Early international institutions such as the Holy Roman Empire, the Papal Curia and with the Divine Wind expansion the Shogunate are simulated in some depth. Every country has its own culture and religion, a frequent source of diplomatic unity or friction.
Early international organizations like the Holy Roman Empire, the Papal Curia, and the Shogunate are simulated extensively. Each nation has its own culture and religion, which can either foster unity or create conflict in diplomatic relations.