This title featured an open world with nonlinear missions and side-quests, as well as the ability to commandeer and drive a variety of vehicles. As such, it has been retroactively called "GTA in space" (despite the fact that most of the game takes place in various settings on Earth), and is credited with making Grand Theft Auto III possible.
The title included an open-world setting with non-linear missions and side-missions, along with the ability to hijack and drive a variety of vehicles. As a result, it has been retrospectively called "GTA in space" (despite most of the game occurring on Earth), and is credited with paving the way for Grand Theft Auto III.