Pac-Mania arrived on all of the major 8- and 16-bit systems in Europe in 1988, which were Amiga and Atari ST in October, Commodore 64 later that year, and Amstrad CPC, MSX and ZX Spectrum in December. The conversions were designed and ported by Teque Software, then composed of the duo Peter Harrap and Shaun Hollingworth, and the games were published by Grandslam Entertainment.
The release of Pac-Mania occurred across various 8-bit and 16-bit systems in Europe during 1988.  Amiga and Atari ST were the first to receive it in October, followed by Commodore 64 in the same year, and Amstrad CPC, MSX, and ZX Spectrum in December. The game's conversions were created by Teque Software, a duo of Peter Harrap and Shaun Hollingworth, who also composed the game and published it through Grandslam Entertainment.