Star Trek: The Next Generation - A World for all Seasons
Star Trek: The Next Generation: A World for all Seasons was an unreleased game for the  console from Spectrum HoloByte. It was promoted heavily in the  issue of Electronic Gaming Monthly, but never completed. 

It was to have featured pre-rendered 3D environments and was a "choose your own adventure" style of game featuring the  and its crew. It also was expected to feature real-time space combat.

A number of the 3D rendered scenes were quite similar to cutscenes ultimately used in Star Trek: The Next Generation - A Final Unity, released the following year by the same company.

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World for all Seasons, A
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