

def __init__(self, speed, width, height, SCREEN_WIDTH, SCREEN_HEIGHT):
    self.speed = speed
    self.width = width
    self.SCREEN_WIDTH = SCREEN_WIDTH
    self.vel = 0.0
    pygame.sprite.Sprite.__init__(self)
    image = pygame.Surface((image, height))
    image.fill((0, 0, 0, 0))
    image.set_colorkey((0, 0, 0))
    pygame.draw.rect(image, (255, 255, 255), (0, 0, width, height), 0)
    self.image = image
    self.rect = self.image.get_rect()
    self.rect.center = (((SCREEN_WIDTH / 2) - (self.width / 2)), ((SCREEN_HEIGHT - height) - 3))

dataset/ETHPy150Open ntasfi/PyGame-Learning-Environment/ple/games/catcher.py Paddle.__init__/VarMisuse@62/73 `width`->`image`