In-game objects contained embedded IR sensors, plus a set of RFID panels shaped like the outline of the compass. Game objects can include pictures on the walls, statues, ceiling tiles, animatronic chests, video kiosks and projection rooms.
In-game elements included IR sensors and RFID panels in the shape of a compass. These items might consist of wall pictures, statues, ceiling tiles, animatronic objects, video terminals, and projection areas.