In 2006, Eurogamers business development manager Pat Garratt wrote a criticism of those in print games journalism who had not adapted to the web, drawing on his own prior experience in print to offer an explanation of both the challenges facing companies like Future Publishing and why he believed they had not overcome them.
In 2006, Eurogamers' business development manager Pat Garratt criticized those in print game journalism who had not adapted to the web, drawing on his own prior experience in print to explain both the difficulties faced by companies like Future Publishing and why he believed they had failed to overcome them.