GamePro wrote, "Many times, you'll have a target locked on to an enemy and your shots will pass straight through them. Enemy fire also goes through walls, which leads to many instances of getting shot by enemies you can't see."
Navarro called the AI "pretty horrendous" and wrote about the player's teammates, "When they aren't running straight into heavy walls of enemy fire, they're running into actual walls and getting stuck there." GamePro stated that when the non-playable characters are "not running into objects or enemy fire, they're not reacting at all, effectively eliminating them from the game".