a method for engaging a player or a pair of players in a motion related game including the steps of attaching plural colored elements onto selected portions of the player garments and processing a video stream of each of the players to separately identify the positions , velocities an accelerations of the several colored elements . the method further comprises generation of a combatant competitor image and moving the image in a manor to overcome the player . in a further approach , two players are recorded and their video images are presented one screens frontal to the other of the players . the same colored elements are used to enable computer calculations of fighting proficiency of the players .