Shoemaker of Giant Bomb favourably compared the interrogations to the dialogue choices of Mass Effect 2, noting they provide new energy to each case. Petit of GameSpot found the interrogations became more interesting once the player received more autonomy.
Shoemaker of Giant Bomb and Petit of GameSpot both found the interrogations in this game to be engaging and enjoyable, with Shoemaker comparing them to Mass Effect 2's dialogue choices and Petit finding that player autonomy increased engagement.