Kotlarik designed the protagonist to have fluid movement like it was traveling on a slick surface. The control scheme allows the digital input to operate similar to an analogue one. He programmed the bubble to accelerate in the direction the joystick is held.
Kotlarik designed the protagonist to have fluid movement as if it were on a slippery surface. The control mechanism enables digital input to function similarly to an analogue one. He programmed the bubble to accelerate in the direction of the joystick held.