The game was not a commercial success, selling around 180,000 copies worldwide by the end of 2007, less than contemporary Mana games. While critics generally praised the graphics, they were dismissive of the plot, mixed on the actual gameplay and sharply negative on what they saw as poor artificial intelligence and pathfinding inhibiting actual play.
The game did not achieve commercial success, selling roughly 180,000 copies worldwide by the end of 2007, falling short of contemporary Mana games. Critics generally lauded the graphics but criticized the plot, gameplay, and AI/pathfinding which they deemed subpar.