This title featured an open world with nonlinear missions and side-quests, as well as the ability to commandeer and drive a variety of vehicles. As such, it has been retroactively called "GTA in space" (despite the fact that most of the game takes place in various settings on Earth), and is credited with making Grand Theft Auto III possible.
This title showcased an open world with non-linear objectives and side-jobs, as well as the capacity to commandeer and drive a range of vehicles. Consequently, it has been retroactively referred to as "GTA in space" (despite the fact that most of the game takes place on Earth in various settings), and is credited with making Grand Theft Auto III feasible.