Are there any tutorials on coding a parser for SVG files to be used by box2D? <p>I am trying to create an iPhone game with fairly large levels. Hard coding the platforms and physics objects is very time consuming. I have seen some people have made their own parsers for svg files to use in box2D, and Riq is selling levelSVG but it is a little pricey for me at the moment, and I only need basic features. Is there a tutorial on how to code a parser available online?</p>