Legend was first conceived as a sequel to Bloodwych, and was to utilize turn-based gameplay as opposed to realtime gameplay, as in the final game. Legend uses pathfinding and AI for monsters & characters, allowing them to fight without user intervention.
Legend was initially conceived as a continuation of Bloodwych, utilizing turn-based gameplay instead of real-time gameplay, similar to how it differs from its final version. The game employs advanced pathfinding and AI techniques to enable monsters and characters to engage in combat without user intervention.