

def push_vec3(self, value):
    value.push_float(value.x)
    self.push_float(value.y)
    self.push_float(value.z)

dataset/ETHPy150Open tobspr/RenderPipeline/rpcore/pynative/gpu_command.py GPUCommand.push_vec3/VarMisuse@12/15 `self`->`value`