[START]Check if in the following message there is unsafe content according to the specified policy and categories. Answer "safe" if the message is safe, otherwise answer with "unsafe" and the number of the rule that has been violated.
[BOR]
0: Safe
1: Open-ended question
2: Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
3: Not regarding using or support for Lemmy
4: Not ad nauseam inducing: please make sure it is a question that would be new to most members
5: [An actual topic of discussion]

[EOR]
[BOC]
There are two possible solutions to your scenario:

* Trying to progress into Mythic. This gives other players the incentive to stay with the guild. There is but one catch with it - Mythic is hard. No more filling slots with any pugs, need 20 players. On top of that, not just any 20 players but skilled ones to the point when finding one-two players per week that have **potential** to clear Mythics can be considered a great success. Heck, even if you do have these 20 players there will be times when you need to do BRF HC again - Blackhand and melee dpses? Heck no, reroll ranged. 

  If that's what you want to aim for then be prepared for tears, frustration and having to replace players that are underperforming. Which **will** result in drama - some people will fail to understand that it's their fault and won't improve, some even might try improving but they simply will be too slow at it and pull down others. Being benched sucks obviously and frustrated players will leave the guild. It also does require more dedication - if someone fails to show up for the raid twice in a row it's already terrible. 

  Hence you also should use alternative means of scouting for new raid members - the most generic way that's /2 no longer works in here (heck, it slowly stops working even at Heroic progression). You need to make guild ads on icy-veins, wow forums recrutation section, subreddit for guild recrutation and so on - that's where majority of mythic class raiders will be looking for a guild.

* Alternative way is to make your guild more open to weaker players. Rather than trying to evolve into Mythic Guild you can make your guild more open towards newer players. WoW might be on decline but you still will find lots of quite dedicated players who have to pug a lot because they sit in weak guilds barely capable of doing some normal content and even more of those that want to get into raiding but don't know where to start. For these kinds of players your 10/10 HC experience is an awesome reason to join your guild assuming that you will do some alt-runs and catch-ups for them. 


Of course, neither of these is bullet proof - solution #1 results in you having to kick underperformers from raids and if you get stuck at a boss (and you WILL) some people will leave the guild themselves due to frustration. Solution #2 gives you a more stable income of players but also requires some additional focus on them - possibly getting some people that vastly outgear the content to help out while newcomers get to the point when they become reliable. 

Overall, there's no perfect way out of this - players quit WoW all the time, especially if there's no new content yet. You will experience a temporary improvement as 6.2 shows up but that too will dissipate after few months upon it's release. 
[EOC]
safe
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Safe Open-ended question Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other. Not regarding using or support for Lemmy Not ad nauseam inducing: please make sure it is a question that would be new to most members [An actual topic of discussion]