[header] How to manipulate primitive shapes in 3d coat (cylinder ) [title] Open 3d coat and choose the primitive shape (cylinder) that you want to start with. [title] Select the cylinder when you start the program. [title] Change its axis. 
[substeps] Find and select the yellow tab at the end of one of the two arrows at the bottom of the cylinder. Start moving the mouse up and down to change its axis.