Step 2: Let’s write the Game Design Document ✍️

What is a Game Design Document (GDD)?

A Game Design Document (GDD) is an essential tool in the game industry: it’s the blueprint of a video game project.

In this document, we outline the:

The GDD ensures a clear definition and understanding of the game’s vision for all teammates and facilitates the development process.

In the case of our demo, we want to write a concise one-page document.

The One Page Game Design Document Template

This is our One Page GDD template, you can naturally add or remove elements based on your needs.

You can download the Google Doc version 👉 here

Game Title ✍️

Team and roles 👯

Game Concept 🤯

Game Genre 🏷️

Game Features and AI tools/model used 🤖

Platform 🖥️

Scope ⏲️

Art Style 🎨🖌️

Level 🖼️

Assets 📦

Todo 📝

A Game Design Document One Page Example: Museum Robery

To help you visualize better how this tool is useful, we’re going to give an example below with a game called Museum Robery.

Museum Robery

Game Title ✍️

Team and roles 👯

Game Concept 🤯

You’re a thief that controls with your voice a robot cleaner in a museum at night and your role is to steal the golden duck. A very expensive statue without getting caught by lasers and guards.

Game Genre 🏷️

Game Features and AI tools/model used 🤖

Platform 🖥️

Scope ⏲️

Art Style 🎨🖌️

Levels 🖼️

Museum Robery GDD Level 1 Museum Robery GDD Level 2 Museum Robery GDD Level 3

Assets 📦

Todo 📝

✅ Floor

✅ Wall

✅ Half Wall

✅ Pedestal

✅ Statue 1 (unicorn)

✅ Statue 2 (flamingo)

✅ Statue 3 (cake)

✅ Statue 4 (hot dog)

✅ Frame

✅ Couch

✅ Number plaques

✅ Grid

✅ Round place

Step 2: Room 1

In addition to this, I like to write a list of learning goals when I make a demo, in this case my learning goals were:

Learning Goals 🏆