/src/main/java/org/htmlunit/util/geometry/Polygon2D.java
final Point2D end = points_.get ( ++i ) ; final Line2D border = new Line2D ( start, end ) ;
final double outsideY = boundingBox_.getBottom(); final Line2D testLine = new Line2D(outsideX, outsideY, x, y); int intersectionCount = 0; int i = 0; while (i < points_.size() - 1) { final Point2D start = points_.get(i); <extra_id_0> if (border.contains(x, y)) { return true; } final Point2D intersectionPoint = border.intersect(testLine); if (intersectionPoint != null && border.contains(intersectionPoint.getX(), intersectionPoint.getY())