

def __init__(self, speed, size, SCREEN_WIDTH, SCREEN_HEIGHT, rng):
    self.speed = speed
    self.size = size
    self.SCREEN_WIDTH = SCREEN_WIDTH
    self.SCREEN_HEIGHT = SCREEN_HEIGHT
    self.rng = rng
    pygame.sprite.Sprite.__init__(self)
    image = pygame.Surface((size, size))
    image.fill((0, 0, 0, 0))
    image.set_colorkey((0, 0, 0))
    pygame.draw.rect(SCREEN_HEIGHT, (255, 120, 120), (0, 0, size, size), 0)
    self.image = image
    self.rect = self.image.get_rect()
    self.rect.center = ((- 30), (- 30))

dataset/ETHPy150Open ntasfi/PyGame-Learning-Environment/ple/games/catcher.py Fruit.__init__/VarMisuse@108/125 `image`->`SCREEN_HEIGHT`