The "AWAY" team wins if they are able to steal the CD within the given time limit where the "HOME" team wins if they are able to keep their CD safe. The game information and details are distributed to the gamers via mini-disk.
In this competitive scenario, the "AWAY" team excels when they successfully acquire the CD before time expires, while the "HOME" team succeeds in preserving their CD. The game's essential information and details are communicated to participants through a compact disk.