Rehabilitation Training Software
visual or auditory form, fatigue, visual and auditory feedback
This is a rehabilitation equipment system that integrates human-computer interaction. It uses software games to simulate daily life scenarios and guide patients in rehabilitation operation training. The computer software collects the strength, speed, distance, and other movement features of the rehabilitation training to control the game tasks, and gives feedback to the patients in a visual or auditory form, so as to guide the patients to continuously adjust their movements. Virtual games can provide clear training goals and tasks. The process of patients completing game tasks is the process of rehabilitation training. The higher the similarity between the patient’s rehabilitation training data and the standard data in terms of characteristics, the higher the patient’s score on the game task. Therefore, the training mode of human-computer interaction can greatly mobilize the enthusiasm of patients for rehabilitation training. In the absence of visual and auditory feedback, the patient is not fully aware of the abnormal movement pattern of the affected limb, often has a trunk or proximal limb compensation, and is more prone to fatigue [During the trial, the patient opens the Rehabilitation Training and Assessment client software (Rehabilitation training and assessment of client software: (A) rehabilitation prescription; (B) virtual game; (C) patient training; (D) exercise time; (E) action guidance; and (F) equipment operating status.For example, in the apple picking game, each effective rehabilitation training exercise is defined as picking an apple. After the training is completed, the training score is given according to the parameters and features of the patient’s rehabilitation training, and the training data and results are automatically uploaded to the remote server so that the physician increases or decreases the length and intensity of the relevant movements according to the patient’s rehabilitation score. The new exercise prescription is automatically updated in the patient’s rehabilitation software. The clinical Fugl-Meyer score at enrollment and the game score during training were used as the basis for updating the exercise prescription. Adjustments were made once a day, and no adjustment was required for score changes of 5 points or less.The software, games, and cloud platform included in the rehabilitation training system have been inspected by the National Medical Device Inspection Center and tested in accordance with the testing standard 