

def get_items(self, **args):
    items = {
        'fActiveEffectConditionUpdateInterval': '',
        'fActorAlertSoundTimer': '',
        'fActorAlphaFadeSeconds': '',
        'fActorAnimZAdjust': '',
        'fActorArmorDesirabilityDamageMult': '',
        'fActorArmorDesirabilitySkillMult': '',
        'fActorDefaultTurningSpeed': '',
        'fActorLeaveWaterBreathTimer': '',
        'fActorLuckSkillMult': '',
        'fActorStrengthEncumbranceMult': '',
        'fActorSwimBreathBase': '',
        'fActorSwimBreathDamage': '',
        'fActorSwimBreathMult': '',
        'fActorTeleportFadeSeconds': '',
        'fActorWeaponDesirabilityDamageMult': '',
        'fActorWeaponDesirabilitySkillMult': '',
        'fAddictionUsageMonitorThreshold': '',
        'fAiAcquireKillBase': '',
        'fAiAcquireKillMult': '',
        'fAIAcquireObjectDistance': '',
        'fAiAcquirePickBase': '',
        'fAiAcquirePickMult': '',
        'fAiAcquireStealBase': '',
        'fAiAcquireStealMult': '',
        'fAIActivateHeight': '',
        'fAIActivateReach': '',
        'fAIActorPackTargetHeadTrackMod': '',
        'fAIAimBlockedHalfCircleRadius': '',
        'fAIAimBlockedToleranceDegrees': '',
        'fAIAwareofPlayerTimer': '',
        'fAIBestHeadTrackDistance': '',
        'fAICombatFleeScoreThreshold': '',
        'fAICombatNoAreaEffectAllyDistance': '',
        'fAICombatNoTargetLOSPriorityMult': '',
        'fAICombatSlopeDifference': '',
        'fAICombatTargetUnreachablePriorityMult': '',
        'fAICombatUnreachableTargetPriorityMult': '',
        'fAICommentTimeWindow': '',
        'fAIConversationExploreTime': '',
        'fAIDefaultSpeechMult': '',
        'fAIDialogueDistance': '',
        'fAIDistanceRadiusMinLocation': '',
        'fAIDistanceTeammateDrawWeapon': '',
        'fAIDodgeDecisionBase': '',
        'fAIDodgeFavorLeftRightMult': '',
        'fAIDodgeVerticalRangedAttackMult': '',
        'fAIDodgeWalkChance': '',
        'fAIEnergyLevelBase': '',
        'fAIEngergyLevelMult': '',
        'fAIEscortFastTravelMaxDistFromPath': '',
        'fAIEscortHysteresisWidth': '',
        'fAIEscortStartStopDelayTime': '',
        'fAIEscortWaitDistanceExterior': '',
        'fAIEscortWaitDistanceInterior': '',
        'fAIExclusiveGreetingTimer': '',
        'fAIExplosiveWeaponDamageMult': '',
        'fAIExplosiveWeaponRangeMult': '',
        'fAIExteriorSpectatorDetection': '',
        'fAIExteriorSpectatorDistance': '',
        'fAIFaceTargetAnimationAngle': '',
        'fAIFindBedChairsDistance': '',
        'fAIFleeConfBase': '',
        'fAIFleeConfMult': '',
        'fAIFleeHealthMult': '',
        'fAIFleeSuccessTimeout': '',
        'fAIForceGreetingTimer': '',
        'fAIFurnitureDestinationRadius': '',
        'fAIGreetingTimer': '',
        'fAIHeadTrackDialogueOffsetRandomValue': '',
        'fAIHeadTrackDialoguePickNewOffsetTimer': '',
        'fAIHeadTrackDialogueResetPositionTimer': '',
        'fAIHeadTrackDialogueStayInOffsetMax': '',
        'fAIHeadTrackDialogueStayInOffsetMin': '',
        'fAIHeadTrackOffsetRandomValueMax': '',
        'fAIHeadTrackOffsetRandomValueMin': '',
        'fAIHeadTrackPickNewOffsetTimer': '',
        'fAIHeadTrackResetPositionTimer': '',
        'fAIHeadTrackStayInOffsetMax': '',
        'fAIHeadTrackStayInOffsetMin': '',
        'fAIHoldDefaultHeadTrackTimer': '',
        'fAIHorseSearchDistance': '',
        'fAIIdleAnimationDistance': '',
        'fAIIdleAnimationLargeCreatureDistanceMult3.000000': '',
        'fAIIdleWaitTimeComplexScene': '',
        'fAIIdleWaitTime': '',
        'fAIInDialogueModeWithPlayerDistance': '',
        'fAIInDialogueModewithPlayerTimer': '',
        'fAIInteriorHeadTrackMult': '',
        'fAIInteriorSpectatorDetection': '',
        'fAIInteriorSpectatorDistance': '',
        'fAILockDoorsSeenRecentlySeconds': '',
        'fAIMagicSpellMult': '',
        'fAIMagicTimer': '',
        'fAIMarkerDestinationRadius': '',
        'fAIMaxAngleRangeMovingToStartSceneDialogue': '',
        'fAIMaxHeadTrackDistanceFromPC': '',
        'fAIMaxHeadTrackDistance': '',
        'fAIMaxLargeCreatureHeadTrackDistance': '',
        'fAIMaxSmileDistance': '',
        'fAIMaxWanderTime': '',
        'fAIMeleeArmorMult': '',
        'fAIMeleeHandMult': '',
        'fAIMinAngleRangeToStartSceneDialogue': '',
        'fAIMinGreetingDistance': '',
        'fAIMinLocationHeight': '',
        'fAIMoveDistanceToRecalcFollowPath': '',
        'fAIMoveDistanceToRecalcTravelPath': '',
        'fAIMoveDistanceToRecalcTravelToActor': '',
        'fAIPatrolHysteresisWidth': '',
        'fAIPatrolMinSecondsAtNormalFurniture': '',
        'fAIPowerAttackCreatureChance': '',
        'fAIPowerAttackKnockdownBonus': '',
        'fAIPowerAttackNPCChance': '',
        'fAIPowerAttackRecoilBonus': '',
        'fAIPursueDistanceLineOfSight': '',
        'fAIRandomizeInitialLocationMinRadius': '',
        'fAIRangedWeaponMult': '',
        'fAIRangMagicSpellMult': '',
        'fAIRevertToScriptTracking': '',
        'fAIShoutMinAimSeconds': '',
        'fAIShoutRetryDelaySeconds': '',
        'fAIShoutToleranceDegrees': '',
        'fAISocialchanceForConversationInterior': '',
        'fAISocialchanceForConversation': '',
        'fAISocialRadiusToTriggerConversationInterior': '',
        'fAISocialRadiusToTriggerConversation': '',
        'fAISocialTimerForConversationsMax': '',
        'fAISocialTimerForConversationsMin': '',
        'fAISocialTimerToWaitForEvent': '',
        'fAISpectatorCommentTimer': '',
        'fAISpectatorRememberThreatTimer': '',
        'fAISpectatorShutdownDistance': '',
        'fAISpectatorThreatDistExplosion': '',
        'fAISpectatorThreatDistMelee': '',
        'fAISpectatorThreatDistMine': '',
        'fAISpectatorThreatDistRanged': '',
        'fAIStayonScriptHeadtrack': '',
        'fAItalktoNPCtimer': '',
        'fAItalktosameNPCtimer': '',
        'fAITrespassWarningTimer': '',
        'fAIUpdateMovementRestrictionsDistance': '',
        'fAIUseMagicToleranceDegrees': '',
        'fAIUseWeaponAnimationTimeoutSeconds': '',
        'fAIUseWeaponDistance': '',
        'fAIUseWeaponToleranceDegrees': '',
        'fAIWaitingforScriptCallback': '',
        'fAIWalkAwayTimerForConversation': '',
        'fAIWanderDefaultMinDist': '',
        'fAlchemyGoldMult': '',
        'fAlchemyIngredientInitMult': '',
        'fAlchemySkillFactor': '',
        'fAmbushOverRideRadiusforPlayerDetection': '',
        'fArmorBaseFactor': '',
        'fArmorRatingBase': '',
        'fArmorRatingMax': '',
        'fArmorRatingPCBase': '',
        'fArmorRatingPCMax': '',
        'fArmorScalingFactor': '',
        'fArmorWeightLightMaxMod': '',
        'fArrowBounceBlockPercentage': '',
        'fArrowBounceLinearSpeed': '',
        'fArrowBounceRotateSpeed': '',
        'fArrowBowFastMult': '',
        'fArrowBowMinTime': '',
        'fArrowBowSlowMult': '',
        'fArrowFakeMass': '',
        'fArrowGravityBase': '',
        'fArrowGravityMin': '',
        'fArrowGravityMult': '',
        'fArrowMaxDistance': '',
        'fArrowMinBowVelocity': '',
        'fArrowMinDistanceForTrails': '',
        'fArrowMinPower': '',
        'fArrowMinSpeedForTrails': '',
        'fArrowMinVelocity': '',
        'fArrowOptimalDistance': '',
        'fArrowSpeedMult': '',
        'fArrowWeakGravity': '',
        'fAuroraFadeInStart': '',
        'fAuroraFadeOutStart': '',
        'fAutoAimMaxDegrees3rdPerson': '',
        'fAutoAimMaxDegreesMelee': '',
        'fAutoAimMaxDegreesVATS': '',
        'fAutoAimMaxDegrees': '',
        'fAutoAimMaxDistance': '',
        'fAutoAimScreenPercentage': '',
        'fAutomaticWeaponBurstCooldownTime': '',
        'fAutomaticWeaponBurstFireTime': '',
        'fAutoraFadeIn': '',
        'fAutoraFadeOut': '',
        'fAvoidPlayerDistance': '',
        'fBarterBuyMin': '',
        'fBarterMax': '',
        'fBarterMin': '',
        'fBarterSellMax': '',
        'fBeamWidthDefault': '',
        'fBigBumpSpeed': '',
        'fBleedoutCheck': '',
        'fBleedoutDefault': '',
        'fBleedoutMin': '',
        'fBleedoutRate': '',
        'fBleedoutRecover': '',
        'fBlinkDelayMax': '',
        'fBlinkDelayMin': '',
        'fBlinkDownTime': '',
        'fBlinkUpTime': '',
        'fBlockAmountHandToHandMult': '',
        'fBlockAmountWeaponMult': '',
        'fBlockMax': '',
        'fBlockPowerAttackMult': '',
        'fBlockScoreNoShieldMult': '',
        'fBlockSkillBase': '',
        'fBlockSkillMult': '',
        'fBlockWeaponBase': '',
        'fBlockWeaponScaling': '',
        'fBloodSplatterCountBase': '',
        'fBloodSplatterCountDamageBase': '',
        'fBloodSplatterCountDamageMult': '',
        'fBloodSplatterCountRandomMargin': '',
        'fBloodSplatterDuration': '',
        'fBloodSplatterFadeStart': '',
        'fBloodSplatterFlareMult': '',
        'fBloodSplatterFlareOffsetScale': '',
        'fBloodSplatterFlareSize': '',
        'fBloodSplatterMaxOpacity2': '',
        'fBloodSplatterMaxOpacity': '',
        'fBloodSplatterMaxSize': '',
        'fBloodSplatterMinOpacity2': '',
        'fBloodSplatterMinOpacity': '',
        'fBloodSplatterMinSize': '',
        'fBloodSplatterOpacityChance': '',
        'fBowDrawTime': '',
        'fBowHoldTimer': '',
        'fBowNPCSpreadAngle': '',
        'fBowZoomStaminaDrainMult': '',
        'fBowZoomStaminaRegenDelay': '',
        'fBribeBase': '',
        'fBribeCostCurve': '',
        'fBribeMoralityMult': '',
        'fBribeMult': '',
        'fBribeNPCLevelMult': '',
        'fBribeScale': '',
        'fBribeSpeechcraftMult': '',
        'fBumpReactionIdealMoveDist': '',
        'fBumpReactionMinMoveDist': '',
        'fBumpReactionSmallDelayTime': '',
        'fBumpReactionSmallWaitTimer': '',
        'fBuoyancyMultBody': '',
        'fBuoyancyMultExtremity': '',
        'fCameraShakeDistFadeDelta': '',
        'fCameraShakeDistFadeStart': '',
        'fCameraShakeDistMin': '',
        'fCameraShakeExplosionDistMult': '',
        'fCameraShakeFadeTime': '',
        'fCameraShakeMultMin': '',
        'fCameraShakeTime': '',
        'fChaseDetectionTimerSetting': '',
        'fCheckDeadBodyTimer': '',
        'fCheckPositionFallDistance': '',
        'fClosetoPlayerDistance': '',
        'fClothingArmorBase': '',
        'fClothingArmorScale': '',
        'fClothingBase': '',
        'fClothingClassScale': '',
        'fClothingJewelryBase': '',
        'fClothingJewelryScale': '',
        'fCombatAbsoluteMaxRangeMult': '',
        'fCombatAcquirePickupAnimationDelay': '',
        'fCombatAcquireWeaponAmmoMinimumScoreMult': '',
        'fCombatAcquireWeaponAvoidTargetRadius': '',
        'fCombatAcquireWeaponCloseDistanceMax': '',
        'fCombatAcquireWeaponCloseDistanceMin': '',
        'fCombatAcquireWeaponDisarmedAcquireTime': '',
        'fCombatAcquireWeaponDisarmedDistanceMax': '',
        'fCombatAcquireWeaponDisarmedDistanceMin': '',
        'fCombatAcquireWeaponDisarmedTime': '',
        'fCombatAcquireWeaponEnchantmentChargeMult': '',
        'fCombatAcquireWeaponFindAmmoDistance': '',
        'fCombatAcquireWeaponMeleeScoreMult': '',
        'fCombatAcquireWeaponMinimumScoreMult': '',
        'fCombatAcquireWeaponMinimumTargetDistance': '',
        'fCombatAcquireWeaponRangedDistanceMax': '',
        'fCombatAcquireWeaponRangedDistanceMin': '',
        'fCombatAcquireWeaponReachDistance': '',
        'fCombatAcquireWeaponScoreCostMult': '',
        'fCombatAcquireWeaponScoreRatioMax': '',
        'fCombatAcquireWeaponSearchFailedDelay': '',
        'fCombatAcquireWeaponSearchRadiusBuffer': '',
        'fCombatAcquireWeaponSearchSuccessDelay': '',
        'fCombatAcquireWeaponTargetDistanceCheck': '',
        'fCombatAcquireWeaponUnarmedDistanceMax': '',
        'fCombatAcquireWeaponUnarmedDistanceMin': '',
        'fCombatActiveCombatantAttackRangeDistance': '',
        'fCombatActiveCombatantLastSeenTime': '',
        'fCombatAdvanceInnerRadiusMax': '',
        'fCombatAdvanceInnerRadiusMid': '',
        'fCombatAdvanceInnerRadiusMin': '',
        'fCombatAdvanceLastDamagedThreshold': '',
        'fCombatAdvanceNormalAttackChance': '',
        'fCombatAdvanceOuterRadiusMax': '',
        'fCombatAdvanceOuterRadiusMid': '',
        'fCombatAdvanceOuterRadiusMin': '',
        'fCombatAdvancePathRetryTime': '',
        'fCombatAdvanceRadiusStaggerMult': '',
        'fCombatAimDeltaThreshold': '',
        'fCombatAimLastSeenLocationTimeLimit': '',
        'fCombatAimMeleeHighPriorityUpdateTime': '',
        'fCombatAimMeleeUpdateTime': '',
        'fCombatAimProjectileBlockedTime': '',
        'fCombatAimProjectileBlockedTime': '',
        'fCombatAimProjectileGroundMinRadius': '',
        'fCombatAimProjectileRandomOffset': '',
        'fCombatAimProjectileUpdateTime': '',
        'fCombatAimTrackTargetUpdateTime': '',
        'fCombatAngleTolerance': '',
        'fCombatAnticipatedLocationCheckDistance': '',
        'fCombatAnticipateTime': '',
        'fCombatApproachTargetSlowdownDecelerationMult': '',
        'fCombatApproachTargetSlowdownDistance': '',
        'fCombatApproachTargetSlowdownUpdateTime': '',
        'fCombatApproachTargetSlowdownVelocityAngle': '',
        'fCombatApproachTargetSprintStopMovingRange': '',
        'fCombatApproachTargetSprintStopRange': '',
        'fCombatApproachTargetUpdateTime': '',
        'fCombatAreaHoldPositionMinimumRadius': '',
        'fCombatAreaStandardAttackedRadius': '',
        'fCombatAreaStandardAttackedTime': '',
        'fCombatAreaStandardCheckViewConeDistanceMax': '',
        'fCombatAreaStandardCheckViewConeDistanceMin': '',
        'fCombatAreaStandardFlyingRadiusMult': '',
        'fCombatAreaStandardRadius': '',
        'fCombatAttackAllowedOverrunDistance': '',
        'fCombatAttackAnimationDrivenDelayTime': '',
        'fCombatAttackAnticipatedDistanceMin': '',
        'fCombatAttackChanceBlockingMultMax': '',
        'fCombatAttackChanceBlockingMultMin': '',
        'fCombatAttackChanceBlockingSwingMult': '',
        'fCombatAttackChanceLastAttackBonusTime': '',
        'fCombatAttackChanceLastAttackBonus': '',
        'fCombatAttackChanceMax': '',
        'fCombatAttackChanceMin': '',
        'fCombatAttackCheckTargetRangeDistance': '',
        'fCombatAttackMovingAttackDistance': '',
        'fCombatAttackMovingAttackReachMult': '',
        'fCombatAttackMovingStrikeAngleMult': '',
        'fCombatAttackPlayerAnticipateMult': '',
        'fCombatAttackStationaryAttackDistance': '',
        'fCombatAttackStrikeAngleMult': '',
        'fCombatAvoidThreatsChance': '',
        'fCombatBackoffChance': '',
        'fCombatBackoffMinDistanceMult': '',
        'fCombatBashChanceMax': '',
        'fCombatBashChanceMin': '',
        'fCombatBashReach': '',
        'fCombatBashTargetBlockingMult': '',
        'fCombatBetweenAdvanceTimer': '',
        'fCombatBlockAttackChanceMax': '',
        'fCombatBlockAttackChanceMin': '',
        'fCombatBlockAttackReachMult': '',
        'fCombatBlockAttackStrikeAngleMult': '',
        'fCombatBlockChanceMax': '',
        'fCombatBlockChanceMin': '',
        'fCombatBlockChanceWeaponMult': '',
        'fCombatBlockMaxTargetRetreatVelocity': '',
        'fCombatBlockStartDistanceMax': '',
        'fCombatBlockStartDistanceMin': '',
        'fCombatBlockStopDistanceMax': '',
        'fCombatBlockStopDistanceMin': '',
        'fCombatBlockTimeMax': '',
        'fCombatBlockTimeMid': '',
        'fCombatBlockTimeMin': '',
        'fCombatBoundWeaponDPSBonus': '',
        'fCombatBuffMaxTimer': '',
        'fCombatBuffStandoffTimer': '',
        'fCombatCastConcentrationOffensiveMagicCastTimeMax': '',
        'fCombatCastConcentrationOffensiveMagicCastTimeMin': '',
        'fCombatCastConcentrationOffensiveMagicChanceMax': '',
        'fCombatCastConcentrationOffensiveMagicChanceMin': '',
        'fCombatCastConcentrationOffensiveMagicWaitTimeMax': '',
        'fCombatCastConcentrationOffensiveMagicWaitTimeMin': '',
        'fCombatCastImmediateOffensiveMagicChanceMax': '',
        'fCombatCastImmediateOffensiveMagicChanceMin': '',
        'fCombatCastImmediateOffensiveMagicHoldTimeAbsoluteMin': '',
        'fCombatCastImmediateOffensiveMagicHoldTimeMax': '',
        'fCombatCastImmediateOffensiveMagicHoldTimeMinDistance': '',
        'fCombatCastImmediateOffensiveMagicHoldTimeMin': '',
        'fCombatChangeProcessFaceTargetDistance': '',
        'fCombatCircleAngleMax': '',
        'fCombatCircleAngleMin': '',
        'fCombatCircleAnglePlayerMult': '',
        'fCombatCircleChanceMax': '',
        'fCombatCircleChanceMin': '',
        'fCombatCircleDistanceMax': '',
        'fCombatCircleDistantChanceMax': '',
        'fCombatCircleDistantChanceMin': '',
        'fCombatCircleMinDistanceMult': '',
        'fCombatCircleMinDistanceRadiusMult': '',
        'fCombatCircleMinMovementDistance': '',
        'fCombatCircleViewConeAngle': '',
        'fCombatCloseRangeTrackTargetDistance': '',
        'fCombatClusterUpdateTime': '',
        'fCombatCollectAlliesTimer': '',
        'fCombatConfidenceModifierMax': '',
        'fCombatConfidenceModifierMin': '',
        'fCombatCoverAttackMaxWaitTime': '',
        'fCombatCoverAttackOffsetDistance': '',
        'fCombatCoverAttackTimeMax': '',
        'fCombatCoverAttackTimeMid': '',
        'fCombatCoverAttackTimeMin': '',
        'fCombatCoverAvoidTargetRadius': '',
        'fCombatCoverCheckCoverHeightMin': '',
        'fCombatCoverCheckCoverHeightOffset': '',
        'fCombatCoverEdgeOffsetDistance': '',
        'fCombatCoverLedgeOffsetDistance': '',
        'fCombatCoverMaxRangeMult': '',
        'fCombatCoverMidPointMaxRangeBuffer': '',
        'fCombatCoverMinimumActiveRange': '',
        'fCombatCoverMinimumRange': '',
        'fCombatCoverObstacleMovedTime': '',
        'fCombatCoverRangeMaxActiveMult': '',
        'fCombatCoverRangeMaxBufferDistance': '',
        'fCombatCoverRangeMinActiveMult': '',
        'fCombatCoverRangeMinBufferDistance': '',
        'fCombatCoverReservationWidthMult': '',
        'fCombatCoverSearchDistanceMax': '',
        'fCombatCoverSearchDistanceMin': '',
        'fCombatCoverSearchFailedDelay': '',
        'fCombatCoverSecondaryThreatLastSeenTime': '',
        'fCombatCoverSecondaryThreatMinDistance': '',
        'fCombatCoverWaitLookOffsetDistance': '',
        'fCombatCoverWaitTimeMax': '',
        'fCombatCoverWaitTimeMid': '',
        'fCombatCoverWaitTimeMin': '',
        'fCombatCurrentWeaponAbsoluteMaxRangeMult': '',
        'fCombatDamageBonusMeleeSneakingMult': '',
        'fCombatDamageBonusSneakingMult': '',
        'fCombatDamageScale': '',
        'fCombatDeadActorHitConeMult': '',
        'fCombatDetectionDialogueIdleMaxElapsedTime': '',
        'fCombatDetectionDialogueIdleMinElapsedTime': '',
        'fCombatDetectionDialogueMaxElapsedTime': '',
        'fCombatDetectionDialogueMinElapsedTime': '',
        'fCombatDetectionFleeingLostRemoveTime': '',
        'fCombatDetectionLostCheckNoticedDistance': '',
        'fCombatDetectionLostRemoveDistanceTime': '',
        'fCombatDetectionLostRemoveDistance': '',
        'fCombatDetectionLostRemoveTime': '',
        'fCombatDetectionLostTimeLimit': '',
        'fCombatDetectionLowDetectionDistance': '',
        'fCombatDetectionLowPriorityDistance': '',
        'fCombatDetectionNoticedDistanceLimit': '',
        'fCombatDetectionNoticedTimeLimit': '',
        'fCombatDetectionVeryLowPriorityDistance': '',
        'fCombatDialogueAllyKilledDistanceMult': '',
        'fCombatDialogueAllyKilledMaxElapsedTime': '',
        'fCombatDialogueAllyKilledMinElapsedTime': '',
        'fCombatDialogueAttackDistanceMult': '',
        'fCombatDialogueAttackMaxElapsedTime': '',
        'fCombatDialogueAttackMinElapsedTime': '',
        'fCombatDialogueAvoidThreatDistanceMult': '',
        'fCombatDialogueAvoidThreatMaxElapsedTime': '',
        'fCombatDialogueAvoidThreatMinElapsedTime': '',
        'fCombatDialogueBashDistanceMult': '',
        'fCombatDialogueBleedoutDistanceMult': '',
        'fCombatDialogueBleedOutMaxElapsedTime': '',
        'fCombatDialogueBleedOutMinElapsedTime': '',
        'fCombatDialogueBlockDistanceMult': '',
        'fCombatDialogueDeathDistanceMult': '',
        'fCombatDialogueFleeDistanceMult': '',
        'fCombatDialogueFleeMaxElapsedTime': '',
        'fCombatDialogueFleeMinElapsedTime': '',
        'fCombatDialogueGroupStrategyDistanceMult': '',
        'fCombatDialogueHitDistanceMult': '',
        'fCombatDialoguePowerAttackDistanceMult': '',
        'fCombatDialogueTauntDistanceMult': '',
        'fCombatDialogueTauntMaxElapsedTime': '',
        'fCombatDialogueTauntMinElapsedTime': '',
        'fCombatDisarmedFindBetterWeaponInitialTime': '',
        'fCombatDisarmedFindBetterWeaponTime': '',
        'fCombatDismemberedLimbVelocity': '',
        'fCombatDistanceMin': '',
        'fCombatDistance': '',
        'fCombatDiveBombChanceMax': '',
        'fCombatDiveBombChanceMin': '',
        'fCombatDiveBombOffsetPercent': '',
        'fCombatDiveBombSlowDownDistance': '',
        'fCombatDodgeAccelerationMult': '',
        'fCombatDodgeAcceptableThreatScoreMult': '',
        'fCombatDodgeAnticipateThreatTime': '',
        'fCombatDodgeBufferDistance': '',
        'fCombatDodgeChanceMax': '',
        'fCombatDodgeChanceMin': '',
        'fCombatDodgeDecelerationMult': '',
        'fCombatDodgeMovingReactionTime': '',
        'fCombatDodgeReactionTime': '',
        'fCombatDPSBowSpeedMult': '',
        'fCombatDPSMeleeSpeedMult': '',
        'fCombatEffectiveDistanceAnticipateTime': '',
        'fCombatEnvironmentBloodChance': '',
        'fCombatFallbackChanceMax': '',
        'fCombatFallbackChanceMin': '',
        'fCombatFallbackDistanceMax': '',
        'fCombatFallbackDistanceMin': '',
        'fCombatFallbackMaxAngle': '',
        'fCombatFallbackMinMovementDistance': '',
        'fCombatFallbackWaitTimeMax': '',
        'fCombatFallbackWaitTimeMin': '',
        'fCombatFindAllyAttackLocationAllyRadius': '',
        'fCombatFindAllyAttackLocationDistanceMax': '',
        'fCombatFindAllyAttackLocationDistanceMin': '',
        'fCombatFindAttackLocationAvoidTargetRadius': '',
        'fCombatFindAttackLocationDistance': '',
        'fCombatFindAttackLocationKeyAngle': '',
        'fCombatFindAttackLocationKeyHeight': '',
        'fCombatFindBetterWeaponTime': '',
        'fCombatFindLateralAttackLocationDistance': '',
        'fCombatFindLateralAttackLocationIntervalMax': '',
        'fCombatFindLateralAttackLocationIntervalMin': '',
        'fCombatFiringArcStationaryTurnMult': '',
        'fCombatFlankingAngleOffsetCostMult': '',
        'fCombatFlankingAngleOffsetMax': '',
        'fCombatFlankingAngleOffset': '',
        'fCombatFlankingDirectionDistanceMult': '',
        'fCombatFlankingDirectionGoalAngleOffset': '',
        'fCombatFlankingDirectionOffsetCostMult': '',
        'fCombatFlankingDirectionRotateAngleOffset': '',
        'fCombatFlankingDistanceMax': '',
        'fCombatFlankingDistanceMin': '',
        'fCombatFlankingGoalAngleFarMaxDistance': '',
        'fCombatFlankingGoalAngleFarMax': '',
        'fCombatFlankingGoalAngleFarMinDistance': '',
        'fCombatFlankingGoalAngleFarMin': '',
        'fCombatFlankingGoalAngleNear': '',
        'fCombatFlankingGoalCheckDistanceMax': '',
        'fCombatFlankingGoalCheckDistanceMin': '',
        'fCombatFlankingGoalCheckDistanceMult': '',
        'fCombatFlankingLocationGridSize': '',
        'fCombatFlankingMaxTurnAngleGoal': '',
        'fCombatFlankingMaxTurnAngle': '',
        'fCombatFlankingNearDistance': '',
        'fCombatFlankingRotateAngle': '',
        'fCombatFlankingStalkRange': '',
        'fCombatFlankingStalkTimeMax': '',
        'fCombatFlankingStalkTimeMin': '',
        'fCombatFlankingStepDistanceMax': '',
        'fCombatFlankingStepDistanceMin': '',
        'fCombatFlankingStepDistanceMult': '',
        'fCombatFleeAllyDistanceMax': '',
        'fCombatFleeAllyDistanceMin': '',
        'fCombatFleeAllyRadius': '',
        'fCombatFleeCoverMinDistance': '',
        'fCombatFleeCoverSearchRadius': '',
        'fCombatFleeDistanceExterior': '',
        'fCombatFleeDistanceInterior': '',
        'fCombatFleeDoorDistanceMax': '',
        'fCombatFleeDoorTargetCheckDistance': '',
        'fCombatFleeInitialDoorRestrictChance': '',
        'fCombatFleeLastDoorRestrictTime': '',
        'fCombatFleeTargetAvoidRadius': '',
        'fCombatFleeTargetGatherRadius': '',
        'fCombatFleeUseDoorChance': '',
        'fCombatFleeUseDoorRestrictTime': '',
        'fCombatFlightEffectiveDistance': '',
        'fCombatFlightMinimumRange': '',
        'fCombatFlyingAttackChanceMax': '',
        'fCombatFlyingAttackChanceMin': '',
        'fCombatFlyingAttackTargetDistanceThreshold': '',
        'fCombatFollowRadiusBase': '',
        'fCombatFollowRadiusMin': '',
        'fCombatFollowRadiusMult': '',
        'fCombatFollowSneakFollowRadius': '',
        'fCombatForwardAttackChance': '',
        'fCombatGiantCreatureReachMult': '',
        'fCombatGrenadeBounceTimeMax': '',
        'fCombatGrenadeBounceTimeMin': '',
        'fCombatGroundAttackChanceMax': '',
        'fCombatGroundAttackChanceMin': '',
        'fCombatGroundAttackTimeMax': '',
        'fCombatGroundAttackTimeMin': '',
        'fCombatGroupCombatStrengthUpdateTime': '',
        'fCombatGroupOffensiveMultMin': '',
        'fCombatGuardFollowBufferDistance': '',
        'fCombatGuardRadiusMin': '',
        'fCombatGuardRadiusMult': '',
        'fCombatHealthRegenRateMult': '',
        'fCombatHideCheckViewConeDistanceMax': '',
        'fCombatHideCheckViewConeDistanceMin': '',
        'fCombatHideFailedTargetDistance': '',
        'fCombatHideFailedTargetLOSDistance': '',
        'fCombatHitConeAngle': '',
        'fCombatHoverAngleLimit': '',
        'fCombatHoverAngleMax': '',
        'fCombatHoverAngleMin': '',
        'fCombatHoverChanceMax': '',
        'fCombatHoverChanceMin': '',
        'fCombatHoverTimeMax': '',
        'fCombatHoverTimeMin': '',
        'fCombatInTheWayTimer': '',
        'fCombatInventoryDesiredRangeScoreMultMax': '',
        'fCombatInventoryDesiredRangeScoreMultMid': '',
        'fCombatInventoryDesiredRangeScoreMultMin': '',
        'fCombatInventoryDualWieldScorePenalty': '',
        'fCombatInventoryEquipmentMinScoreMult': '',
        'fCombatInventoryEquippedScoreBonus': '',
        'fCombatInventoryMaxRangeEquippedBonus': '',
        'fCombatInventoryMaxRangeScoreMult': '',
        'fCombatInventoryMeleeEquipRange': '',
        'fCombatInventoryMinEquipTimeBlock': '',
        'fCombatInventoryMinEquipTimeDefault': '',
        'fCombatInventoryMinEquipTimeMagic': '',
        'fCombatInventoryMinEquipTimeShout': '',
        'fCombatInventoryMinEquipTimeStaff': '',
        'fCombatInventoryMinEquipTimeTorch': '',
        'fCombatInventoryMinEquipTimeWeapon': '',
        'fCombatInventoryMinRangeScoreMult': '',
        'fCombatInventoryMinRangeUnequippedBonus': '',
        'fCombatInventoryOptimalRangePercent': '',
        'fCombatInventoryRangedScoreMult': '',
        'fCombatInventoryResourceCurrentRequiredMult': '',
        'fCombatInventoryResourceDesiredRequiredMult': '',
        'fCombatInventoryResourceRegenTime': '',
        'fCombatInventoryShieldEquipRange': '',
        'fCombatInventoryShoutMaxRecoveryTime': '',
        'fCombatInventoryTorchEquipRange': '',
        'fCombatInventoryUpdateTimer': '',
        'fCombatIronSightsDistance': '',
        'fCombatIronSightsRangeMult': '',
        'fCombatItemBuffTimer': '',
        'fCombatItemRestoreTimer': '',
        'fCombatKillMoveDamageMult': '',
        'fCombatLandingAvoidActorRadius': '',
        'fCombatLandingSearchDistance': '',
        'fCombatLandingZoneDistance': '',
        'fCombatLineOfSightTimer': '',
        'fCombatLocationTargetRadiusMin': '',
        'fCombatLowFleeingTargetHitPercent': '',
        'fCombatLowMaxAttackDistance': '',
        'fCombatLowTargetHitPercent': '',
        'fCombatMagicArmorDistanceMax': '',
        'fCombatMagicArmorDistanceMin': '',
        'fCombatMagicArmorMinCastTime': '',
        'fCombatMagicBoundItemDistance': '',
        'fCombatMagicBuffDuration': '',
        'fCombatMagicCloakDistanceMax': '',
        'fCombatMagicCloakDistanceMin': '',
        'fCombatMagicCloakMinCastTime': '',
        'fCombatMagicConcentrationAimVariance': '',
        'fCombatMagicConcentrationFiringArcMult': '',
        'fCombatMagicConcentrationMinCastTime': '',
        'fCombatMagicConcentrationScoreDuration': '',
        'fCombatMagicDefaultLongDuration': '',
        'fCombatMagicDefaultMinCastTime': '',
        'fCombatMagicDefaultShortDuration': '',
        'fCombatMagicDisarmDistance': '',
        'fCombatMagicDisarmRestrictTime': '',
        'fCombatMagicDrinkPotionWaitTime': '',
        'fCombatMagicDualCastChance': '',
        'fCombatMagicDualCastInterruptTime': '',
        'fCombatMagicImmediateAimVariance': '',
        'fCombatMagicInvisibilityDistance': '',
        'fCombatMagicInvisibilityMinCastTime': '',
        'fCombatMagickaRegenRateMult': '',
        'fCombatMagicLightMinCastTime': '',
        'fCombatMagicOffensiveMinCastTime': '',
        'fCombatMagicParalyzeDistance': '',
        'fCombatMagicParalyzeMinCastTime': '',
        'fCombatMagicParalyzeRestrictTime': '',
        'fCombatMagicProjectileFiringArc': '',
        'fCombatMagicReanimateDistance': '',
        'fCombatMagicReanimateMinCastTime': '',
        'fCombatMagicReanimateRestrictTime': '',
        'fCombatMagicStaggerDistance': '',
        'fCombatMagicSummonMinCastTime': '',
        'fCombatMagicSummonRestrictTime': '',
        'fCombatMagicTargetEffectMinCastTime': '',
        'fCombatMagicWardAttackRangeDistance': '',
        'fCombatMagicWardAttackReachMult': '',
        'fCombatMagicWardCooldownTime': '',
        'fCombatMagicWardMagickaCastLimit': '',
        'fCombatMagicWardMagickaEquipLimit': '',
        'fCombatMagicWardMinCastTime': '',
        'fCombatMaintainOptimalDistanceMaxAngle': '',
        'fCombatMaintainRangeDistanceMin': '',
        'fCombatMaxHoldScore': '',
        'fCombatMaximumOptimalRangeMax': '',
        'fCombatMaximumOptimalRangeMid': '',
        'fCombatMaximumOptimalRangeMin': '',
        'fCombatMaximumProjectileRange': '',
        'fCombatMaximumRange': '',
        'fCombatMeleeTrackTargetDistanceMax': '',
        'fCombatMeleeTrackTargetDistanceMin': '',
        'fCombatMinEngageDistance': '',
        'fCombatMissileImpaleDepth': '',
        'fCombatMissileStickDepth': '',
        'fCombatMonitorBuffsTimer': '',
        'fCombatMoveToActorBufferDistance': '',
        'fCombatMusicGroupThreatRatioMax': '',
        'fCombatMusicGroupThreatRatioMin': '',
        'fCombatMusicGroupThreatRatioTimer': '',
        'fCombatMusicNearCombatInnerRadius': '',
        'fCombatMusicNearCombatOuterRadius': '',
        'fCombatMusicPlayerCombatStrengthCap': '',
        'fCombatMusicPlayerNearStrengthMult': '',
        'fCombatMusicPlayerTargetedThreatRatio': '',
        'fCombatMusicStopTime': '',
        'fCombatMusicUpdateTime': '',
        'fCombatOffensiveBashChanceMax': '',
        'fCombatOffensiveBashChanceMin': '',
        'fCombatOptimalRangeMaxBufferDistance': '',
        'fCombatOptimalRangeMinBufferDistance': '',
        'fCombatOrbitDistance': '',
        'fCombatOrbitTimeMax': '',
        'fCombatOrbitTimeMin': '',
        'fCombatParalyzeTacticalDuration': '',
        'fCombatPathingAccelerationMult': '',
        'fCombatPathingCurvedPathSmoothingMult': '',
        'fCombatPathingDecelerationMult': '',
        'fCombatPathingGoalRayCastPathDistance': '',
        'fCombatPathingIncompletePathMinDistance': '',
        'fCombatPathingLocationCenterOffsetMult': '',
        'fCombatPathingLookAheadDelta': '',
        'fCombatPathingNormalizedRotationSpeed': '',
        'fCombatPathingRefLocationUpdateDistance': '',
        'fCombatPathingRefLocationUpdateTimeDistanceMax': '',
        'fCombatPathingRefLocationUpdateTimeDistanceMin': '',
        'fCombatPathingRefLocationUpdateTimeMax': '',
        'fCombatPathingRefLocationUpdateTimeMin': '',
        'fCombatPathingRetryWaitTime': '',
        'fCombatPathingRotationAccelerationMult': '',
        'fCombatPathingStartRayCastPathDistance': '',
        'fCombatPathingStraightPathCheckDistance': '',
        'fCombatPathingStraightRayCastPathDistance': '',
        'fCombatPathingUpdatePathCostMult': '',
        'fCombatPerchAttackChanceMax': '',
        'fCombatPerchAttackChanceMin': '',
        'fCombatPerchAttackTimeMax': '',
        'fCombatPerchAttackTimeMin': '',
        'fCombatPerchMaxTargetAngle': '',
        'fCombatPlayerBleedoutHealthDamageMult': '',
        'fCombatPlayerLimbDamageMult': '',
        'fCombatProjectileMaxRangeMult': '',
        'fCombatProjectileMaxRangeOptimalMult': '',
        'fCombatRadiusMinMult': '',
        'fCombatRangedAimVariance': '',
        'fCombatRangedAttackChanceLastAttackBonusTime': '',
        'fCombatRangedAttackChanceLastAttackBonus': '',
        'fCombatRangedAttackChanceMax': '',
        'fCombatRangedAttackChanceMin': '',
        'fCombatRangedAttackHoldTimeAbsoluteMin': '',
        'fCombatRangedAttackHoldTimeMax': '',
        'fCombatRangedAttackHoldTimeMinDistance': '',
        'fCombatRangedAttackHoldTimeMin': '',
        'fCombatRangedAttackMaximumHoldTime': '',
        'fCombatRangedDistance': '',
        'fCombatRangedMinimumRange': '',
        'fCombatRangedProjectileFiringArc': '',
        'fCombatRangedStandoffTimer': '',
        'fCombatRelativeDamageMod': '',
        'fCombatRestoreHealthPercentMax': '',
        'fCombatRestoreHealthPercentMin': '',
        'fCombatRestoreHealthRestrictTime': '',
        'fCombatRestoreMagickaPercentMax': '',
        'fCombatRestoreMagickaPercentMin': '',
        'fCombatRestoreMagickaRestrictTime': '',
        'fCombatRestoreStopCastThreshold': '',
        'fCombatRoundAmount': '',
        'fCombatSearchAreaUpdateTime': '',
        'fCombatSearchCenterRadius': '',
        'fCombatSearchCheckDestinationDistanceMax': '',
        'fCombatSearchCheckDestinationDistanceMid': '',
        'fCombatSearchCheckDestinationDistanceMin': '',
        'fCombatSearchCheckDestinationTime': '',
        'fCombatSearchDoorDistanceLow': '',
        'fCombatSearchDoorDistance': '',
        'fCombatSearchDoorSearchRadius': '',
        'fCombatSearchExteriorRadiusMax': '',
        'fCombatSearchExteriorRadiusMin': '',
        'fCombatSearchIgnoreLocationRadius': '',
        'fCombatSearchInteriorRadiusMax': '',
        'fCombatSearchInteriorRadiusMin': '',
        'fCombatSearchInvestigateTime': '',
        'fCombatSearchLocationCheckDistance': '',
        'fCombatSearchLocationCheckTime': '',
        'fCombatSearchLocationInitialCheckTime': '',
        'fCombatSearchLocationInvestigateDistance': '',
        'fCombatSearchLocationRadius': '',
        'fCombatSearchLookTime': '',
        'fCombatSearchRadiusBufferDistance': '',
        'fCombatSearchRadiusMemberDistance': '',
        'fCombatSearchSightRadius': '',
        'fCombatSearchStartWaitTime': '',
        'fCombatSearchUpdateTime': '',
        'fCombatSearchWanderDistance': '',
        'fCombatSelectTargetSwitchUpdateTime': '',
        'fCombatSelectTargetUpdateTime': '',
        'fCombatShoutHeadTrackingAngleMovingMult': '',
        'fCombatShoutHeadTrackingAngleMult': '',
        'fCombatShoutLongRecoveryTime': '',
        'fCombatShoutMaxHeadTrackingAngle': '',
        'fCombatShoutReleaseTime': '',
        'fCombatShoutShortRecoveryTime': '',
        'fCombatSneakAttackBonusMult': '',
        'fCombatSpeakAttackChance': '',
        'fCombatSpeakHitChance': '',
        'fCombatSpeakHitThreshold': '',
        'fCombatSpeakPowerAttackChance': '',
        'fCombatSpeakTauntChance': '',
        'fCombatSpecialAttackChanceMax': '',
        'fCombatSpecialAttackChanceMin': '',
        'fCombatSplashDamageMaxSpeed': '',
        'fCombatSplashDamageMinDamage': '',
        'fCombatSplashDamageMinRadius': '',
        'fCombatStaffTimer': '',
        'fCombatStaminaRegenRateMult': '',
        'fCombatStealthPointAttackedMaxValue': '',
        'fCombatStealthPointDetectedEventMaxValue': '',
        'fCombatStealthPointDrainMult': '',
        'fCombatStealthPointMax': '',
        'fCombatStealthPointRegenAlertWaitTime': '',
        'fCombatStealthPointRegenAttackedWaitTime': '',
        'fCombatStealthPointRegenDetectedEventWaitTime': '',
        'fCombatStealthPointRegenLostWaitTime': '',
        'fCombatStealthPointRegenMin': '',
        'fCombatStealthPointRegenMult': '',
        'fCombatStepAdvanceDistance': '',
        'fCombatStrafeChanceMax': '',
        'fCombatStrafeChanceMin': '',
        'fCombatStrafeDistanceMax': '',
        'fCombatStrafeDistanceMin': '',
        'fCombatStrafeMinDistanceRadiusMult': '',
        'fCombatStrengthUpdateTime': '',
        'fCombatSurroundDistanceMax': '',
        'fCombatSurroundDistanceMin': '',
        'fCombatTargetEngagedLastSeenTime': '',
        'fCombatTargetLocationAvoidNodeRadiusOffset': '',
        'fCombatTargetLocationCurrentReservationDistanceMult': '',
        'fCombatTargetLocationMaxDistance': '',
        'fCombatTargetLocationMinDistanceMult': '',
        'fCombatTargetLocationPathingRadius': '',
        'fCombatTargetLocationRadiusSizeMult': '',
        'fCombatTargetLocationRepositionAngleMult': '',
        'fCombatTargetLocationSwimmingOffset': '',
        'fCombatTargetLocationWidthMax': '',
        'fCombatTargetLocationWidthMin': '',
        'fCombatTargetLocationWidthSizeMult': '',
        'fCombatTeammateFollowRadiusBase': '',
        'fCombatTeammateFollowRadiusMin': '',
        'fCombatTeammateFollowRadiusMult': '',
        'fCombatThreatAnticipateTime': '',
        'fCombatThreatAvoidCost': '',
        'fCombatThreatBufferRadius': '',
        'fCombatThreatCacheVelocityTime': '',
        'fCombatThreatDangerousObjectHealth': '',
        'fCombatThreatExplosiveObjectThreatTime': '',
        'fCombatThreatExtrudeTime': '',
        'fCombatThreatExtrudeVelocityThreshold': '',
        'fCombatThreatNegativeExtrudeTime': '',
        'fCombatThreatProximityExplosionAvoidTime': '',
        'fCombatThreatRatioUpdateTime': '',
        'fCombatThreatSignificantScore': '',
        'fCombatThreatTimedExplosionLength': '',
        'fCombatThreatUpdateTimeMax': '',
        'fCombatThreatUpdateTimeMin': '',
        'fCombatThreatViewCone': '',
        'fCombatUnarmedCritDamageMult': '',
        'fCombatUnreachableTargetCheckTime': '',
        'fCombatVulnerabilityMod': '',
        'fCombatYieldRetryTime': '',
        'fCombatYieldTime': '',
        'fCommentOnPlayerActionsTimer': '',
        'fCommentOnPlayerKnockingThings': '',
        'fConcussionTimer': '',
        'fConeProjectileEnvironmentDistance': '',
        'fConeProjectileEnvironmentTimer': '',
        'fConeProjectileForceBase': '',
        'fConeProjectileForceMultAngular': '',
        'fConeProjectileForceMultLinear': '',
        'fConeProjectileForceMult': '',
        'fConeProjectileWaterScaleMult': '',
        'fCoveredAdvanceMinAdvanceDistanceMax': '',
        'fCoveredAdvanceMinAdvanceDistanceMin': '',
        'fCoverEvaluationLastSeenExpireTime': '',
        'fCoverFiredProjectileExpireTime': '',
        'fCoverFiringReloadClipPercent': '',
        'fCoverWaitReloadClipPercent': '',
        'fCreatureDefaultTurningSpeed': '',
        'fCreditsScrollSpeed': '',
        'fCrimeAlarmRespMult': '',
        'fCrimeDispAttack': '',
        'fCrimeDispMurder': '',
        'fCrimeDispPersonal': '',
        'fCrimeDispPickpocket': '',
        'fCrimeDispSteal': '',
        'fCrimeDispTresspass': '',
        'fCrimeFavorMult': '',
        'fCrimeGoldSkillPenaltyMult': '',
        'fCrimeGoldSteal': '',
        'fCrimePersonalRegardMult': '',
        'fCrimeRegardMult': '',
        'fCrimeSoundBase': '',
        'fCrimeSoundMult': '',
        'fCrimeWitnessRegardMult': '',
        'fDamageArmConditionBase': '',
        'fDamageArmConditionMult': '',
        'fDamagedAVRegenDelay': '',
        'fDamagedHealthRegenDelay': '',
        'fDamagedMagickaRegenDelay': '',
        'fDamagedStaminaRegenDelay': '',
        'fDamageGunWeapCondBase': '',
        'fDamageGunWeapCondMult': '',
        'fDamageMeleeWeapCondBase': '',
        'fDamageMeleeWeapCondMult': '',
        'fDamagePCSkillMax': '',
        'fDamagePCSkillMin': '',
        'fDamageSkillMax': '',
        'fDamageSkillMin': '',
        'fDamageSneakAttackMult': '',
        'fDamageStrengthBase': '',
        'fDamageStrengthMult': '',
        'fDamageToArmorPercentage': '',
        'fDamageToWeaponEnergyMult': '',
        'fDamageToWeaponGunMult': '',
        'fDamageToWeaponLauncherMult': '',
        'fDamageToWeaponMeleeMult': '',
        'fDamageUnarmedPenalty': '',
        'fDamageWeaponMult': '',
        'fDangerousObjectExplosionDamage': '',
        'fDangerousObjectExplosionRadius': '',
        'fDangerousProjectileExplosionDamage': '',
        'fDangerousProjectileExplosionRadius': '',
        'fDaytimeColorExtension': '',
        'fDeadReactionDistance': '',
        'fDeathForceDamageMax': '',
        'fDeathForceDamageMin': '',
        'fDeathForceForceMax': '',
        'fDeathForceForceMin': '',
        'fDeathForceMassBase': '',
        'fDeathForceMassMult': '',
        'fDeathForceRangedDamageMax': '',
        'fDeathForceRangedDamageMin': '',
        'fDeathForceRangedForceMax': '',
        'fDeathForceRangedForceMin': '',
        'fDeathForceSpellImpactMult': '',
        'fDeathSoundMaxDistance': '',
        'fDebrisFadeTime': '',
        'fDecapitateBloodTime': '',
        'fDefaultAngleTolerance': '',
        'fDefaultBowSpeedBonus': '',
        'fDemandBase': '',
        'fDemandMult': '',
        'fDetectEventDistanceNPC': '',
        'fDetectEventDistancePlayer': '',
        'fDetectEventDistanceVeryLoudMult': '',
        'fDetectEventSneakDistanceVeryLoud': '',
        'fDetectionActionTimer': '',
        'fDetectionCombatNonTargetDistanceMult': '',
        'fDetectionCommentTimer': '',
        'fDetectionEventExpireTime': '',
        'fDetectionLargeActorSizeMult': '',
        'fDetectionLOSDistanceAngle': '',
        'fDetectionLOSDistanceMultExterior': '',
        'fDetectionLOSDistanceMultInterior': '',
        'fDetectionNightEyeBonus': '',
        'fDetectionSneakLightMod': '',
        'fDetectionStateExpireTime': '',
        'fDetectionUpdateTimeMaxComplex': '',
        'fDetectionUpdateTimeMax': '',
        'fDetectionUpdateTimeMinComplex': '',
        'fDetectionUpdateTimeMin': '',
        'fDetectionViewCone': '',
        'fDetectProjectileDistanceNPC': '',
        'fDetectProjectileDistancePlayer': '',
        'fDialogFocalDepthRange': '',
        'fDialogFocalDepthStrength': '',
        'fDialogSpeechDelaySeconds': '',
        'fDialogZoomInSeconds': '',
        'fDialogZoomOutSeconds': '',
        'fDifficultyDamageMultiplier': '',
        'fDifficultyDefaultValue': '',
        'fDifficultyMaxValue': '',
        'fDifficultyMinValue': '',
        'fDiffMultHPByPCE': '',
        'fDiffMultHPByPCH': '',
        'fDiffMultHPByPCL': '',
        'fDiffMultHPByPCN': '',
        'fDiffMultHPByPCVE': '',
        'fDiffMultHPByPCVH': '',
        'fDiffMultHPToPCE': '',
        'fDiffMultHPToPCH': '',
        'fDiffMultHPToPCL': '',
        'fDiffMultHPToPCN': '',
        'fDiffMultHPToPCVE': '',
        'fDiffMultHPToPCVH': '',
        'fDiffMultXPH': '',
        'fDiffMultXPVH': '',
        'fDisarmedPickupWeaponDistanceMult': '',
        'fDisenchantSkillUse': '',
        'fDistanceAutomaticallyActivateDoor': '',
        'fDistanceExteriorReactCombat': '',
        'fDistanceFadeActorAutoLoadDoor': '',
        'fDistanceInteriorReactCombat': '',
        'fDistanceProjectileExplosionDetection': '',
        'fDistancetoPlayerforConversations': '',
        'fDOFDistanceMult': '',
        'fDrinkRepeatRate': '',
        'fDyingTimer': '',
        'fEmbeddedWeaponSwitchChance': '',
        'fEmbeddedWeaponSwitchTime': '',
        'fEnchantingCostExponent': '',
        'fEnchantingSkillCostBase': '',
        'fEnchantingSkillCostMult': '',
        'fEnchantingSkillCostScale': '',
        'fEnchantingSkillFactor': '',
        'fEnchantmentEffectPointsMult': '',
        'fEnchantmentGoldMult': '',
        'fEnchantmentPointsMult': '',
        'fEnemyHealthBarTimer': '',
        'fEssentialDeathTime': '',
        'fEssentialDownCombatHealthRegenMult': '',
        'fEssentialHealthPercentReGain': '',
        'fEssentialNonCombatHealRateBonus': '',
        'fEssentialNPCMinimumHealth': '',
        'fEvaluatePackageTimer': '',
        'fEvaluateProcedureTimer': '',
        'fExplodeLimbRemovalDelayVATS': '',
        'fExplodeLimbRemovalDelay': '',
        'fExplosionForceClutterUpBias': '',
        'fExplosionForceKnockdownMinimum': '',
        'fExplosionForceMultAngular': '',
        'fExplosionForceMultLinear': '',
        'fExplosionImageSpaceSwapPower': '',
        'fExplosionKnockStateExplodeDownTime': '',
        'fExplosionLOSBufferDistance': '',
        'fExplosionLOSBuffer': '',
        'fExplosionMaxImpulse': '',
        'fExplosionSourceRefMult': '',
        'fExplosionSplashRadius': '',
        'fExplosionWaterRadiusRatio': '',
        'fExplosiveProjectileBlockedResetTime': '',
        'fExplosiveProjectileBlockedWaitTime': '',
        'fExpressionChangePerSec': '',
        'fExpressionStrengthAdd': '',
        'fEyeHeadingMaxOffsetEmotionAngry': '',
        'fEyeHeadingMaxOffsetEmotionFear': '',
        'fEyeHeadingMaxOffsetEmotionHappy': '',
        'fEyeHeadingMaxOffsetEmotionNeutral': '',
        'fEyeHeadingMaxOffsetEmotionSad': '',
        'fEyeHeadingMinOffsetEmotionAngry': '',
        'fEyeHeadingMinOffsetEmotionFear': '',
        'fEyeHeadingMinOffsetEmotionHappy': '',
        'fEyeHeadingMinOffsetEmotionNeutral': '',
        'fEyeHeadingMinOffsetEmotionSad': '',
        'fEyePitchMaxOffsetEmotionAngry': '',
        'fEyePitchMaxOffsetEmotionFear': '',
        'fEyePitchMaxOffsetEmotionHappy': '',
        'fEyePitchMaxOffsetEmotionNeutral': '',
        'fEyePitchMaxOffsetEmotionSad': '',
        'fEyePitchMinOffsetEmotionAngry': '',
        'fEyePitchMinOffsetEmotionFear': '',
        'fEyePitchMinOffsetEmotionHappy': '',
        'fEyePitchMinOffsetEmotionNeutral': '',
        'fEyePitchMinOffsetEmotionSad': '',
        'fFallLegDamageMult': '',
        'fFastTravelSpeedMult': '',
        'fFastWalkInterpolationBetweenWalkAndRun': '',
        'fFavorCostActivator': '',
        'fFavorCostAttackCrimeMult': '',
        'fFavorCostAttack': '',
        'fFavorCostLoadDoor': '',
        'fFavorCostNonLoadDoor': '',
        'fFavorCostOwnedDoorMult': '',
        'fFavorCostStealContainerCrime': '',
        'fFavorCostStealContainerMult': '',
        'fFavorCostStealObjectMult': '',
        'fFavorCostTakeObject': '',
        'fFavorCostUnlockContainer': '',
        'fFavorCostUnlockDoor': '',
        'fFavorEventStopDistance': '',
        'fFavorEventTriggerDistance': '',
        'fFavorRequestPickDistance': '',
        'fFavorRequestRadius': '',
        'fFavorRequestWaitTimer': '',
        'fFleeDistanceExterior': '',
        'fFleeDistanceInterior': '',
        'fFleeDoneDistanceExterior': '',
        'fFleeDoneDistanceInterior': '',
        'fFleeIsSafeTimer': '',
        'fFloatQuestMarkerFloatHeight': '',
        'fFloatQuestMarkerMaxDistance': '',
        'fFloatQuestMarkerMinDistance': '',
        'fFlyingActorDefaultTurningSpeed': '',
        'fFollowerSpacingAtDoors': '',
        'fFollowExtraCatchUpSpeedMult': '',
        'fFollowMatchSpeedZoneWidth': '',
        'fFollowRunMaxSpeedupMultiplier': '',
        'fFollowRunMinSlowdownMultiplier': '',
        'fFollowSlowdownZoneWidth': '',
        'fFollowSpaceBetweenFollowers': '',
        'fFollowStartSprintDistance': '',
        'fFollowStopZoneMinMult': '',
        'fFollowWalkMaxSpeedupMultiplier': '',
        'fFollowWalkMinSlowdownMultiplier': '',
        'fFollowWalkZoneMult': '',
        'fFriendHitTimer': '',
        'fFriendMinimumLastHitTime': '',
        'fFurnitureMarkerAngleTolerance': '',
        'fFurnitureScaleAnimDurationNPC': '',
        'fFurnitureScaleAnimDurationPlayer': '',
        'fGameplayImpulseMinMass': '',
        'fGameplayImpulseMultBiped': '',
        'fGameplayImpulseMultClutter': '',
        'fGameplayImpulseMultDebrisLarge': '',
        'fGameplayImpulseMultProp': '',
        'fGameplayImpulseMultTrap': '',
        'fGameplayImpulseScale': '',
        'fGameplayiSpeakingEmotionMaxDeltaChange': '',
        'fGameplayiSpeakingEmotionMinDeltaChange': '',
        'fGameplaySpeakingEmotionMaxChangeValue': '',
        'fGameplaySpeakingEmotionMinChangeValue': '',
        'fGameplayVoiceFilePadding': '',
        'fGetHitPainMult': '',
        'fGrabMaxWeightRunning': '',
        'fGrabMaxWeightWalking': '',
        'fGrenadeAgeMax': '',
        'fGrenadeFriction': '',
        'fGrenadeHighArcSpeedPercentage': '',
        'fGrenadeRestitution': '',
        'fGrenadeThrowHitFractionThreshold': '',
        'fGuardPackageAttackRadiusMult': '',
        'fGunDecalCameraDistance': '',
        'fGunParticleCameraDistance': '',
        'fGunReferenceSkill': '',
        'fGunShellCameraDistance': '',
        'fGunShellDirectionRandomize': '',
        'fGunShellEjectSpeed': '',
        'fGunShellLifetime': '',
        'fGunShellRotateRandomize': '',
        'fGunShellRotateSpeed': '',
        'fGunSpreadArmBase': '',
        'fGunSpreadArmMult': '',
        'fGunSpreadCondBase': '',
        'fGunSpreadCondMult': '',
        'fGunSpreadCrouchBase': '',
        'fGunSpreadCrouchMult': '',
        'fGunSpreadDriftBase': '',
        'fGunSpreadDriftMult': '',
        'fGunSpreadHeadBase': '',
        'fGunSpreadHeadMult': '',
        'fGunSpreadIronSightsBase': '',
        'fGunSpreadIronSightsMult': '',
        'fGunSpreadNPCArmBase': '',
        'fGunSpreadNPCArmMult': '',
        'fGunSpreadRunBase': '',
        'fGunSpreadRunMult': '',
        'fGunSpreadSkillBase': '',
        'fGunSpreadSkillMult': '',
        'fGunSpreadWalkBase': '',
        'fGunSpreadWalkMult': '',
        'fHandDamageSkillBase': '',
        'fHandDamageSkillMult': '',
        'fHandDamageStrengthBase': '',
        'fHandDamageStrengthMult': '',
        'fHandHealthMax': '',
        'fHandHealthMin': '',
        'fHandReachDefault': '',
        'fHazardDropMaxDistance': '',
        'fHazardMaxWaitTime': '',
        'fHazardSpacingMult': '',
        'fHeadingMarkerAngleTolerance': '',
        'fHeadTrackSpeedMaxAngle': '',
        'fHeadTrackSpeedMax': '',
        'fHeadTrackSpeedMinAngle': '',
        'fHeadTrackSpeedMin': '',
        'fHealthRegenDelayMax': '',
        'fHitCasterSizeLarge': '',
        'fHitCasterSizeSmall': '',
        'fHorseMountOffsetX': '',
        'fHorseMountOffsetY': '',
        'fHostileActorExteriorDistance': '',
        'fHostileActorInteriorDistance': '',
        'fHostileFlyingActorExteriorDistance': '',
        'fHUDCompassLocationMaxDist': '',
        'fIdleChatterCommentTimerMax': '',
        'fIdleChatterCommentTimer': '',
        'fIdleMarkerAngleTolerance': '',
        'fImpactShaderMaxDistance': '',
        'fImpactShaderMaxMagnitude': '',
        'fImpactShaderMinMagnitude': '',
        'fIntimidateConfidenceMultAverage': '',
        'fIntimidateConfidenceMultBrave': '',
        'fIntimidateConfidenceMultCautious': '',
        'fIntimidateConfidenceMultCowardly': '',
        'fIntimidateConfidenceMultFoolhardy': '',
        'fIntimidateSpeechcraftCurve': '',
        'fIronSightsDOFDistance': '',
        'fIronSightsDOFRange': '',
        'fIronSightsDOFStrengthCap': '',
        'fIronSightsDOFSwitchSeconds': '',
        'fIronSightsFOVTimeChange': '',
        'fIronSightsGunMotionBlur': '',
        'fIronSightsMotionBlur': '',
        'fItemPointsMult': '',
        'fItemRepairCostMult': '',
        'fJogInterpolationBetweenWalkAndRun': '',
        'fJumpDoubleMult': '',
        'fJumpFallHeightExponentNPC': '',
        'fJumpFallHeightExponent': '',
        'fJumpFallHeightMinNPC': '',
        'fJumpFallHeightMin': '',
        'fJumpFallHeightMultNPC': '',
        'fJumpFallHeightMult': '',
        'fJumpFallRiderMult': '',
        'fJumpFallSkillBase': '',
        'fJumpFallSkillMult': '',
        'fJumpFallVelocityMin': '',
        'fJumpHeightMin': '',
        'fJumpMoveBase': '',
        'fJumpMoveMult': '',
        'fJumpSwimmingMult': '',
        'fKarmaModKillingEvilActor': '',
        'fKarmaModMurderingNonEvilCreature': '',
        'fKarmaModMurderingNonEvilNPC': '',
        'fKarmaModStealing': '',
        'fKillCamBaseOdds': '',
        'fKillCamLevelBias': '',
        'fKillCamLevelFactor': '',
        'fKillCamLevelMaxBias': '',
        'fKillMoveMaxDuration': '',
        'fKillWitnessesTimerSetting': '',
        'fKnockbackAgilBase': '',
        'fKnockbackAgilMult': '',
        'fKnockbackDamageBase': '',
        'fKnockbackDamageMult': '',
        'fKnockbackForceMax': '',
        'fKnockbackTime': '',
        'fKnockdownAgilBase': '',
        'fKnockdownAgilMult': '',
        'fKnockdownBaseHealthThreshold': '',
        'fKnockdownChance': '',
        'fKnockdownCurrentHealthThreshold': '',
        'fKnockdownDamageBase': '',
        'fKnockdownDamageMult': '',
        'fLargeProjectilePickBufferSize': '',
        'fLargeProjectileSize': '',
        'fLevelUpCarryWeightMod': '',
        'fLightRecalcTimerPlayer': '',
        'fLightRecalcTimer': '',
        'fLoadingWheelScale': '',
        'fLockLevelBase': '',
        'fLockLevelMult': '',
        'fLockpickBreakAdept': '',
        'fLockpickBreakApprentice': '',
        'fLockPickBreakBase': '',
        'fLockpickBreakExpert': '',
        'fLockpickBreakMaster': '',
        'fLockPickBreakMult': '',
        'fLockpickBreakNovice': '',
        'fLockpickBreakSkillBase': '',
        'fLockpickBreakSkillMult': '',
        'fLockpickBrokenPicksMult': '',
        'fLockPickQualityBase': '',
        'fLockPickQualityMult': '',
        'fLockpickSkillPartialPickBase': '',
        'fLockpickSkillPartialPickMult': '',
        'fLockpickSkillSweetSpotBase': '',
        'fLockpickSkillSweetSpotMult': '',
        'fLockSkillBase': '',
        'fLockSkillMult': '',
        'fLockTrapGoOffBase': '',
        'fLockTrapGoOffMult': '',
        'fLookDownDisableBlinkingAmt': '',
        'fLowHealthTutorialPercentage': '',
        'fLowLevelNPCBaseHealthMult': '',
        'fLowMagickaTutorialPercentage': '',
        'fLowStaminaTutorialPercentage': '',
        'fMagicAbsorbDistanceReachMult': '',
        'fMagicAbsorbVisualTimer': '',
        'fMagicAccumulatingModifierEffectHoldDuration': '',
        'fMagicAreaBaseCostMult': '',
        'fMagicAreaScaleMax': '',
        'fMagicAreaScaleMin': '',
        'fMagicAreaScale': '',
        'fMagicBarrierDepth': '',
        'fMagicBarrierHeight': '',
        'fMagicBarrierSpacing': '',
        'fMagicBoltDuration': '',
        'fMagicBoltSegmentLength': '',
        'fMagicCasterPCSkillCostBase': '',
        'fMagicCasterPCSkillCostMult': '',
        'fMagicCasterSkillCostBase': '',
        'fMagicCasterSkillCostMult': '',
        'fMagicCEEnchantMagOffset': '',
        'fMagicChainExplosionEffectivenessDelta': '',
        'fMagicCloudAreaMin': '',
        'fMagicCloudDurationMin': '',
        'fMagicCloudFindTargetTime': '',
        'fMagicCloudLifeScale': '',
        'fMagicCloudSizeScale': '',
        'fMagicCloudSlowdownRate': '',
        'fMagicCloudSpeedBase': '',
        'fMagicCloudSpeedScale': '',
        'fMagicCostScale': '',
        'fMagicDefaultAccumulatingModifierEffectRate': '',
        'fMagicDefaultTouchDistance': '',
        'fMagicDiseaseTransferBase': '',
        'fMagicDiseaseTransferMult': '',
        'fMagicDispelMagnitudeMult': '',
        'fMagicDualCastingCostBase': '',
        'fMagicDualCastingCostMult': '',
        'fMagicDualCastingEffectivenessBase': '',
        'fMagicDualCastingEffectivenessMult': '',
        'fMagicDualCastingTimeBase': '',
        'fMagicDualCastingTimeMult': '',
        'fMagicDurMagBaseCostMult': '',
        'fMagicEnchantmentChargeBase': '',
        'fMagicEnchantmentChargeMult': '',
        'fMagicEnchantmentDrainBase': '',
        'fMagicEnchantmentDrainMult': '',
        'fMagicExplosionAgilityMult': '',
        'fMagicExplosionClutterMult': '',
        'fMagicExplosionIncorporealMult': '',
        'fMagicExplosionIncorporealTime': '',
        'fMagicExplosionPowerBase': '',
        'fMagicExplosionPowerMax': '',
        'fMagicExplosionPowerMin': '',
        'fMagicExplosionPowerMult': '',
        'fMagicGuideSpacing': '',
        'fMagickaRegenDelayMax': '',
        'fMagickaReturnBase': '',
        'fMagickaReturnMult': '',
        'fMagicLightForwardOffset': '',
        'fMagicLightHeightOffset': '',
        'fMagicLightRadiusBase': '',
        'fMagicLightSideOffset': '',
        'fMagicNightEyeAmbient': '',
        'fMagicPCSkillCostScale': '',
        'fMagicPlayerMinimumInvisibility': '',
        'fMagicPostDrawCastDelay': '',
        'fMagicProjectileMaxDistance': '',
        'fMagicRangeTargetCostMult': '',
        'fMagicResistActorSkillBase': '',
        'fMagicResistActorSkillMult': '',
        'fMagicResistTargetWillpowerBase': '',
        'fMagicResistTargetWillpowerMult': '',
        'fMagicSkillCostScale': '',
        'fMagicSummonMaxAppearTime': '',
        'fMagicTelekinesiDistanceMult': '',
        'fMagicTelekinesisBaseDistance': '',
        'fMagicTelekinesisComplexMaxForce': '',
        'fMagicTelekinesisComplexObjectDamping': '',
        'fMagicTelekinesisComplexSpringDamping': '',
        'fMagicTelekinesisComplexSpringElasticity': '',
        'fMagicTelekinesisDamageBase': '',
        'fMagicTelekinesisDamageMult': '',
        'fMagicTelekinesisDistanceMin': '',
        'fMagicTelekinesisDualCastDamageMult': '',
        'fMagicTelekinesisDualCastThrowMult': '',
        'fMagicTelekinesisLiftPowerMult': '',
        'fMagicTelekinesisMaxForce': '',
        'fMagicTelekinesisMoveAccelerate': '',
        'fMagicTelekinesisMoveBase': '',
        'fMagicTelekinesisMoveMax': '',
        'fMagicTelekinesisObjectDamping': '',
        'fMagicTelekinesisSpringDamping': '',
        'fMagicTelekinesisSpringElasticity': '',
        'fMagicTelekinesisThrowAccelerate': '',
        'fMagicTelekinesisThrowMax': '',
        'fMagicTelekinesisThrow': '',
        'fMagicTrackingLimitComplex': '',
        'fMagicTrackingLimit': '',
        'fMagicTrackingMultBall': '',
        'fMagicTrackingMultBolt': '',
        'fMagicTrackingMultFog': '',
        'fMagicUnitsPerFoot': '',
        'fMagicVACNoPartTargetedMult': '',
        'fMagicVACPartTargetedMult': '',
        'fMagicWardPowerMaxBase': '',
        'fMagicWardPowerMaxMult': '',
        'fMapMarkerMaxPercentSize': '',
        'fMapMarkerMinFadeAlpha': '',
        'fMapMarkerMinPercentSize': '',
        'fMapQuestMarkerMaxPercentSize': '',
        'fMapQuestMarkerMinFadeAlpha': '',
        'fMapQuestMarkerMinPercentSize': '',
        'fMasserAngleFadeEnd': '',
        'fMasserAngleFadeStart': '',
        'fMasserAngleShadowEarlyFade': '',
        'fMasserSpeed': '',
        'fMasserZOffset': '',
        'fMaxArmorRating': '',
        'fMaximumWind': '',
        'fMaxSandboxRescanSeconds': '',
        'fMaxSellMult': '',
        'fMeleeMovementRestrictionsUpdateTime': '',
        'fMeleeSweepViewAngleMult': '',
        'fMinBuyMult': '',
        'fMinDistanceUseHorse': '',
        'fMineAgeMax': '',
        'fMineExteriorRadiusMult': '',
        'fMinesBlinkFast': '',
        'fMinesBlinkMax': '',
        'fMinesBlinkSlow': '',
        'fMinesDelayMin': '',
        'fMinSandboxRescanSeconds': '',
        'fModelReferenceEffectMaxWaitTime': '',
        'fModifiedTargetAttackRange': '',
        'fMotionBlur': '',
        'fMountedMaxLookingDown': '',
        'fMoveCharRunBase': '',
        'fMoveCharWalkBase': '',
        'fMoveEncumEffectNoWeapon': '',
        'fMoveEncumEffect': '',
        'fMoveFlyRunMult': '',
        'fMoveFlyWalkMult': '',
        'fMovementNearTargetAvoidCost': '',
        'fMovementNearTargetAvoidRadius': '',
        'fMovementTargetAvoidCost': '',
        'fMovementTargetAvoidRadiusMult': '',
        'fMovementTargetAvoidRadius': '',
        'fMoveSprintMult': '',
        'fMoveSwimMult': '',
        'fMoveWeightMax': '',
        'fMoveWeightMin': '',
        'fNPCAttributeHealthMult': '',
        'fNPCBaseMagickaMult': '',
        'fNPCHealthLevelBonus': '',
        'fObjectHitH2HReach': '',
        'fObjectHitTwoHandReach': '',
        'fObjectHitWeaponReach': '',
        'fObjectMotionBlur': '',
        'fObjectWeightPickupDetectionMult': '',
        'fOutOfBreathStaminaRegenDelay': '',
        'fPainDelay': '',
        'fPartialPickAverage': '',
        'fPartialPickEasy': '',
        'fPartialPickHard': '',
        'fPartialPickVeryEasy': '',
        'fPartialPickVeryHard': '',
        'fPCBaseHealthMult': '',
        'fPCBaseMagickaMult': '',
        'fPCHealthLevelBonus': '',
        'fPerceptionMult': '',
        'fPerkHeavyArmorExpertSpeedMult': '',
        'fPerkHeavyArmorJourneymanDamageMult': '',
        'fPerkHeavyArmorMasterSpeedMult': '',
        'fPerkHeavyArmorNoviceDamageMult': '',
        'fPerkHeavyArmorSinkGravityMult': '',
        'fPerkLightArmorExpertSpeedMult': '',
        'fPerkLightArmorJourneymanDamageMult': '',
        'fPerkLightArmorMasterRatingMult': '',
        'fPerkLightArmorNoviceDamageMult': '',
        'fPersAdmireAggr': '',
        'fPersAdmireConf': '',
        'fPersAdmireEner': '',
        'fPersAdmireIntel': '',
        'fPersAdmirePers': '',
        'fPersAdmireResp': '',
        'fPersAdmireStre': '',
        'fPersAdmireWillp': '',
        'fPersBoastAggr': '',
        'fPersBoastConf': '',
        'fPersBoastEner': '',
        'fPersBoastIntel': '',
        'fPersBoastPers': '',
        'fPersBoastResp': '',
        'fPersBoastWillp': '',
        'fPersBullyAggr': '',
        'fPersBullyConf': '',
        'fPersBullyEner': '',
        'fPersBullyIntel': '',
        'fPersBullyPers': '',
        'fPersBullyResp': '',
        'fPersBullyStre': '',
        'fPersBullyWillp': '',
        'fPersJokeAggr': '',
        'fPersJokeConf': '',
        'fPersJokeEner': '',
        'fPersJokeIntel': '',
        'fPersJokePers': '',
        'fPersJokeResp': '',
        'fPersJokeStre': '',
        'fPersJokeWillp': '',
        'fPersuasionAccuracyMaxDisposition': '',
        'fPersuasionAccuracyMaxSelect': '',
        'fPersuasionAccuracyMinDispostion': '',
        'fPersuasionAccuracyMinSelect': '',
        'fPersuasionBaseValueMaxDisposition': '',
        'fPersuasionBaseValueMaxSelect': '',
        'fPersuasionBaseValueMinDispostion': '',
        'fPersuasionBaseValueMinSelect': '',
        'fPersuasionBaseValueShape': '',
        'fPersuasionMaxDisposition': '',
        'fPersuasionMaxInput': '',
        'fPersuasionMaxSelect': '',
        'fPersuasionMinDispostion': '',
        'fPersuasionMinInput': '',
        'fPersuasionMinPercentCircle': '',
        'fPersuasionMinSelect': '',
        'fPersuasionShape': '',
        'fPhysicsDamage1Damage': '',
        'fPhysicsDamage1Mass': '',
        'fPhysicsDamage2Damage': '',
        'fPhysicsDamage2Mass': '',
        'fPhysicsDamage3Damage': '',
        'fPhysicsDamage3Mass': '',
        'fPhysicsDamageSpeedBase': '',
        'fPhysicsDamageSpeedMin': '',
        'fPhysicsDamageSpeedMult': '',
        'fPickLevelBase': '',
        'fPickLevelMult': '',
        'fPickNumBase': '',
        'fPickNumMult': '',
        'fPickPocketActorSkillBase': '',
        'fPickPocketActorSkillMult': '',
        'fPickPocketAmountBase': '',
        'fPickPocketAmountMult': '',
        'fPickPocketDetected': '',
        'fPickPocketMaxChance': '',
        'fPickPocketMinChance': '',
        'fPickpocketSkillUsesCurve': '',
        'fPickPocketTargetSkillBase': '',
        'fPickPocketTargetSkillMult': '',
        'fPickPocketWeightBase': '',
        'fPickPocketWeightMult': '',
        'fPickSpring1': '',
        'fPickSpring2': '',
        'fPickSpring3': '',
        'fPickSpring4': '',
        'fPickSpring5': '',
        'fPickupItemDistanceFudge': '',
        'fPickUpWeaponDelay': '',
        'fPickupWeaponDistanceMinMaxDPSMult': '',
        'fPickupWeaponMeleeDistanceMax': '',
        'fPickupWeaponMeleeDistanceMin': '',
        'fPickupWeaponMeleeWeaponDPSMult': '',
        'fPickupWeaponMinDPSImprovementPercent': '',
        'fPickupWeaponRangedDistanceMax': '',
        'fPickupWeaponRangedDistanceMin': '',
        'fPickupWeaponRangedMeleeDPSRatioThreshold': '',
        'fPickupWeaponTargetUnreachableDistanceMult': '',
        'fPickupWeaponUnarmedDistanceMax': '',
        'fPickupWeaponUnarmedDistanceMin': '',
        'fPlayerDeathReloadTime': '',
        'fPlayerDetectActorValue': '',
        'fPlayerDetectionSneakBase': '',
        'fPlayerDetectionSneakMult': '',
        'fPlayerDropDistance': '',
        'fPlayerHealthHeartbeatFast': '',
        'fPlayerHealthHeartbeatSlow': '',
        'fPlayerMaxResistance': '',
        'fPlayerTargetCombatDistance': '',
        'fPlayerTeleportFadeSeconds': '',
        'fPotionGoldValueMult': '',
        'fPotionMortPestleMult': '',
        'fPotionT1AleDurMult': '',
        'fPotionT1AleMagMult': '',
        'fPotionT1CalDurMult': '',
        'fPotionT1CalMagMult': '',
        'fPotionT1MagMult': '',
        'fPotionT1RetDurMult': '',
        'fPotionT1RetMagMult': '',
        'fPotionT2AleDurMult': '',
        'fPotionT2CalDurMult': '',
        'fPotionT2RetDurMult': '',
        'fPotionT3AleMagMult': '',
        'fPotionT3CalMagMult': '',
        'fPotionT3RetMagMult': '',
        'fPowerAttackCoolDownTime': '',
        'fPowerAttackDefaultBonus': '',
        'fPowerAttackStaminaPenalty': '',
        'fPrecipWindMult': '',
        'fProjectileCollisionImpulseScale': '',
        'fProjectileDefaultTracerRange': '',
        'fProjectileDeflectionTime': '',
        'fProjectileInventoryGrenadeFreakoutTime': '',
        'fProjectileInventoryGrenadeTimer': '',
        'fProjectileKnockMinMass': '',
        'fProjectileKnockMultBiped': '',
        'fProjectileKnockMultClutter': '',
        'fProjectileKnockMultProp': '',
        'fProjectileKnockMultTrap': '',
        'fProjectileMaxDistance': '',
        'fProjectileReorientTracerMin': '',
        'fQuestCinematicCharacterFadeInDelay': '',
        'fQuestCinematicCharacterFadeIn': '',
        'fQuestCinematicCharacterFadeOut': '',
        'fQuestCinematicCharacterRemain': '',
        'fQuestCinematicObjectiveFadeInDelay': '',
        'fQuestCinematicObjectiveFadeIn': '',
        'fQuestCinematicObjectiveFadeOut': '',
        'fQuestCinematicObjectivePauseTime': '',
        'fQuestCinematicObjectiveScrollTime': '',
        'fRandomSceneAgainMaxTime': '',
        'fRandomSceneAgainMinTime': '',
        'fRechargeGoldMult': '',
        'fReEquipArmorTime': '',
        'fReflectedAbsorbChanceReduction': '',
        'fRelationshipBase': '',
        'fRelationshipMult': '',
        'fRemoteCombatMissedAttack': '',
        'fRemoveExcessComplexDeadTime': '',
        'fRemoveExcessDeadTime': '',
        'fRepairMax': '',
        'fRepairMin': '',
        'fRepairScavengeMult': '',
        'fRepairSkillBase': '',
        'fRepairSkillMax': '',
        'fReservationExpirationSeconds': '',
        'fResistArrestTimer': '',
        'fRockitDamageBonusWeightMin': '',
        'fRockitDamageBonusWeightMult': '',
        'fRoomLightingTransitionDuration': '',
        'fRumbleBlockStrength': '',
        'fRumbleBlockTime': '',
        'fRumbleHitBlockedStrength': '',
        'fRumbleHitBlockedTime': '',
        'fRumbleHitStrength': '',
        'fRumbleHitTime': '',
        'fRumblePainStrength': '',
        'fRumblePainTime': '',
        'fRumbleShakeRadiusMult': '',
        'fRumbleShakeTimeMult': '',
        'fRumbleStruckStrength': '',
        'fRumbleStruckTime': '',
        'fSandboxBreakfastMax': '',
        'fSandboxBreakfastMin': '',
        'fSandboxCylinderBottom': '',
        'fSandboxCylinderTop': '',
        'fSandBoxDelayEvalSeconds': '',
        'fSandboxDinnerMax': '',
        'fSandboxDinnerMin': '',
        'fSandboxDurationBase': '',
        'fSandboxDurationMultEatSitting': '',
        'fSandboxDurationMultEatStanding': '',
        'fSandboxDurationMultFurniture': '',
        'fSandboxDurationMultIdleMarker': '',
        'fSandboxDurationMultSitting': '',
        'fSandboxDurationMultSleeping': '',
        'fSandboxDurationMultWandering': '',
        'fSandboxDurationRangeMult': '',
        'fSandboxEnergyMultEatSitting': '',
        'fSandboxEnergyMultEatStanding': '',
        'fSandboxEnergyMultFurniture': '',
        'fSandboxEnergyMultIdleMarker': '',
        'fSandboxEnergyMultSitting': '',
        'fSandboxEnergyMultSleeping': '',
        'fSandboxEnergyMultWandering': '',
        'fSandboxEnergyMult': '',
        'fSandBoxExtraDialogueRange': '',
        'fSandBoxInterMarkerMinDist': '',
        'fSandboxLunchMax': '',
        'fSandboxLunchMin': '',
        'fSandboxMealDurationMax': '',
        'fSandboxMealDurationMin': '',
        'fSandBoxRadiusHysteresis': '',
        'fSandBoxSearchRadius': '',
        'fSandboxSleepDurationMax': '',
        'fSandboxSleepDurationMin': '',
        'fSandboxSleepStartMax': '',
        'fSandboxSleepStartMin': '',
        'fSayOncePerDayInfoTimer': '',
        'fScrollCostMult': '',
        'fSecondsBetweenWindowUpdate': '',
        'fSecundaAngleFadeEnd': '',
        'fSecundaAngleFadeStart': '',
        'fSecundaAngleShadowEarlyFade': '',
        'fSecundaSpeed': '',
        'fSecundaZOffset': '',
        'fShieldBaseFactor': '',
        'fShieldBashMax': '',
        'fShieldBashMin': '',
        'fShieldBashPCMax': '',
        'fShieldBashPCMin': '',
        'fShieldBashSkillUseBase': '',
        'fShieldBashSkillUseMult': '',
        'fShieldScalingFactor': '',
        'fShockBoltGrowWidth': '',
        'fShockBoltsLength': '',
        'fShockBoltSmallWidth': '',
        'fShockBoltsRadiusStrength': '',
        'fShockBoltsRadius': '',
        'fShockBranchBoltsRadiusStrength': '',
        'fShockBranchBoltsRadius': '',
        'fShockBranchLifetime': '',
        'fShockBranchSegmentLength': '',
        'fShockBranchSegmentVariance': '',
        'fShockCastVOffset': '',
        'fShockCoreColorB': '',
        'fShockCoreColorG': '',
        'fShockCoreColorR': '',
        'fShockGlowColorB': '',
        'fShockGlowColorG': '',
        'fShockGlowColorR': '',
        'fShockSegmentLength': '',
        'fShockSegmentVariance': '',
        'fShockSubSegmentVariance': '',
        'fShoutTime1': '',
        'fShoutTime2': '',
        'fShoutTimeout': '',
        'fSittingMaxLookingDown': '',
        'fSkillUsageLockPickAverage': '',
        'fSkillUsageLockPickBroken': '',
        'fSkillUsageLockPickEasy': '',
        'fSkillUsageLockPickHard': '',
        'fSkillUsageLockPickVeryEasy': '',
        'fSkillUsageLockPickVeryHard': '',
        'fSkillUsageRechargeMult': '',
        'fSkillUsageSneakHidden': '',
        'fSkillUsageSneakPerSecond': '',
        'fSkillUseCurve': '',
        'fSmallBumpSpeed': '',
        'fSmithingArmorMax': '',
        'fSmithingConditionFactor': '',
        'fSmithingWeaponMax': '',
        'fSneakActionMult': '',
        'fSneakAlertMod': '',
        'fSneakAmbushNonTargetMod': '',
        'fSneakAmbushTargetMod': '',
        'fSneakAttackSkillUsageMelee': '',
        'fSneakAttackSkillUsageRanged': '',
        'fSneakCombatMod': '',
        'fSneakDetectionSizeLarge': '',
        'fSneakDetectionSizeNormal': '',
        'fSneakDetectionSizeSmall': '',
        'fSneakDetectionSizeVeryLarge': '',
        'fSneakDistanceAttenuationExponent': '',
        'fSneakEquippedWeightBase': '',
        'fSneakEquippedWeightMult': '',
        'fSneakExteriorDistanceMult': '',
        'fSneakFlyingDistanceMult': '',
        'fSneakLightExteriorMult': '',
        'fSneakLightMoveMult': '',
        'fSneakLightMult': '',
        'fSneakLightRunMult': '',
        'fSneakMaxDistance': '',
        'fSneakNoticeMin': '',
        'fSneakPerceptionSkillMax': '',
        'fSneakPerceptionSkillMin': '',
        'fSneakRunningMult': '',
        'fSneakSizeBase': '',
        'fSneakSkillMult': '',
        'fSneakSleepBonus': '',
        'fSneakSleepMod': '',
        'fSneakSoundLosMult': '',
        'fSneakSoundsMult': '',
        'fSneakStealthBoyMult': '',
        'fSortActorDistanceListTimer': '',
        'fSpeechCraftBase': '',
        'fSpeechcraftFavorMax': '',
        'fSpeechcraftFavorMin': '',
        'fSpeechCraftMult': '',
        'fSpeechDelay': '',
        'fSpellCastingDetectionHitActorMod': '',
        'fSpellCastingDetectionMod': '',
        'fSpellmakingGoldMult': '',
        'fSplashScale1': '',
        'fSplashScale2': '',
        'fSplashScale3': '',
        'fSplashSoundHeavy': '',
        'fSplashSoundLight': '',
        'fSplashSoundMedium': '',
        'fSplashSoundOutMult': '',
        'fSplashSoundTimer': '',
        'fSplashSoundVelocityMult': '',
        'fSprintEncumbranceMult': '',
        'fSprintStaminaDrainMult': '',
        'fSprintStaminaWeightBase': '',
        'fSprintStaminaWeightMult': '',
        'fStagger1WeapMult': '',
        'fStagger2WeapMult': '',
        'fStaggerAttackBase': '',
        'fStaggerAttackMult': '',
        'fStaggerBlockAttackBase': '',
        'fStaggerBlockAttackMult': '',
        'fStaggerBlockAttackShieldBase': '',
        'fStaggerBlockAttackShieldMult': '',
        'fStaggerBlockBase': '',
        'fStaggerBlockingMult': '',
        'fStaggerBlockMult': '',
        'fStaggerMassBase': '',
        'fStaggerMassMult': '',
        'fStaggerMassOffsetBase': '',
        'fStaggerMassOffsetMult': '',
        'fStaggerMaxDuration': '',
        'fStaggerMin': '',
        'fStaggerPlayerMassMult': '',
        'fStaggerRecoilingMult': '',
        'fStaggerRunningMult': '',
        'fStaggerShieldMult': '',
        'fStaminaAttackWeaponBase': '',
        'fStaminaAttackWeaponMult': '',
        'fStaminaBashBase': '',
        'fStaminaBlockBase': '',
        'fStaminaBlockDmgMult': '',
        'fStaminaBlockStaggerMult': '',
        'fStaminaPowerBashBase': '',
        'fStaminaRegenDelayMax': '',
        'fStarsRotateDays': '',
        'fStarsRotateXAxis': '',
        'fStarsRotateYAxis': '',
        'fStarsRotateZAxis': '',
        'fStatsCameraFOV': '',
        'fStatsCameraNearDistance': '',
        'fStatsHealthLevelMult': '',
        'fStatsHealthStartMult': '',
        'fStatsLineScale': '',
        'fStatsRotationRampTime': '',
        'fStatsRotationSpeedMax': '',
        'fStatsSkillsLookAtX': '',
        'fStatsSkillsLookAtY': '',
        'fStatsSkillsLookAtZ': '',
        'fStatsStarCameraOffsetX': '',
        'fStatsStarCameraOffsetY': '',
        'fStatsStarCameraOffsetZ': '',
        'fStatsStarLookAtX': '',
        'fStatsStarLookAtY': '',
        'fStatsStarLookAtZ': '',
        'fStatsStarScale': '',
        'fStatsStarXIncrement': '',
        'fStatsStarYIncrement': '',
        'fStatsStarZIncrement': '',
        'fStatsStarZInitialOffset': '',
        'fSubmergedAngularDamping': '',
        'fSubmergedLinearDampingH': '',
        'fSubmergedLinearDampingV': '',
        'fSubmergedLODDistance': '',
        'fSubmergedMaxSpeed': '',
        'fSubmergedMaxWaterDistance': '',
        'fSubSegmentVariance': '',
        'fSubtitleSpeechDelay': '',
        'fSummonDistanceCheckThreshold': '',
        'fSummonedCreatureFadeOutSeconds': '',
        'fSummonedCreatureMaxFollowDist': '',
        'fSummonedCreatureMinFollowDist': '',
        'fSummonedCreatureSearchRadius': '',
        'fSunAlphaTransTime': '',
        'fSunDirXExtreme': '',
        'fSunMinimumGlareScale': '',
        'fSunReduceGlareSpeed': '',
        'fSunXExtreme': '',
        'fSunYExtreme': '',
        'fSunZExtreme': '',
        'fSweetSpotAverage': '',
        'fSweetSpotEasy': '',
        'fSweetSpotHard': '',
        'fSweetSpotVeryEasy': '',
        'fSweetSpotVeryHard': '',
        'fTakeBackTimerSetting': '',
        'fTargetMovedCoveredMoveRepathLength': '',
        'fTargetMovedRepathLengthLow': '',
        'fTargetMovedRepathLength': '',
        'fTeammateAggroOnDistancefromPlayer': '',
        'fTeleportDoorActivateDelayTimer': '',
        'fTemperingSkillUseMult': '',
        'fTimerForPlayerFurnitureEnter': '',
        'fTipImpulse': '',
        'fTorchEvaluationTimer': '',
        'fTorchLightLevelInterior': '',
        'fTorchLightLevelMorning': '',
        'fTorchLightLevelNight': '',
        'fTrackDeadZoneXY': '',
        'fTrackDeadZoneZ': '',
        'fTrackEyeXY': '',
        'fTrackEyeZ': '',
        'fTrackFudgeXY': '',
        'fTrackFudgeZ': '',
        'fTrackJustAcquiredDuration': '',
        'fTrackMaxZ': '',
        'fTrackMinZ': '',
        'fTrackSpeed': '',
        'fTrackXY': '',
        'fTrainingBaseCost': '',
        'fTrainingMultCost': '',
        'fTrapHitEventDelayMS': '',
        'fTriggerAvoidPlayerDistance': '',
        'fUnarmedCreatureDPSMult': '',
        'fUnarmedDamageMult': '',
        'fUnarmedNPCDPSMult': '',
        'fUnderwaterFullDepth': '',
        'fValueofItemForNoOwnership': '',
        'fVATSAutomaticMeleeDamageMult': '',
        'fVATSCameraMinTime': '',
        'fVATSCamTransRBDownStart': '',
        'fVATSCamTransRBRampDown': '',
        'fVATSCamTransRBRampup': '',
        'fVATSCamTransRBStart': '',
        'fVATSCamTransRBStrengthCap': '',
        'fVATSCamZoomInTime': '',
        'fVATSChanceHitMult': '',
        'fVATSCriticalChanceBonus': '',
        'fVATSDamageToWeaponMult': '',
        'fVATSDestructibleMult': '',
        'fVATSDistanceFactor': '',
        'fVATSDOFRange': '',
        'fVATSDOFStrengthCap': '',
        'fVATSDOFSwitchSeconds': '',
        'fVATSGrenadeChanceMult': '',
        'fVATSGrenadeDistAimZMult': '',
        'fVATSGrenadeRangeMin': '',
        'fVATSGrenadeRangeMult': '',
        'fVATSGrenadeSkillFactor': '',
        'fVATSGrenadeSuccessExplodeTimer': '',
        'fVATSGrenadeSuccessMaxDistance': '',
        'fVATSGrenadeTargetArea': '',
        'fVATSGrenadeTargetMelee': '',
        'fVATSH2HWarpDistanceMult': '',
        'fVATSImageSpaceTransitionTime': '',
        'fVATSLimbSelectCamPanTime': '',
        'fVATSMaxChance': '',
        'fVATSMaxEngageDistance': '',
        'fVATSMeleeArmConditionBase': '',
        'fVATSMeleeArmConditionMult': '',
        'fVATSMeleeChanceMult': '',
        'fVATSMeleeMaxDistance': '',
        'fVATSMeleeReachMult': '',
        'fVATSMeleeWarpDistanceMult': '',
        'fVATSMoveCameraLimbMult': '',
        'fVATSMoveCameraLimbPercent': '',
        'fVATSMoveCameraMaxSpeed': '',
        'fVATSMoveCameraXPercent': '',
        'fVATSMoveCameraYPercent': '',
        'fVATSParalyzePalmChance': '',
        'fVATSPlaybackDelay': '',
        'fVATSPlayerDamageMult': '',
        'fVATSPlayerMagicTimeSlowdownMult': '',
        'fVATSPlayerTimeUpdateMult': '',
        'fVATSRadialRampup': '',
        'fVATSRadialStart': '',
        'fVATSRadialStrength': '',
        'fVATSRangeSpreadMax': '',
        'fVATSRangeSpreadUncertainty': '',
        'fVATSScreenPercentFactor': '',
        'fVATSShotBurstTime': '',
        'fVatsShotgunSpreadRatio': '',
        'fVATSShotLongBurstTime': '',
        'fVATSSkillFactor': '',
        'fVATSSmartCameraCheckHeight': '',
        'fVATSSmartCameraCheckStepCount': '',
        'fVATSSmartCameraCheckStepDistance': '',
        'fVATSSpreadMult': '',
        'fVATSStealthMult': '',
        'fVATSStrangerDistance': '',
        'fVATSStrangerOdds': '',
        'fVATSTargetActorHeightPanMult': '',
        'fVATSTargetActorZMultFarDist': '',
        'fVATSTargetActorZMultFar': '',
        'fVATSTargetActorZMultNear': '',
        'fVATSTargetFOVMinDist': '',
        'fVATSTargetFOVMinFOV': '',
        'fVATSTargetFOVMultFarDist': '',
        'fVATSTargetFOVMultFar': '',
        'fVATSTargetFOVMultNear': '',
        'fVATSTargetRotateMult': '',
        'fVATSTargetScanRotateMult': '',
        'fVATSTargetSelectCamPanTime': '',
        'fVATSTargetTimeUpdateMult': '',
        'fVATSThrownWeaponRangeMult': '',
        'fVoiceRateBase': '',
        'fWardAngleForExplosions': '',
        'fWarningTimer': '',
        'fWaterKnockdownSizeLarge': '',
        'fWaterKnockdownSizeNormal': '',
        'fWaterKnockdownSizeSmall': '',
        'fWaterKnockdownSizeVeryLarge': '',
        'fWaterKnockdownVelocity': '',
        'fWeaponBashMax': '',
        'fWeaponBashMin': '',
        'fWeaponBashPCMax': '',
        'fWeaponBashPCMin': '',
        'fWeaponBashSkillUseBase': '',
        'fWeaponBashSkillUseMult': '',
        'fWeaponBlockSkillUseBase': '',
        'fWeaponBlockSkillUseMult': '',
        'fWeaponClutterKnockBipedScale': '',
        'fWeaponClutterKnockMaxWeaponMass': '',
        'fWeaponClutterKnockMinClutterMass': '',
        'fWeaponClutterKnockMult': '',
        'fWeaponConditionCriticalChanceMult': '',
        'fWeaponConditionJam1': '',
        'fWeaponConditionJam2': '',
        'fWeaponConditionJam3': '',
        'fWeaponConditionJam4': '',
        'fWeaponConditionJam5': '',
        'fWeaponConditionJam6': '',
        'fWeaponConditionJam7': '',
        'fWeaponConditionJam8': '',
        'fWeaponConditionJam9': '',
        'fWeaponConditionJam10': '',
        'fWeaponConditionRateOfFire1': '',
        'fWeaponConditionRateOfFire2': '',
        'fWeaponConditionRateOfFire3': '',
        'fWeaponConditionRateOfFire4': '',
        'fWeaponConditionRateOfFire5': '',
        'fWeaponConditionRateOfFire6': '',
        'fWeaponConditionRateOfFire7': '',
        'fWeaponConditionRateOfFire8': '',
        'fWeaponConditionRateOfFire9': '',
        'fWeaponConditionRateOfFire10': '',
        'fWeaponConditionReloadJam1': '',
        'fWeaponConditionReloadJam2': '',
        'fWeaponConditionReloadJam3': '',
        'fWeaponConditionReloadJam4': '',
        'fWeaponConditionReloadJam5': '',
        'fWeaponConditionReloadJam6': '',
        'fWeaponConditionReloadJam7': '',
        'fWeaponConditionReloadJam8': '',
        'fWeaponConditionReloadJam9': '',
        'fWeaponConditionReloadJam10': '',
        'fWeaponConditionSpread1': '',
        'fWeaponConditionSpread2': '',
        'fWeaponConditionSpread3': '',
        'fWeaponConditionSpread4': '',
        'fWeaponConditionSpread5': '',
        'fWeaponConditionSpread6': '',
        'fWeaponConditionSpread7': '',
        'fWeaponConditionSpread8': '',
        'fWeaponConditionSpread9': '',
        'fWeaponConditionSpread10': '',
        'fWeaponTwoHandedAnimationSpeedMult': '',
        'fWeatherFlashAmbient': '',
        'fWeatherFlashDirectional': '',
        'fWeatherFlashDuration': '',
        'fWeatherTransAccel': '',
        'fWeatherTransMax': '',
        'fWeatherTransMin': '',
        'fWortalchmult': '',
        'fWortcraftChanceIntDenom': '',
        'fWortcraftChanceLuckDenom': '',
        'fWortcraftStrChanceDenom': '',
        'fWortcraftStrCostDenom': '',
        'fWortFailSkillUseMagnitude': '',
        'fWortStrMult': '',
        'fXPLevelUpBase': '',
        'fXPLevelUpMult': '',
        'fXPPerSkillRank': '',
        'fZKeyComplexHelperMinDistance': '',
        'fZKeyComplexHelperScale': '',
        'fZKeyComplexHelperWeightMax': '',
        'fZKeyComplexHelperWeightMin': '',
        'fZKeyHeavyWeight': '',
        'fZKeyMaxContactDistance': '',
        'fZKeyMaxContactMassRatio': '',
        'fZKeyMaxForceScaleHigh': '',
        'fZKeyMaxForceScaleLow': '',
        'fZKeyMaxForceWeightHigh': '',
        'fZKeyMaxForceWeightLow': '',
        'fZKeyMaxForce': '',
        'fZKeyObjectDamping': '',
        'fZKeySpringDamping': '',
        'fZKeySpringElasticity': '',
    }
    return items

dataset/ETHPy150Open Kapiainen/SublimePapyrus/Source/Modules/Skyrim/Plugin.py SublimePapyrusSkyrimFloatGameSettingNameSuggestionsCommand.get_items/original