

def get_items(self, **args):
    items = {
        'Aggression': 'Aggression',
        'Alchemy': 'Alchemy',
        'Alteration modifier': 'AlterationMod',
        'Alteration power modifier': 'AlterationPowerMod',
        'Alteration': 'Alteration',
        'Armor perks': 'ArmorPerks',
        'Assistance': 'Assistance',
        'Attack damage multiplier': 'AttackDamageMult',
        'Block': 'Block',
        'Bow speed bonus': 'BowSpeedBonus',
        'Brain condition': 'BrainCondition',
        'Bypass vendor keyword check': 'BypassVendorKeywordCheck',
        'Bypass vendor stolen check': 'BypassVendorStolenCheck',
        'Carry weight': 'CarryWeight',
        'Combat health regeneration multiplier modifier': 'CombatHealthRegenMultMod',
        'Combat health regeneration multiplier power modifier': 'CombatHealthRegenMultPowerMod',
        'Confidence': 'Confidence',
        'Conjuration modifier': 'ConjurationMod',
        'Conjuration power modifier': 'ConjurationPowerMod',
        'Conjuration': 'Conjuration',
        'Critical chance': 'CritChance',
        'Damage resistance': 'DamageResist',
        'Destruction modifier': 'DestructionMod',
        'Destruction power modifier': 'DestructionPowerMod',
        'Destruction': 'Destruction',
        'Detect life range': 'DetectLifeRange',
        'Disease resistance': 'DiseaseResist',
        'Dragon souls': 'DragonSouls',
        'Enchanting': 'Enchanting',
        'Endurance condition': 'EnduranceCondition',
        'Energy': 'Energy',
        'Equipped item charge': 'EquippedItemCharge',
        'Equipped staff charge': 'EquippedStaffCharge',
        'Fame': 'Fame',
        'Favor active': 'FavorActive',
        'Favor points bonus': 'FavorPointsBonus',
        'Favors per day timer': 'FavorsPerDayTimer',
        'Favors per day': 'FavorsPerDay',
        'Fire resistance': 'FireResist',
        'Frost resistance': 'FrostResist',
        'Heal rate': 'HealRate',
        'Health': 'Health',
        'Heavy armor': 'HeavyArmor',
        'Ignore crippled limbs': 'IgnoreCrippledLimbs',
        'Illusion modifier': 'IllusionMod',
        'Illusion power modifier': 'IllusionPowerMod',
        'Illusion': 'Illusion',
        'Infamy': 'Infamy',
        'Inventory weight': 'InventoryWeight',
        'Invisibility': 'Invisibility',
        'Jumping bonus': 'JumpingBonus',
        'Last bribed or intimidated': 'LastBribedIntimidated',
        'Last flattered': 'LastFlattered',
        'Left attack condition': 'LeftAttackCondition',
        'Left mobility condition': 'LeftMobilityCondition',
        'Light armor': 'LightArmor',
        'Lockpicking': 'Lockpicking',
        'Magic resistance': 'MagicResist',
        'Magicka rate': 'MagickaRate',
        'Magicka': 'Magicka',
        'Marksman': 'Marksman',
        'Mass': 'Mass',
        'Melee damage': 'MeleeDamage',
        'Mood': 'Mood',
        'Morality': 'Morality',
        'Night eye': 'NightEye',
        'One-handed': 'OneHanded',
        'Paralysis': 'Paralysis',
        'Perception condition': 'PerceptionCondition',
        'Pickpocket': 'Pickpocket',
        'Poison resistance': 'PoisonResist',
        'Restoration modifier': 'RestorationMod',
        'Restoration power modifier': 'RestorationPowerMod',
        'Restoration': 'Restoration',
        'Right attack condition': 'RightAttackCondition',
        'Right mobility condition': 'RightMobilityCondition',
        'Shield perks': 'ShieldPerks',
        'Shock resistance': 'ElectricResist',
        'Shout recovery multiplier': 'ShoutRecoveryMult',
        'Smithing': 'Smithing',
        'Sneak': 'Sneak',
        'Speech': 'Speechcraft',
        'Speed multiplier': 'SpeedMult',
        'Stamina rate': 'StaminaRate',
        'Stamina': 'Stamina',
        'Two-handed': 'TwoHanded',
        'Unarmed damage': 'UnarmedDamage',
        'Variable 01': 'Variable01',
        'Variable 02': 'Variable02',
        'Variable 03': 'Variable03',
        'Variable 04': 'Variable04',
        'Variable 05': 'Variable05',
        'Variable 06': 'Variable06',
        'Variable 07': 'Variable07',
        'Variable 08': 'Variable08',
        'Variable 09': 'Variable09',
        'Variable 10': 'Variable10',
        'Voice points': 'VoicePoints',
        'Voice rate': 'VoiceRate',
        'Waiting for player': 'WaitingForPlayer',
        'Ward deflection': 'WardDeflection',
        'Ward power': 'WardPower',
        'Water breating': 'WaterBreathing',
        'Water walking': 'WaterWalking',
        'Weapon speed multiplier': 'WeaponSpeedMult',
    }
    return items

dataset/ETHPy150Open Kapiainen/SublimePapyrus/Source/Modules/Skyrim/Plugin.py SublimePapyrusSkyrimActorValueSuggestionsCommand.get_items/original