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[EOR]
[BOC]
I'm biased because IC2 was my first experience with modded MC and I enjoyed the shit out of making watermill flowers, solar flowers, reactors and controlling them with rp2 timers, etc. I nuked my base a number of times getting it right. It was a fun level of work to get it all together. Compact solars was a godsend; made so many it'd make your eyes bleed.

The system of low, medium and high voltage worked well. I blew up a number of machines and learned ways of operating that avoided that. The different grades of cable with simplified power drop over range also worked well. I had to spend some time planning my cable routes and battery boxes, etc.

In summary, the pre-IC2exp EU model, and the gear that ran it, had a good effort/reward ratio for my play style.

I haven't played a lot with IC2exp because it's too grindy so I'm not really sure how the revised power system works but I think it introduces a new packet system that seems to be trying to introduce wattage in addition to voltage. That's not a bad idea. Cable X is rated to X volts and Y watts. Keep both within tolerances and nothing will vapourize.

I hope that IC2 returns to an image similar to the pre-exp version although a volts and amps scenario wouldn't phase me too much.

Again, this is a personal opinion. I'm a technical guy but a casual player.
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