Mm - hmm.
uh , the most obvious thing is just the insertions , @ @. But  Uh  um. If you 're operating in the wrong range  I mean , that 's why just in general , if you  change what these  these penalties and scaling factors are , you reach some point that 's a  that 's a minimum. So. Um. Um. We do have to do well over a range of different conditions , some of which are noisier than others. Um. But , um , I think we may get a better handle on that if we  if we see  Um , I mean we ca it 's if we actually could pick a  a  a more stable value for the range of these features , it , um , uh , could  Uh  Even though it 's  it 's  it 's true that in a real situation you can in fact adjust the  these  these scaling factors in the back - end , and it 's ar artificial here that we 're not adjusting those , you certainly don't wanna be adjusting those all the time. And if you have a nice front - end that 's in roughly the right range
Hmm.
I remember after we got our stuff more or less together in the previous systems we built , that we tended to set those scaling factors at kind of a standard level , and we would rarely adjust them again , even though you could get a