/src/main/java/org/htmlunit/util/geometry/Line2D.java
if ( Math.abs( slope_ - line.slope_) < epsilon) {
if ( Math.abs ( startX_ - x ) > epsilon ) {
final double intersectY = slope_ * intersectX + yIntercept_; return new Point2D(intersectX, intersectY); } @Override public boolean contains(final double x, final double y) { if (isVertical_) { <extra_id_0> return false; } } else { final double testY = slope_ * x + yIntercept_; if (Math.abs(y - testY) > epsilon) {