Shoemaker of Giant Bomb favourably compared the interrogations to the dialogue choices of Mass Effect 2, noting they provide new energy to each case. Petit of GameSpot found the interrogations became more interesting once the player received more autonomy.
Shoemaker from Giant Bomb praised the interrogations for being similar to the dialogue options in Mass Effect 2, adding a fresh element to each case. Petit from GameSpot felt that the interrogations became more interesting as players had greater control over their actions.