The damage taken is marked off on a ship's damage track, which will show special damage taken at certain levels, including losing weapons, armor, and drive, or taking a special critical hit. These simple attack rules make for much more fast-paced combat than most of ICE's games.
Damage taken is recorded on a ship's damage chart, which highlights exceptional harm at specific levels, including the loss of vital systems such as guns, armor, and propulsion, or the occurrence of a critical hit. This straightforward attack mechanism leads to faster-paced combat in comparison to most ICE games.