Quiet (Metal Gear)
Conception and design
Quiet was modeled after, motion captured and voiced by Dutch model Stefanie Joosten. She received a phone call from her agency to audition as a motion capture actress for an unspecified video game. However, being a big fan of video games she recognized game director Hideo Kojima at the audition and suspected it was for a new Metal Gear game. After getting the role and beginning the motion capture and 3D scanning process, Joosten was shown artwork of the character, which she said looked almost exactly the same as the finished product, but was not told specifically what character she would be playing. The process took two years and, having never held a gun before, she received professional combat training in order to handle several weapons. Although the character does not speak during most of the game, Kojima was so satisfied with Joosten's work that he asked her to 'voice' the character by expressing range of emotions through only groans and hums. "Quiet's Theme", a humming vocal piece composed by Akihiro Honda and written by Ludvig Forrsell, was sung by Joosten for the game's original soundtrack; she also performed it on stage at The Game Awards 2015.
Quiet (Metal Gear)-7