Coaching
Both the participant and the coach logged into Zoom, and the participant shared his or her screen so that the coach could observe gameplay. The coach would select the levels covered during the session, personalizing the selection to the needs and skills of the participant. The coach would also encourage the participant to “think aloud” as he or she played, using observations made during the process to provide feedback tailored to improve the participant’s diagnostic reasoning. Each session covered 1 to 3 decision principles and included 6 to 8 tasks (eg, introductions or debriefing).