The gameplay is basically that of Space Panic: Cuthbert kills moronians by digging holes and causing them to fall down. On later levels, different-colored moronians are harder to kill and must be knocked through two platforms.
The gameplay is primarily akin to Space Panic, where Cuthbert annihilates moronians by excavating holes and prompting them to plummet downwards. In subsequent levels, moronians of varied hues prove more formidable to eradicate and necessitate being nudged through two platforms.