In the upper right corner of the screen, the player's health bar is shown, representing the judge's patience. The bar decreases if the player makes mistakes, such as presenting the wrong piece of evidence; if it reaches zero, the defendant is declared guilty, and the player loses the game.
In the upper right section of the display, the health indicator shows the judge's tolerance level. The bar decreases with incorrect actions, such as submitting faulty evidence; when it reaches completion, the defendant is found guilty, and the game ends for the player.