
[BOR]
0: Safe
1: Be civil
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7: No duplicate posts.
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10: Don't copy entire article in your post body

[EOR]
[BOC]
Game Design:

1. What level of system knowledge does Paizo expect from new or even current employees about Pathfinder?
2. How many designer's inputs can be expected in the average Paizo hardcover book?  It's not all one guy doing items, archetypes, etc right?
3. What sort of group discussion, if any, are there on features?  For example, was Slashing grace something kicked around for a while before release?
4. What does the pipeline look like at paizo?  Are there bits and pieces of the next 2 hardcovers, 3 handbooks, and 2 Adventure Paths floating around at once?
5. Lastly, for fun -- do you have any pictures of inside Paizo HQ?  What's it like in there?
[EOC]
