A key mechanic in-game is that each area in the Big Table has limited air supply, which is depleted over time and decreases quicker with gunfire. The air supply must be recharged at Air System terminals, with different areas having different air level limits to manage.
The game's design features a limited air supply in each area of the Big Table, which decreases as time passes and is further reduced by gunfire. To restore this air supply, players must visit designated Air System terminals located within different areas. Each area has its own specific air level limit to manage.