Dennis Lee, the project manager for the game, stated that the main goal was to "create a game that was easy to pick up and play" with a hide-and-seek-inspired game design, citing Half-Life 2 as an influence on the game control.
Dennis Lee, the project manager of the game, declared that the primary objective was to "create a game that was simple to start and play" with a hide-and-seek-inspired gameplay design, citing Half-Life 2 as an influence on the game controls.