The bear is red. The bear is rough. The bear is young. Red things are round. If something is round and rough then it is blue.
The bear is red.
("bear" "is" "red" "+")
The bear is rough.
("bear" "is" "rough" "+")
The bear is young.
("bear" "is" "young" "+")
Red things are round.
((("something" "is" "red" "+")) -> ("something" "is" "round" "+"))
If something is round and rough then it is blue.
((("something" "is" "round" "+") ("something" "is" "rough" "+")) -> ("something" "is" "blue" "+"))
The bear is rough.
True
1
proof
[(triple2)]
("bear" "is" "rough" "+")
triple2
The bear is not red.
False
1
inv-proof
[(triple1)]
("bear" "is" "red" "-")
triple1
The bear is round.
True
2
proof
[(((triple1) -> rule1))]
("bear" "is" "round" "+")
((triple1) -> (rule1 % int1))
The bear is round.
("bear" "is" "round" "+")
int1
The bear is not round.
False
2
inv-proof
[(((triple1) -> rule1))]
("bear" "is" "round" "-")
((triple1) -> (rule1 % int1))
The bear is round.
("bear" "is" "round" "+")
int1
The bear is blue.
True
4
proof
[(((((triple1) -> rule1) triple2) -> rule2))]
("bear" "is" "blue" "+")
((((triple1) -> (rule1 % int2)) triple2) -> (rule2 % int1))
The bear is blue.
("bear" "is" "blue" "+")
int1
The bear is round.
("bear" "is" "round" "+")
int2
The bear is not blue.
False
4
inv-proof
[(((((triple1) -> rule1) triple2) -> rule2))]
("bear" "is" "blue" "-")
((((triple1) -> (rule1 % int2)) triple2) -> (rule2 % int1))
The bear is blue.
("bear" "is" "blue" "+")
int1
The bear is round.
("bear" "is" "round" "+")
int2
The bear does not see the bear.
Unknown
inv-random
[@0: The bear sees the bear.[CWA. Example of deepest failure = (FAIL)]]
("bear" "sees" "bear" "-")
The bear eats the bear.
Unknown
random
[@0: The bear eats the bear.[CWA. Example of deepest failure = (FAIL)]]
("bear" "eats" "bear" "+")
@0: The bear is red.[(triple1)] The bear is rough.[(triple2)] The bear is young.[(triple3)] @1: The bear is round.[(((triple1) -> rule1))] @2: The bear is blue.[(((((triple1) -> rule1) triple2) -> rule2))]
The bear is red.
("bear" "is" "red" "+")
triple1
The bear is rough.
("bear" "is" "rough" "+")
triple2
The bear is young.
("bear" "is" "young" "+")
triple3
The bear is round.
("bear" "is" "round" "+")
((triple1) -> (rule1 % int1))
The bear is round.
("bear" "is" "round" "+")
int1
The bear is blue.
("bear" "is" "blue" "+")
((((triple1) -> (rule1 % int2)) triple2) -> (rule2 % int1))
The bear is blue.
("bear" "is" "blue" "+")
int1
The bear is round.
("bear" "is" "round" "+")
int2