referring to fig1 and 3 , a gaming table generally denoted 100 is provided . the table 100 includes a plurality of betting spaces as further described herein . these betting spaces are reproduced on the table 100 in a plurality of sets , but it will be readily understood that a description of one set will adequately describe the others . in particular , an initial betting space 120 is provided whereby a player may make an initial wager by placing the wager in the betting space . additionally , a raise betting space 122 is provided , as well as a card draw betting area 140 which further includes a red draw betting space 142 , a black draw betting space 144 , and a 10 - card betting space 146 . finally , a roll betting space 130 is provided . a space designated as a card deal area 110 is provided whereby the dealer may place and segregate the card drawn for each player . at the outset , a player makes an initial wager by placing the wager in the initial betting space 120 . the player may make an additional secondary bet on the outcome of the initial die roll by placing the wager in area 130 . the player then rolls three standard six - sided regular polyhedral dice 150 ( not shown ). these three dice 150 include one red die 152 , one black die 154 , and one white die 156 . if the natural sum of the result shown by the three dice 150 is eight , the player may optionally reroll the dice 150 in order to attempt to improve the initial result ; otherwise , the results of these three dice 150 will be used to determine the outcome of the hand . the player &# 39 ; s hand is not fully determined at this point , but will consist of the result of the white die 156 and one of either the red die 152 or black die 154 . at this point , the player may choose to make an additional raise wager of up to half the amount of the player &# 39 ; s original initial wager by placing the raise wager in betting space 122 . to provide additional variety in the game , the player may also make bets on the card draw by placing wagers within the areas contained in the card draw betting area 140 ; the player may choose to bet that the card drawn will be red or black , or that the card drawn will have a value of ten . after all bets are placed on the table 100 , the dealer now draws a card from the deck 160 for each player and compares it to the dice . the dealer &# 39 ; s hand consists of a combination of the face value of the card , plus or minus the value of the die whose color corresponds to the face color of the card drawn ( i . e ., if a card from the suit of hearts is drawn , the dealer &# 39 ; s hand consists of the card and the red die .) the dealer may either add or subtract the value of the die from the face value of the card , whichever will be closest in magnitude to the number eight , and the tens digit ( if any ) is dropped . for example , if the dealer draws a card with value of nine and the corresponding die shows a value of four , the dealer could add the result , which would result in a hand value of three ( nine plus four equals thirteen , drop the tens digit leaves three ), or subtract the die , resulting in a hand value of five ; the dealer would select this latter value as being closer to eight . it will be understood that card values have their standard face values as shown on the card , with face cards being worth ten . after matching the dealer &# 39 ; s card with its corresponding die , the player &# 39 ; s hand consists of the other two dice , which are added or subtracted in a similar manner to how the dealer &# 39 ; s hand total is calculated . the player &# 39 ; s result is compared to the dealer &# 39 ; s result , with a hand value of eight being the best hand , then nine , and then decending from seven down to zero . whichever hand ( the dealer &# 39 ; s or the player &# 39 ; s ) is better according to this hierarchy wins the hand . in the event of ties , the player neither wins nor loses , and the player &# 39 ; s wagers are returned , a situation commonly referred to as “ push .” a table showing the odds and general percentages by which a player may be expected to win , lose , or push is given in fig5 a . for the specific wagers , the payouts are as follows : if a player wins the hand , his initial bet as well as his raise bet pays one - to - one ; for the roll bet , a result of the three dice 150 showing the same value pays eight - to - one , a result of consecutive numbers on the three dice 150 pays two - to - one , and a natural sum of eight on the three dice pays three - to - one ; for the draw bets , a successful “ red ” or “ black ” card draw bet pays one - to - one , and a successful 10 - card bet pays two - to - one . additionally , an expected value chart for the various roll bets in the individual game is provided in fig5 b . with respect to the group version , play is substantially similar , except that a single player rolls the dice 150 against a single card drawn by the dealer from the deck 160 , with the results applied to all players , rather than each player rolling and receiving a card individually . referring to fig2 and 4 , a playing table 200 is provided which includes a plurality of betting areas , including an initial betting area 210 and a raise betting area 220 . play follows the same general outline as for the individual game , supra , but the betting areas are expanded to give players a larger variety of specific bets on both the initial player roll of the dice 150 as well as the card drawn from the deck 160 . in particular , while the larger playing table 200 includes a primary roll betting area 230 ( which corresponds to the smaller table 100 &# 39 ; s roll betting area 130 ), it also includes a secondary roll betting area 250 , allowing individual bets to be made on specific dice outcomes , with substantially higher payout odds on successful bets . similarly , the group playing table 200 includes a primary card draw betting area 240 , corresponding to the individual playing table 100 &# 39 ; s draw betting area 140 , but also includes a secondary card draw area 270 , allowing players to place individual bets that the card drawn has specific values between one and nine , with each of these bets paying eleven - to - one . an additional bet not available in the individual game is on the outcome of the hand including a hand value of eight for either the player or the dealer ; this bet pays six - to - one . fig6 describes each of the specific bets in detail as well as the odds of payout and the weighted odds of the player achieving that particular result . it will be understood that while specific embodiments of the instant invention have been described , other variants are possible and are encompassed within this description . in particular , while the instant description focuses on the use of particular dice ( cubes ) and a standard 52 - card deck , it will be understood that other embodiments of the instant invention are possible using variations of the number of dice . it will additionally be understood that other embodiments are possible using other polyhedral dice , and that variations in the number of cards or types of cards may also be available and are contemplated in the instant invention . furthermore , while the instant description focuses predominantly on live versions of the instant card game , it will be understood that the method of play as described in fig3 and 4 may be easily adapted to function with electronic means whereby the dealer is essentially replaced by a machine and all physical aspects of the instant invention are replaced with display screens and other electronic mechanisms for providing a “ virtual ” game to the player . these and other variations which will be readily apparent to those of ordinary skill in the art will be readily understood to be encompassed by the instant invention .