1))
The mouse is cold.
("mouse" "is" "cold" "+")
int1
The mouse is not red.
("mouse" "is" "red" "-")
((((triple1) -> (rule2 % int2))) -> (rule4 % int1))
The mouse is not red.
("mouse" "is" "red" "-")
int1
The mouse is cold.
("mouse" "is" "cold" "+")
int2
((((triple1) -> (rule2 % int2))) -> (rule5 % int1))
The mouse is not red.
("mouse" "is" "red" "-")
int1
The mouse is cold.
("mouse" "is" "cold" "+")
int2
The mouse is not rough.
("mouse" "is" "rough" "-")
((triple1 ((triple1) -> (rule2 % int2))) -> (rule6 % int1))
The mouse is not rough.
("mouse" "is" "rough" "-")
int1
The mouse is cold.
("mouse" "is" "cold" "+")
int2