Um  and d d d interface concept.
Yep. Now I'm gonna have to work between the uh the slides and the uh  and the white board
Yeah.
'cause I actually I have some fairly concrete things this time. Uh um I was given a an H_T_M_L_ file giving um various ideas from uh from other previous remote control designs , and pretty much decided to just dump them all. I wasn't very impressed by them and they didn't seem to re uh nothing I saw seemed to meet the sorts of design specifications that we're going for today. Um so what I ra rather than looking at other remotes , uh ra oomp be better to simply look at the human hand. Um and try and f um and try and figure out a way of laying out the elements we've already decided on , um so that if r a if  so that the finger is e each finger or thumb is wherever it needs to be already. Um so uh next slide , if you please. Um and what we've basically decided on was the the um the joy uh the joystick , two function buttons and the L_C_D_ , just keep it paired down to the absolute minimum. I don't actually think we need the um the numeric keypad because if you m because one of the menus that we could have available um  v via via the L_C_D_ is one where you scroll through channels , so if there's something f  and be bear in mind since this isn't meant to work for um