

def get_items(self, **args):
    items = {
        '(TLOD)': 74,
        '(TOFT)': 86,
        'Acoustic Space (ASPC)': 16,
        'Action (AACT)': 6,
        'Activator (ACTI)': 24,
        'Actor (NPC_)': 43,
        'ActorValueInfo (AVIF)': 95,
        'Addon Node (ADDN)': 94,
        'AI Package (PACK)': 79,
        'Ammo (AMMO)': 42,
        'Animated Object (ANIO)': 83,
        'Apparatus (APPA)': 33,
        'Armor (ARMO)': 26,
        'Armor Addon (ARMA)': 102,
        'Arrow Projectile (PARW)': 64,
        'Art Object (ARTO)': 125,
        'Association Type (ASTP)': 123,
        'Barrier Projectile (PBAR)': 69,
        'Beam Projectile (PBEA)': 66,
        'Body Part Data (BPTD)': 93,
        'Book (BOOK)': 27,
        'Camera Path (CPTH)': 97,
        'Camera Shot (CAMS)': 96,
        'Cell (CELL)': 60,
        'Character': 62,
        'Class (CLAS)': 10,
        'Climate (CLMT)': 55,
        'Collision Layer (COLL)': 132,
        'Color Form (CLFM)': 133,
        'Combat Style (CSTY)': 80,
        'Cone/Voice Projectile (PCON)': 68,
        'Constructible Object (COBJ)': 49,
        'Container (CONT)': 28,
        'Debris (DEBR)': 88,
        'Default Object Manager (DOBJ)': 107,
        'Dialog View (DLVW)': 117,
        'Dialogue Branch (DLBR)': 115,
        'Door (DOOR)': 29,
        'Dual Cast Data (DUAL)': 129,
        'Effect Setting': 18,
        'Effect Shader (EFSH)': 85,
        'Enchantment (ENCH)': 21,
        'Encounter Zone (ECZN)': 103,
        'Equip Slot (EQUP)': 120,
        'Explosion (EXPL)': 87,
        'Eyes (EYES)': 13,
        'Faction (FACT)': 11,
        'Flame Projectile (PLFA)': 67,
        'Flora (FLOR)': 39,
        'Footstep (FSTP)': 110,
        'Footstep Set (FSTS)': 111,
        'FormID List (FLST)': 91,
        'Furniture (FURN)': 40,
        'Game Setting (GMST)': 3,
        'Global Variable (GLOB)': 9,
        'Grass (GRAS)': 37,
        'Grenade Projectile (PGRE)': 65,
        'Group (GRUP)': 2,
        'Hazard (HAZD)': 51,
        'Head Part (HDPT)': 12,
        'Idle (IDLE)': 78,
        'Idle Marker (IDLM)': 47,
        'Image Space (IMGS)': 89,
        'Image Space Modifier (IMAD)': 90,
        'Impact Data (IPCT)': 100,
        'Impact Data Set (IPDS)': 101,
        'Ingredient (INGR)': 30,
        'Key (KEYM)': 45,
        'Keyword (KYWD)': 4,
        'Land Texture (LTEX)': 20,
        'Landscape (LAND)': 72,
        'Leveled Actor (LVLN)': 44,
        'Leveled Item (LVLI)': 53,
        'Leveled Spell (LVLS)': 82,
        'Light (LIGH)': 31,
        'Lighting Template (LGTM)': 108,
        'Load Screen (LSCR)': 81,
        'Location (LCTN)': 104,
        'Location Reference Type (LCRT)': 5,
        'Main File Header (TES4)': 1,
        'Material Object (MATO)': 126,
        'Material Type (MATT)': 99,
        'Menu Icon': 8,
        'Message (MESG)': 105,
        'Miscellaneous Object (MISC)': 32,
        'Missile Projectile (PMIS)': 63,
        'Movable Static (MSTT)': 36,
        'Movement Type (MOVT)': 127,
        'Music Track (MUST)': 116,
        'Music Type (MUSC)': 109,
        'Navigation (NAVI)': 59,
        'Navigation Mesh (NAVM)': 73,
        'None': 0,
        'Note': 48,
        'Object Reference (REFR)': 61,
        'Outfit (OTFT)': 124,
        'Perk (PERK)': 92,
        'Placed Hazard (PHZD)': 70,
        'Potion (ALCH)': 46,
        'Projectile (PROJ)': 50,
        'Quest (QUST)': 77,
        'Race (RACE)': 14,
        'Ragdoll (RGDL)': 106,
        'Region (REGN)': 58,
        'Relationship (RELA)': 121,
        'Reverb Parameter (REVB)': 134,
        'Scene (SCEN)': 122,
        'Script (SCPT)': 19,
        'Scroll Item (SCRL)': 23,
        'Shader Particle Geometry Data (SPGD)': 56,
        'Shout (SHOU)': 119,
        'Skill': 17,
        'Soul Gem (SLGM)': 52,
        'Sound (SOUN)': 15,
        'Sound Category (SNCT)': 130,
        'Sound Descriptor (SNDR)': 128,
        'Sound Output (SOPM)': 131,
        'Spell (SPEL)': 22,
        'Static (STAT)': 34,
        'Static Collection': 35,
        'Story Manager Branch Node (SMBN)': 112,
        'Story Manager Event Node (SMEN)': 114,
        'Story Manager Quest Node (SMQN)': 113,
        'Talking Activator (TACT)': 25,
        'Texture Set (TXST)': 7,
        'Topic (DIAL)': 75,
        'Topic Info (INFO)': 76,
        'Tree (TREE)': 38,
        'Visual/Reference Effect (RFCT)': 57,
        'Voice Type (VTYP)': 98,
        'Water (WATR)': 84,
        'Weapon (WEAP)': 41,
        'Weather (WTHR)': 54,
        'Word of Power (WOOP)': 118,
        'Worldspace (WRLD)': 71,
    }
    return items

dataset/ETHPy150Open Kapiainen/SublimePapyrus/Source/Modules/Skyrim/Plugin.py SublimePapyrusSkyrimFormTypeSuggestionsCommand.get_items/original