A Mac OS X version was announced on The Journeyman Project Blog. The project began in secret in February 2008 and was headed by Michel Kripalani, Tommy Yune, and Roland Gustafsson of Presto Studios who were involved in the original development of the game. It was originally planned for release in January 2009, but delayed due to a bug in QuickTime 7.6 which caused cosmetic issues.
A Mac OS X version was revealed on The Journeyman Project Blog. The project commenced in stealth mode in February 2008, led by Michel Kripalani, Tommy Yune, and Roland Gustafsson from Presto Studios, who were part of the game's early development team. It was originally planned for January 2009 but faced delays because of a bug in QuickTime 7.6 that resulted in aesthetic issues.