The crate must remain intact until it reaches its intended destination. Each player starts with three lives that are shaped like crates. If the crate is destroyed by dropping or by Taz's spin or falls into the hole or water, the player will lose a life; if the player loses all three lives, the game is over.
The crate must remain unharmed until it reaches its intended location. Each player starts with three lifelike crates as their initial resources. If the crate is damaged by dropping, Taz's spin, or falls into a pit or water, the player will lose a life; if all three lives are lost, the game ends.