The game was to feature 3D computer graphics rendered in real-time. The game engine contained elements from other LucasArts games, including those from Gladius, RTX Red Rock, Full Throttle: Hell on Wheels and Star Wars: Obi-Wan. Graphical features such as shaders, bump maps and lightmaps were used to give a 3D effect to 2D textures in the game.
The game was designed to use real-time 3D computer graphics. The game engine borrowed elements from other LucasArts titles, including Gladius, RTX Red Rock, Full Throttle: Hell on Wheels, and Star Wars: Obi-Wan. Features such as shaders, bump maps, and lightmaps were employed to give a 3D look to the 2D textures in the game.