RESULTS
T‐test, pain
GROUP B
A total of 105 children, (57 boys and 48 girls, mean age 7.4) completed the study. In all groups, pain and behavioral scale scores (Simplified W‐B Faces, HOUPT) were recorded. One‐way ANOVA statistical test was done, and a significant difference was noticed between three groups on the overall behavior scale One‐way ANOVA to study the difference in three groups (There was a statistically significant difference in pain scale between Group A (VG) and Group B (AV) (Bonferroni test for multiple correction comparison for pain reportingThere was a statistically significant difference in the overall behavior scale between Group A (VG) and Group C (C) (Bonferroni test for multiple correction comparison for overall behavior (This indicates that the use of video games with joystick and portable tablet added a significant improvement in the behavior of children and reduce the self‐reported pain during the primary mandibular molar pulpotomy.All connections were via Bluetooth and we did not use any wired devices so that the workspace remained empty and didn't interfere with the movement of the doctor's hands.There were no statistically significant differences between males and females in three groups according to the scales used in the research HOUPT Scale and W‐B Scales, as shown in (Table T‐test in Group(B)(V) multiple correction comparison for overall behavior (