During development, the team decided early on to focus on creating new content rather than bringing back old race tracks which were featured in previous Wipeout games. Berry, however, acknowledged that classic tracks "went down well" and sought out the possibility of introducing them through future downloadable content (DLC). Berry stated that by the end of Wipeout Pure, Studio Liverpool had designed almost 100 tracks as potentials to include in subsequent games, although the team were only satisfied with 32 of them.
The team prioritized creating new content during development over reintroducing old race tracks from previous Wipeout games. Despite acknowledging that classic tracks were well-liked, Berry considered the inclusion of these in future downloadable content (DLC). By the end of Wipeout Pure, Studio Liverpool had designed approximately 100 potential tracks for subsequent games, with only 32 being deemed satisfactory.