def __init__(self, player):
        self.player = player
        self.newbie = False
        self.state = self.intro
        self.active = True
        self.name = 'InitMode'
        self.world = World.get_world()
        self.log = self.world.log
        self.save = {}
player - a Player object that has yet to be playerized (player-initialized)
dataset/ETHPy150Open shinymud/ShinyMUD/src/shinymud/modes/init_mode.py/InitMode.__init__