The user interface was particularly bothersome, described as "a textbook case of how not to design a window/menu/graphics interface." The documentation was similarly described as poorly organized and cryptic. In 1992 and 1994 surveys of science fiction games the magazine gave the title two-plus stars of five, calling it "An interesting failure ... the logistics just are not that much fun".
The game's user interface was particularly bothersome, described as "a textbook example of how to create a window/menu/graphics interface poorly." The documentation was similarly confusing and hard to understand. In 1992 and 1994 reviews of science fiction games the magazine gave it two-plus stars out of five, calling it "An interesting failure ... the gameplay is just not that engaging".