algorithms to emulate human movement in a stick figure <p>I need to make a program that lets you animate a stick figure, so I'm looking for some information on algorithms to emulate human movement. I found some software that lets you create animations with stick figures, but are hard to use because basically they don't help you emulate realistic movement, so the animator is responsible for everything. That's cool when you are or have an animator, but I'm not, I'm only a programmer.</p> <p>I would really appreciate if someone knows about a library, or text with an explanation of these kinds of algorithms.</p>