Game performance task
winger
Participants were instructed to reproduce as accurately as possible, on a basketball half-court, the actions performed by a randomly chosen player from the computer-based video (i.e., playmaker, pivot, or winger). The test was conducted with two professional basketball players (used as teammates) who already knew the functioning of the playing system. To guarantee the smooth running of the test, one of the basketball players was instructed provide verbal corrective feedback each time the student performed a wrong action. Student performances were recorded using a digital camera. Each correct position/action yielded 1 point; otherwise, participants received 0 points. The scores could, therefore, range from 0 to 6. Two independent raters (i.e., basketball coaches/teachers who were blinded to the study design) ensured the processes of coding, and disagreements between them were resolved by consensus.