Star Trek III - Three Solitaire Games In One!
Star Trek III was one of three Star Trek games released in  by West End Games. It was a set of three solitaire games based on the Star Trek universe, set presumably between the end of the Original Series and the movie .

The Games
Each game has its own tokens and descriptive short story to lead the player into the game's back story. Contributors to each game are listed along with play summaries.

Kobayashi Maru
Design & Development: Douglas Kaufman
Contributing Design: John M. Ford
Development Assistance: Ken Rolston, Greg Costikyan
Graphic Design: Stephen Crane and Kevin Wilkins
Map Art: Kevin Wilkins
Editing: Jeffery L. Briggs
This game allows you, as Saavik, to re-take the opening Starfleet Academy test from  in its "reprogrammed" and "winnable" form for which Cadet James T. Kirk was responsible, or in its original "no win scenario" version.

Free Enterprise
Design & Development: Greg Costikyan with Doug Kaufman and John M. Ford
Story: John M. Ford
Graphic Design: Stephen Crane and Kevin Wilkins
Map Art: Kevin Wilkins
Editing: Jeffery L. Briggs
This game pits the  crew against the crew of the Klingon D7 class Cruiser Storm Walker in a two-week-long race to see which group can best service the Glista, a system of seven commerce-heavy planets (apparently, with VERY fickle tastes in supplies), and thus recruit them for the Federation or the Klingon Empire.

The Sherwood Syndrome
Design & Development: Greg Costikyan
Story & Contributing Design: John M. Ford
Development Assistance: Doug Kaufman
Graphic Design: Stephen Crane and Kevin Wilkins
Map Art: Kevin Wilkins
Editing: Jeffery L. Briggs
In this game, the Enterprise crew visits a Prime Directive-protected planet in its "Arthurian age" called Syngreal. A Federation sociologist has betrayed the Prime Directive and elevated a feudal lord to planetary dictator. You must lead the Enterprise crew in a combined mission to (a) rescue the rest of the sociologist's observation party and (b) depose the dictator. You must accomplish both objectives WITHOUT breaking the Prime Directive yourself.

Games