2024 4_toes 5_fingers abs alley anthro athletic bag balcony black_bottomwear black_clothing black_fingernails black_nose black_toe_claws black_topwear blue_eyes bottomwear bra bracelet breasts building cameltoe ceiling_lights claws clothing countershade_arms countershade_face countershade_feet countershade_neck countershade_tail countershade_torso countershading day debris ear_piercing ear_ring elbow_tuft eyebrows eyelashes feet female fingernails fingers front_view fur genitals graffiti grass grey_body grey_fur hair hand_on_hip holding_object indigofurrymix_xl_(model) jewelry light_hair looking_at_viewer looking_down looking_down_at_viewer low-angle_view midriff muscular_legs nails navel otter_tail outside paint pants paws piercing plant punk_girl pussy raised_arm ring_piercing short_hair shoulder_tuft sign silver_hair solo sports_bra standing street studded_bracelets text thick_thighs toe_claws toes topwear tree tuft underwear wall_(structure) whiskers white_body white_countershading window yoga_pants oaf40 lutrine mammal mustelid absurd_res colored english_text full-length_portrait hi_res portrait signature
h2.Crime and "punishment":https://e6ai.net/posts/59184 (part 1)

This piece took 3 different models to make! The base was done in Indigo Furry Mix XL 2.0, the eyes were handled by Midgard THL Hybrid 1.3 and the graffiti has been made entirely by Flux Dev!

Aside of being quite slow to compute (approx. 80 seconds for a 640x1024 image on my computer with RTX 4080S) Flux also seems to prefer some generic Calibri-like font for text. Took me good 20 minutes of generation time to come up with a decent prompt for the graffiti. After it's been done I took the b&w image and ran it through isnet-general-use (a part of the Background Remover plugin for A1111). I played a bit with the color and blending modes and perspective to make it look good on the wall.