The game is presented from a 2.5D perspective; while the characters and environments are rendered in 3D, the gameplay takes place on a 2D plane. Each character is able to kick, punch, block incoming attacks, and use weapons such as turret guns and energy swords. In each battle, which are made to represent anime episodes, the player must defeat their opponent by depleting their health.
The game is presented in a 2.5D style; characters and environments are rendered in 3D but gameplay occurs on a 2D plane. Each character can use actions like kicking, punching, blocking attacks, and wielding weapons such as turret guns and energy swords. Battles are designed to resemble anime episodes, with the player needing to defeat their opponent by depleting their health.