Metroid (video game)
Development
After Nintendo's release of commercially successful platforming games in the 1980s, including Donkey Kong (1981), Ice Climber (1985), and Super Mario Bros. (1985), as well as the critically acclaimed adventure game The Legend of Zelda (1986), the company began work on an action game. The game was dubbed Metroid, which is a portmanteau of the words "metro" and "android". It was co-developed by Nintendo's Research and Development 1 division and Intelligent Systems, and produced by Gunpei Yokoi. Metroid was directed by Satoru Okada and Masao Yamamoto (credited as "Yamamoto"), and featured music written by Hirokazu Tanaka (credited as "Hip Tanaka"). Makoto Kano (credited under his last name) was tasked to create the scenario, and Hiroji Kiyotake (credited under his last name), Hirofumi Matsuoka (credited as "New Matsuoka") and Yoshio Sakamoto (credited as "Shikamoto") designed the game's characters. The character design for Samus Aran was created by Kiyotake.
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