Swan felt that designer David Cook gave a good shot at what he thought was "a pretty cheesy assignment" by adding new rules such as a Fear Factor for monsters to inspire terror, Luck Points to allow player characters to perform heroic feats, and a healing rule to mend wounded characters faster.
Swan believed that designer David Cook had a good chance at what he thought was "a rather tacky task" by introducing new rules such as a Fear Factor to instill fear, Luck Points to enable player characters to perform heroic acts, and a healing rule to accelerate the recovery of wounded characters.