Graphs show how many 1 GHz Larrabee cores are required to maintain 60 frame/s at 1600×1200 resolution in several popular games. Roughly 25 cores are required for Gears of War with no antialiasing, 25 cores for F.E.A.R with 4× antialiasing, and 10 cores for Half-Life 2: Episode Two with 4× antialiasing.
The graphs provide insight into how many 1 GHz Larrabee cores are required to achieve a specific level of performance in several popular games. For instance, Gears of War demands around 25 cores when running without anti-aliasing, F.E.A.R requires approximately the same amount with 4 times anti-aliasing, and Half-Life 2: Episode Two needs roughly half that number with 4 times anti-aliasing.