Sato still rejected the idea of video games, and wanted to use the PlayStation game console as a medium for creating art and music. He chose the PlayStation as a platform because he felt Sony was already embracing elaborate concepts while he felt Sega and Nintendo had greater reputations as toy companies. Sato got the idea for LSD after playing racing games.
Sato rejected video games but planned to employ the PlayStation console for art and music production. He selected the PlayStation because Sony was emphasizing complex ideas, unlike Sega and Nintendo, which were seen as more toy-oriented companies. The inspiration for LSD came from his interactions with racing games.