static const uint8_t *decode_nal(H264Context *h, const uint8_t *src, int *dst_length, int *consumed, int length){
    int i, si, di;
    uint8_t *dst;
    int bufidx;

//    src[0]&0x80;                //forbidden bit
    h->nal_ref_idc= src[0]>>5;
    h->nal_unit_type= src[0]&0x1F;

    src++; length--;
#if 0
    for(i=0; i<length; i++)
        printf("%2X ", src[i]);
#endif
    for(i=0; i+1<length; i+=2){
        if(src[i]) continue;
        if(i>0 && src[i-1]==0) i--;
        if(i+2<length && src[i+1]==0 && src[i+2]<=3){
            if(src[i+2]!=3){
                /* startcode, so we must be past the end */
                length=i;
            }
            break;
        }
    }

    if(i>=length-1){ //no escaped 0
        *dst_length= length;
        *consumed= length+1; //+1 for the header
        return src;
    }

    bufidx = h->nal_unit_type == NAL_DPC ? 1 : 0; // use second escape buffer for inter data
    h->rbsp_buffer[bufidx]= av_fast_realloc(h->rbsp_buffer[bufidx], &h->rbsp_buffer_size[bufidx], length+FF_INPUT_BUFFER_PADDING_SIZE);
    dst= h->rbsp_buffer[bufidx];

    if (dst == NULL){
        return NULL;
    }

//printf("decoding esc\n");
    si=di=0;
    while(si<length){
        //remove escapes (very rare 1:2^22)
        if(si+2<length && src[si]==0 && src[si+1]==0 && src[si+2]<=3){
            if(src[si+2]==3){ //escape
                dst[di++]= 0;
                dst[di++]= 0;
                si+=3;
                continue;
            }else //next start code
                break;
        }

        dst[di++]= src[si++];
    }

    memset(dst+di, 0, FF_INPUT_BUFFER_PADDING_SIZE);

    *dst_length= di;
    *consumed= si + 1;//+1 for the header
//FIXME store exact number of bits in the getbitcontext (it is needed for decoding)
    return dst;
}