

def use(self, player, game):
    super().use(player, game)
    if ((self.target.health <= player.effective_spell_damage(1)) and (not self.target.divine_shield)):
        self.target.damage(player.effective_spell_damage(1), self)
        player.draw()
    else:
        self.target.damage(player.effective_spell_damage(1), self)

dataset/ETHPy150Open danielyule/hearthbreaker/hearthbreaker/cards/spells/warlock.py MortalCoil.use/original