Verifying a release builds <p>My projects reference static DLLs I've created. These projects are setup to make sure a corresponding build phase occurs. Meaning, if I build in simulator/debug, the static library will have an up to date simulator/debug build. I can verify my app works fine except for device/release. Is there a way to verify device/release? It's sort of like throwing it over the wall to Apple without any verification.</p>