Consider a dynamic game of imperfect information, G.  Based on G, construct a game, PG, which has the same strategies, payoffs, and order of moves as G except PG is a game of perfect information (every player in PG is aware of the strategies chosen by those players who moved before).
Consider a dynamic game of imperfect information, G. Construct a game, PG, which has the same strategies, payoffs, and order of moves as G but PG is a game of perfect information (every player in PG is aware of the strategies chosen by those players who moved before).