a global property trading board game having a game board with a continuous travel path divided into stations being associated with respective countries and having markings , including economic values representative of the respective countries &# 39 ; gross domestic product . movement of a game - piece along the travel path is determined by a chance - controlled device . each player is allocated a line of credit represented by international business cards in various monetary denominations . the respective players are further assigned a global region constituting a trade - bloc of countries . a player may acquire the assets of any country corresponding to the station in which the game - piece is located , assuming the assets are not owned by another player , by payment of the designated economic value utilizing the player &# 39 ; s international business cards . when a competing player &# 39 ; s game - piece is located within a station wherein the assets are owned by another player the competing player must pay a tax to that player . several of the stations are keyed to playing cards that impose either a monetary penalty , or a monetary reward ; other stations affect advancement of the respective player &# 39 ; s game - piece . the player who acquires all or most of the countries &# 39 ; assets within its assigned trade - bloc and has successfully defended its home sovereignty is the victor .