Ari Marmell explains the general philosophy for how the book examines D&D'''s cities: "While I don't know that C.A. and I had a single definable "philosophy" going into Cityscape, we did have a few specific goals and mandates. Perhaps the most important was that we wanted the book to provide the tools to make gaming in an urban environment as different an experience as the DM and players wanted it to be.
Ari Marmell breaks down the fundamental mindset behind how the book examines D&D's cities: "Although I'm not certain that C.A. and I had a unified 'philosophy' for Cityscape, we did have a few key goals in mind. The most significant was to create a resource that would enable DMs and players to craft an urban gaming experience tailored to their individual preferences.