During development, the team decided early on to focus on creating new content rather than bringing back old race tracks which were featured in previous Wipeout games. Berry, however, acknowledged that classic tracks "went down well" and sought out the possibility of introducing them through future downloadable content (DLC). Berry stated that by the end of Wipeout Pure, Studio Liverpool had designed almost 100 tracks as potentials to include in subsequent games, although the team were only satisfied with 32 of them.
During development, the team focused on developing new content instead of reviving old race tracks from previous Wipeout games. Berry recognized that classic tracks were popular and explored the idea of incorporating them in future downloadable content (DLC). By the end of Wipeout Pure, Studio Liverpool had designed around 100 potential tracks for subsequent games, with only 32 being considered satisfactory.