The mouse is kind. The mouse is nice. The mouse is red. The mouse is rough. The mouse is young. All red, nice things are rough. If something is nice then it is rough. If something is rough then it is red.
The mouse is kind.
("mouse" "is" "kind" "+")
The mouse is nice.
("mouse" "is" "nice" "+")
The mouse is red.
("mouse" "is" "red" "+")
The mouse is rough.
("mouse" "is" "rough" "+")
The mouse is young.
("mouse" "is" "young" "+")
All red, nice things are rough.
((("something" "is" "red" "+") ("something" "is" "nice" "+")) -> ("something" "is" "rough" "+"))
If something is nice then it is rough.
((("something" "is" "nice" "+")) -> ("something" "is" "rough" "+"))
If something is rough then it is red.
((("something" "is" "rough" "+")) -> ("something" "is" "red" "+"))
The mouse is kind.
True
1
proof
[(triple1)]
("mouse" "is" "kind" "+")
triple1
The mouse is not kind.
False
1
inv-proof
[(triple1)]
("mouse" "is" "kind" "-")
triple1
The mouse does not chase the mouse.
Unknown
inv-random
[@0: The mouse chases the mouse.[CWA. Example of deepest failure = (FAIL)]]
("mouse" "chases" "mouse" "-")
The mouse eats the mouse.
Unknown
random
[@0: The mouse eats the mouse.[CWA. Example of deepest failure = (FAIL)]]
("mouse" "eats" "mouse" "+")
@0: The mouse is kind.[(triple1)] The mouse is nice.[(triple2)] The mouse is red.[(triple3 OR ((triple4) -> rule3) OR ((((triple2) -> rule2)) -> rule3))] The mouse is rough.[(triple4 OR ((triple2) -> rule2) OR ((triple3 triple2) -> rule1))] The mouse is young.[(triple5)]
The mouse is kind.
("mouse" "is" "kind" "+")
triple1
The mouse is nice.
("mouse" "is" "nice" "+")
triple2
The mouse is red.
("mouse" "is" "red" "+")
triple3
((triple4) -> (rule3 % int1))
The mouse is red.
("mouse" "is" "red" "+")
int1
((((triple2) -> (rule2 % int2))) -> (rule3 % int1))
The mouse is red.
("mouse" "is" "red" "+")
int1
The mouse is rough.
("mouse" "is" "rough" "+")
int2
The mouse is rough.
("mouse" "is" "rough" "+")
triple4
((triple2) -> (rule2 % int1))
The mouse is rough.
("mouse" "is" "rough" "+")
int1
((triple3 triple2) -> (rule1 % int1))
The mouse is rough.
("mouse" "is" "rough" "+")
int1
The mouse is young.
("mouse" "is" "young" "+")
triple5