libavcodec/cavsdec.c:140: error: Buffer Overrun L2
  Offset: [0, 64] Size: 64.

libavcodec/cavsdec.c:123:9: <Offset trace>
121.     DCTELEM *block = h->block;
122. 
123.     for(i=0;i<65;i++) {
             ^
124.         level_code = get_ue_code(gb,r->golomb_order);
125.         if(level_code >= ESCAPE_CODE) {

libavcodec/cavsdec.c:123:9: Assignment
121.     DCTELEM *block = h->block;
122. 
123.     for(i=0;i<65;i++) {
             ^
124.         level_code = get_ue_code(gb,r->golomb_order);
125.         if(level_code >= ESCAPE_CODE) {

libavcodec/cavsdec.c:115:1: <Length trace>
113.  * @param stride line stride in frame buffer
114.  */
115. static int decode_residual_block(AVSContext *h, GetBitContext *gb,
     ^
116.                                  const dec_2dvlc_t *r, int esc_golomb_order,
117.                                  int qp, uint8_t *dst, int stride) {

libavcodec/cavsdec.c:115:1: Array declaration
113.  * @param stride line stride in frame buffer
114.  */
115. static int decode_residual_block(AVSContext *h, GetBitContext *gb,
     ^
116.                                  const dec_2dvlc_t *r, int esc_golomb_order,
117.                                  int qp, uint8_t *dst, int stride) {

libavcodec/cavsdec.c:140:9: Array access: Offset: [0, 64] Size: 64
138.             r += r->rltab[level_code][2];
139.         }
140.         level_buf[i] = level;
             ^
141.         run_buf[i] = run;
142.     }
