 <p>Yes,thats possible to download and save the .mp3(or any kind of file)into NSDocument directory and then you can retrive from that and play by using AVAudioPlayer.</p> <pre><code>NSString *downloadURL=**your url to download .mp3 file** NSURL *url = [NSURLURLWithString:downloadURL]; NSURLConnectionalloc *downloadFileConnection = [[[NSURLConnectionalloc] initWithRequest: [NSURLRequestrequestWithURL:url] delegate:self] autorelease];//initialize NSURLConnection NSString *docDir = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0]; NSString *fileDocPath = [NSStringstringWithFormat:@"%@/",docDir];//document directory path [fileDocPathretain]; NSFileManager *filemanager=[ NSFileManager defaultManager ]; NSError *error; if([filemanager fileExistsAtPath:fileDocPath]) { //just check existence of files in document directory } NSURLConnection is used to download the content.NSURLConnection Delegate methods are used to support downloading. (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { NSFileManager *filemanager=[NSFileManagerdefaultManager]; if(![filemanager fileExistsAtPath:filePath]) { [[NSFileManagerdefaultManager] createFileAtPath:fileDocPath contents:nil attributes:nil]; } NSFileHandle *handle = [NSFileHandlefileHandleForWritingAtPath:filePath]; [handle seekToEndOfFile]; [handle writeData:data]; [handle closeFile]; } -(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { UIAlertView *alertView=[[UIAlertViewalloc]initWithTitle:@”"message: [NSStringstringWithFormat:@"Connection failed!\n Error - %@ ", [error localizedDescription]] delegate:nilcancelButtonTitle:@”Ok”otherButtonTitles:nil]; [alertView show]; [alertView release]; [downloadFileConnectioncancel];//cancel downloding } </code></pre> <p>Retrieve the downloaded Audio and Play:</p> <pre><code> NSString *docDir1 = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0]; NSString *myfilepath = [docDir1 stringByAppendingPathComponent:YourAudioNameinNSDOCDir]; NSLog(@”url:%@”,myfilepath); NSURL *AudioURL = [[[NSURLalloc]initFileURLWithPath:myfilepath]autorelease]; </code></pre> <p>Just write your code to play Audio by using AudioURL</p> <p>I Like to know if u have any clarification in this regard.</p> <p>Thank you</p>