/src/main/java/org/htmlunit/util/geometry/Line2D.java
return new Point2D( startX_, y1) ;
return new Point2D ( startX_, intersectY ) ;
public Point2D intersect(final Line2D line) { if (isVertical_ && line.isVertical_) { return null; } if (isVertical_ && !line.isVertical_) { final double intersectY = line.slope_ * startX_ + line.yIntercept_; <extra_id_0> } if (!isVertical_ && line.isVertical_) { final double intersectY = slope_ * line.startX_ + yIntercept_; return new Point2D(line.startX_, intersectY); } if (Math.abs(slope_ - line.slope_) < epsilon) {