android play wave stream through tcp socket <p>I don't know how to play live wave audio stream through socket. Now I have got the socket audio stream. the stream format : </p> <pre><code>wav format header +pcm data wav format header +pcm data wav format header +pcm data </code></pre> <p>So how do i parse the live audio stream to play in the AudioTrack class in android. Thanks. Here is my code :</p> <pre><code>private void PlayAudio(int mode) { if(AudioTrack.MODE_STATIC != mode &amp;&amp; AudioTrack.MODE_STREAM != mode) throw new InvalidParameterException(); long bytesWritten = 0; int bytesRead = 0; int bufferSize = 0; byte[] buffer; AudioTrack track; Socket socket=null; DataInputStream dIn=null; bufferSize = 55584; // i donnt know how much the buffer size should be. 55584 is the size that i got first from the socket stream. maybe the buffer size is setted wrong. //sample rate 16khz,channel: mono sample bits:16 bits channel:1 bufferSize = AudioTrack.getMinBufferSize(16000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT); buffer = new byte[bufferSize]; track = new AudioTrack(AudioManager.STREAM_MUSIC, 16000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, bufferSize, mode); // in stream mode, // 1. start track playback // 2. write data to track if(AudioTrack.MODE_STREAM == mode) track.play(); try { socket = new Socket("192.168.11.123", 8081); dIn = new DataInputStream(socket.getInputStream()); // dIn.skipBytes(44); } catch (Exception e) { e.printStackTrace(); } try { do { long t0 = SystemClock.elapsedRealtime(); try { bytesRead = dIn.read(buffer, 0, buffer.length); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (NullPointerException e) { // TODO Auto-generated catch block e.printStackTrace(); } bytesWritten += track.write(buffer, 0, bytesRead); Log.e("debug", "WritesBytes "+bytesRead); } while (dIn.read() != -1); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } </code></pre> <p>I got mute when i running an activity, but i can hear some music intermittently in debug mode but it is noisy. Could you please help me ? the server send the stream 100ms interval: audio format : //sample rate 16khz,channel: mono sample bits:16 bits channel:1</p>