a board game having as an objective the generation of information as to the personality type of the players . the players establish a personality type by answering questions the answers to which show a predisposition to one of two opposite aspects of personality . the board game has playing squares that include feature squares each of which is indicative of an interest or trait associated with a personality type . a player qualifies to gain a token corresponding to a feature square by landing on a feature square representing a particular interest or trait to which the player has demonstrated a predisposition by way of the player &# 39 ; s response to questions which are indicative of personality interests or traits . the feature squares and matching tokens are color - coded to correspond with the questions on the cards . preferably a personality type tabulator is provided for identifying personality types as a result of the tokens gained by each player .