The player can also change the tension of most of the components, as well as setting a timer for some of the components to break. In some levels, certain features or materials are not available. It is up to the player to ensure the structure gets the Armadillo to the goal within the budget for that level, and holds it there for five seconds.
The game involves manipulating a structure, setting time constraints, managing resources (budget), and ensuring its stability for a specific duration. The player must strategize to achieve the objective of transporting the Armadillo to the goal while adhering to budget limitations and maintaining structural integrity.