Objectives
SECONDARY
Thus, the primary aim of this study was to assess the usability, acceptance, enjoyment, and safety of the modified COCARE system for OAs (primary end users) and HPs (secondary end users) and identify facilitators of and barriers to its implementation at home. In addition, the study aimed to analyze potential associations between usability measures and OAs’ performance during gameplay and assessments (eg, total exergame scores and reaction time), demographics, and training-related motivational factors.