 <p>Apple has a feature called "App thinning" which is designed to combat this. Basically unused assets are stripped out based on device configuration.</p> <blockquote> <p>The store will create and deliver different variants based on the devices your app supports. Image resources are sliced according to their resolution and device family. GPU resources are sliced according to device capabilities.</p> </blockquote> <p><a href="https://developer.apple.com/library/tvos/documentation/IDEs/Conceptual/AppDistributionGuide/AppThinning/AppThinning.html" rel="nofollow">Apple's App Thinning Docs</a></p>